Top Game Audio Designers for Hire
These professional game audio designers and game sound composers will craft original songs, beats, SFX, and dialogue for your game
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I'm a sound-holic tea-coffee drinker, err, I'm a sound designer, composer and sound engineer. I'm an italian in Denmark, working as game audio consultant for an indie company. I've got four years of experience as sound engineer and designer, I've worked for television, radio, record studio, videogame companies and personal pjts and researches.
We create original music for your audiovisual project. From a movie, video game, trailer, documental, commercial, corporate video… to whatever you need! Music is part of the identity of your project, that's why it needs to be unique, original and ideal so it says exactly what you need to tell. We can do it!
Audio Engineer for both Music and Post Production based on Tokyo, Japan. Graduated from Musicians Institute Hollywood with Associate of Arts Degree and Certificate in Guitar Performance and Audio Engineer/Post Production. I'm also a Pro Tools Certified and multilingual of Indonesian, Japanese, English and Malay.
I’m Denver based professional Composer-Sound Designer who has supported over 140 projects in the video game, anime, webdesign and indie film markets. My services and rates are flexible enough to work with teams of all kinds of budgets, sizes and needs.
Sound Ensemble is co-partnership of a composer & musician - Michal Dymny and sound designer & engineer - Piotrek Zyla. Together or separately we deal with sound and music in variety types of jobs - from composing music, through mix & mastering, and from booming, through sound design, to re-recording mixing.
I've played live and in the studio with some great folks. Jakob Dylan & The Wallflowers, Jewel, Karen Elson, Lissie and many others. I enjoy making new sounds in my studio here in Nashville, TN. Would love to work with you too!
I'm Chris, an independent music composer with over 20 years experience. I help developers create unique, captivating games, most notably The Haunt which was a Top 10 selling game on Amazon.
Writing review for app for example: Bento - This application helps in organizing and storing information pertaining to clients. The projects can also be organized systematically. This application makes the most needed information portable. This information usually includes the journal, contact book, digital note book and calendar.
Mike Zaffa, Bachelor in audio production @ SAE Institute Milan. I'm actually producin' in italian rap game as guitarist, engineer, songwriter and singer. My top skills: mix & master. I can give you my crossover flavour in your hip hop/rock/electronic project. FREE DEMO
KONZEPTION UND PRODUKTION | WERBEVOLLVERTONUNG FÜR FUNKSPOTS RADIOSPOTS | TV-SPOTS | KINOWERBUNG RADIOWERBUNG | VERTONUNG VON SPIELFILMEN | JINGLES TV-SHOWS | DOKUMENTARFILMEN | DVD-MISCHUNG DOLBY DIGITAL | SYNCHRON | SPRACHAUFNAHMEN | GERÄUSCHAUFNAHMEN | HÖRBÜCHER | SOUNDDESIGN SYNCHRONSTIMMEN | SYNCHRONSPRECHER | CASTINGS | SYNCHRONISIEREN
Audio Post Engineer.
Bass player of prog metal band "Plug-In", Mobo began his carrier as composer and sound designer for video games (credited on 80+ games). After touring as a Bumblefoot band member for a couple of years, he started Conkrete Studio, a mixing and mastering facility dedicated to metal bands. Conkrete Studio is now one of the top metal studios in France.
Mumbai Based Audio Mixing,Mastering and Reamping Suite available at affordable rates. A hybrid setup consisting of digital and analog equipment ranging from a conventional DAW to guitar amps such as the Marshall JCM800 to Fender Twin reverb. Excellent line of KH o 410 Speakers to cater your mixing needs. Exceptional Audio translation.
I am a Budapest-based Sound Engineer and Jazz-Saxophone Player, with multiple years of experience in various fields of audo production. I received B.Sc. Degrees in Sound Engineering from Middlesex University of London and SAE Institute Amsterdam. I also have a B.Sc. In electric Engineering from Budapest University of Technology and Economics.
I have been playing guitar for around 8-9 years and am currently preparing to take my Grade 8 examination. I also produce electronic music (dubstep, hip hop, soundtracks etc.) and have been for the past 3 years. Since I co-founded the label Starke Records I have developed my skills as an Amateur Mastering Engineer in order to master our releases.
Daniel Shemer is a film and video game composer, working from his studio in Tel Aviv, Israel. During his years of composing and producing music, Daniel has worked with known Israeli directors such as Avi Nesher and Kobi Mahat. Daniel has also worked with different commercial studios for different brands such as Strauss, iTea and more.
Emotion and Technology Orphic Media is a creative music shop and full-service production studio. Each member of our team of renaissance artists is an expert in their craft, working on the biggest franchises in the advertising and interactive entertainment industry while and composing some top selling and critically acclaimed music albums.
Professional vocalist on stage and in studio since 1998. Main directions are improvisation, funk, soulful rock, breakbeat, drum'n'bass, house, electronica. Sings in English, Polish, and often uses elements of scat in improvisations. Released on Warner Brothers & Sony in Poland. Has 2 gold albums and 1 platinum album.
Marcos Palazzesi, is a mixing/mastering engineer, producer and sound designer based in Buenos Aires, Argentina. He has been working with music artists and film producers in Latam & Europe for more than 10 years. Marcos Palazzesi mixes and masters music in stereo, 5.1 and 7.1 surround. Portfolio https://vimeo.com/sudsonic http://sudsonic.com/
I am a Los Angeles based composer, orchestrator, and arranger. I specialize in symphonic works and am classically trained and perform in symphony orchestras as well (bass trombone). My orchestrations have appeared in large scale film and video game franchises such as Star Wars, Disneyland, Lucasarts, etc.
I provide the service of a recording studio producer / engineer, capable of accommodating a diverse range of audio, composition and recording requirements. I also play live shows guitar and bass with various touring bands through out the World.
A producer, part-time mixer and recovering recording engineer I've focused myself on independent artists and games the last few years. I like to work on projects that are interesting and with people that aren't afraid to take chances.