Thor Bremer

Composition, Design, Recording

6 Reviews (6 Verified)
Thor Bremer on SoundBetter

I will make music and sound that brings your game to life.

I am a composer, sound designer, drummer, percussionist, and arranger. I have been working full time as a drummer for all of my adult life. I lead a chamber group and have released multiple albums under my own name. I have a Bachelor's degree in Music, with a focus on percussion, and a Master of Fine Arts in Game Music and Audio. I will make great music or sound effects for your games. I can record live drums, percussion, marimba, and vibraphone for your musical projects! I have a deep network of live Chicago musicians that I can bring onboard as well.

Would love to hear from you. Click the contact button above to get in touch.

6 Reviews - 2 Repeat Clients

Endorse Thor Bremer
  1. Review by Kai N.

    All worked perfectly fine.
    He hit the right tune right away!!

  2. Review by BLC3Music

    What a great recommendation! Thor is a musical genius - flexible, stylistically accommodating, and quick on delivery. Plus, very friendly! Will definitely use again!

  3. Review by David L.

    Easy to work with. Very professional. I would definitely work with Thor again and recommend his services.

  4. Review by Nestor E.

    Thor delivered quality drum recordings and great performance for my track. It was great not having to book a session in person and worry about any setup thanks to SoundBetter. Thor was very fast with delivery and knew exactly what I wanted. I highly recommend Thor!

  5. Review by adam

    Thor gave me some great Timpani tracks for my song. Played exactly what was need. He even even went the extra mile and gave me a great sounding cymbal track. Great communication. Very professional! 5 stars

  6. Review by felipe

    Really amazing composer!

Interview with Thor Bremer

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: Realms by Nine Worlds Ensemble. It's our newest album, which was released April 2020. I composed, arranged, played mallet percussion, produced, and mixed all of the music. I believe it's my strongest writing to date.

  3. Q: What are you working on at the moment?

  4. A: I am working on indie games, sample development, slot machines, original music, drum recording, and teaching.

  5. Q: Analog or digital and why?

  6. A: Digital. The flexibility is necessary for me, and in 2020 digital sounds great.

  7. Q: What advice do you have for a customer looking to hire a provider like you?

  8. A: Take the time to look over and get to know someone's style. Make sure they're the right fit for you.

  9. Q: What was your career path? How long have you been doing this?

  10. A: I've had a long and winding career. I have been a working professional drummer and percussionist for the past 15 years, and working as a professional composer for the past 5. I have been writing original music for 15 years, and decided in 2016 to move from doing composition purely as a personal passion project to bringing my skills to serve others' visions.

  11. Q: What type of music do you usually work on?

  12. A: It seriously changes just about every week, if not every day! In the last few months I've done: dark gothic orchestra, Final Fantasy Tactics-inspired, German polka, Indie Rock, Mariachi, Pirate music, happy advertisements, and more! I love the variety.

  13. Q: What's your strongest skill?

  14. A: Creativity. I can find unconventional solutions, and I always look for a different way to approach music and sound, making what I do sound like me.

  15. Q: Tell us about your studio setup.

  16. A: Custom-built PC with a Focusrite interface, a collection of mics (I love the Slate gear), Event and Avantone monitors, a vast assortment of instruments, plugins, interfaces, and sound and sample libraries.

  17. Q: What's your 'promise' to your clients?

  18. A: I will work until you are satisfied with the project.

  19. Q: Which artist would you like to work with and why?

  20. A: I don't have a specific answer to this question, but I like working with artists with vision, great communication, and a unique voice of their own.

  21. Q: What do you bring to a song?

  22. A: Many years of experience and working with incredible musicians as well as a keen ear for arrangement and composition. I like to find unconventional solutions to problems, whether it's an interesting instrument, harmony, melody, or a unique sound design idea.

  23. Q: What's your typical work process?

  24. A: Brainstorm, Planning, Experimenting, Sketching, Arranging, Mixing/Production, Delivery Some of these

  25. Q: How would you describe your style?

  26. A: It's a giant melting pot of influences.

  27. Q: Can you share one music production tip?

  28. A: The arrangement is the most important thing. Get that right and all of your mixing is a lot easier.

  29. Q: What other musicians or music production professionals inspire you?

  30. A: Composition: Jason Graves, Masashi Hamauzu, Revo Drums: Antonio Sanchez, Thomas Lang

Niflheim, by Nine Worlds Ensemble

I was the Composer, Arranger, Marimbist, Producer, and Mix Engineer in this production

Terms Of Service

Half of the project cost amount upfront. Other half upon final format delivery

Gear Highlights
  • Many top-of-the-line sample libraries and sound design libraries
  • Custom-built PC
  • Whitney Drum Set
  • Oriollo Drum Set
  • Acoutin Custom Snare
  • Istanbul Mehmet Cymbals
  • Ludwig Leedy Marimba
  • Adams Marimba
  • Jenco Vibraphone
  • Hammered Dulcimer
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