Martin B

Game and Film Music Producer

Martin B on SoundBetter

I compose original music in various genres and provide full sonic solutions to bring your creative vision to life.

I am a composer producer and sound designer based in Berlin dedicated to create captivating and immersive audio experiences for games, films, and various multimedia projects.

If you in need of one (or more) of the following:

- Original music for games, film, plays podcasts or multimedia projects

- Catchy jingles for your podcast or presentation

- Sound logo

- Sound design (SFX)

I would love to hear from you. Click the contact button above to get in touch.

Send me an email through 'Contact' button above and I'll get back to you asap.

Interview with Martin B

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: I directed sound designed and composed the music for the sci-fi radio play "Unearthing".

  3. Q: What are you working on at the moment?

  4. A: Music composition & sound design for film, video games and radio plays.

  5. Q: Analog or digital and why?

  6. A: It depends on the individual project, but ususally digital with analog add ons if needed.

  7. Q: What's your 'promise' to your clients?

  8. A: A productive, professional and fun experience.

  9. Q: What do you like most about your job?

  10. A: Meeting new and intersting people and always working on something new.

  11. Q: What questions do customers most commonly ask you? What's your answer?

  12. A: can you do XY and how much is your rate? The answer is almost always yes, and if not (I will be honest about this) I can recommed someone who can do it.

  13. Q: What's the biggest misconception about what you do?

  14. A: It's not work. :-)

  15. Q: What questions do you ask prospective clients?

  16. A: do you have reference tracks or projects? What do you particularly like about the individual references.

  17. Q: What advice do you have for a customer looking to hire a provider like you?

  18. A: It is always a good idea to have some references (does not have to be music) and be clear about what you particularly like about the reference.

  19. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  20. A: satellite telephone, solar power system, laptop, headphones, field recorder

  21. Q: What was your career path? How long have you been doing this?

  22. A: I've been playing and writing music my entire life. After studying media art with the focus on sound and radio play, I work as a freelancer since 2016.

  23. Q: How would you describe your style?

  24. A: genre-bleding fusion

  25. Q: Which artist would you like to work with and why?

  26. A: Mick Gordon, since his work is really inspiring and he seems like a wonderful person to work with.

  27. Q: Can you share one music production tip?

  28. A: If you're in the flow, let the flow guide you. If not use technique until you're back in the flow. Extra tip: Take breaks for your ears ;-)

  29. Q: What type of music do you usually work on?

  30. A: Soundtracks for Games and Jingles for Podcasts.

  31. Q: What's your strongest skill?

  32. A: The ability to connect to a clients vision and understanding the particular needs of a project.

  33. Q: What do you bring to a song?

  34. A: Thinking outside the box when it comes to genre, while still using a style that fits.

  35. Q: What's your typical work process?

  36. A: It largely depends on the project, but I almost always start with some research and a sketch.

  37. Q: Tell us about your studio setup.

  38. A: Logic Pro X with a lot of sample libraries, Head Phones Monitors, Interface, Midi Controllers, various Mics, and some analog synths

  39. Q: What other musicians or music production professionals inspire you?

  40. A: Too many to name them all, so just a few to explain the "range": Snarky Puppy, Blink 182, Trent Reznor, Martin Stig Andersen, Deichkind, Mick Gordon.

  41. Q: Describe the most common type of work you do for your clients.

  42. A: While I offer all of services individually, my most common work is complete sonic solutions costumized for the particular project and its needs.

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Reel (check different sections)

I was the Composer&Producer in this production

Terms Of Service

Turnaround times depend on the project but ususally it will take no more than two days.
Please contact me for specific details.

Gear Highlights
  • Logic Pro
  • Native Instruments
  • Spitfire Audio
  • Krotos
  • 8Dio
  • Izotope
  • Soma The Pipe
  • Behringer TD3
More Photos
SoundBetter Deal

All rates are negotiable. Let's discuss your project needs and budget.

  • Puzzle Colony now on Google PlayJul 12, 2023

    https://play.google.com/store/apps/details?id=com.FunFlavorGames.PuzzleColony&hl=en_US



    You can find the Game "Puzzle Colony", which I did the entire music and sound design on google play, and it is free to play.