Top Game Audio Designers for hire
These professional game audio designers and game sound composers will craft original songs, beats, SFX, and dialogue for your game
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Music composer/sound designer and sound engineer. I have my own Recording Studio and big experience in sound production. I've done a lot of music and sound for games, movies, and theatres. English-speaking songwriter.
This is YOUR chance to get YOUR dream done right. The way you want it. I am a music producer with several extensive years in the music industry. I have worked with several companies from industries unparalleled by people similar to me including: - Sample pack companies - Theatre companies - Video Game companies - Individual artists.
Writing review for app for example: Bento - This application helps in organizing and storing information pertaining to clients. The projects can also be organized systematically. This application makes the most needed information portable. This information usually includes the journal, contact book, digital note book and calendar.
Motivated Audio Engineer, Foley Artist, Vocalist, Instrumentalist and Music Composer with strong recording, editing, and mixing experience. Diverse background in TV studio, film, on-location, product sound engineering, cinematic music, game music and adaptive audio.
KONZEPTION UND PRODUKTION | WERBEVOLLVERTONUNG FÜR FUNKSPOTS RADIOSPOTS | TV-SPOTS | KINOWERBUNG RADIOWERBUNG | VERTONUNG VON SPIELFILMEN | JINGLES TV-SHOWS | DOKUMENTARFILMEN | DVD-MISCHUNG DOLBY DIGITAL | SYNCHRON | SPRACHAUFNAHMEN | GERÄUSCHAUFNAHMEN | HÖRBÜCHER | SOUNDDESIGN SYNCHRONSTIMMEN | SYNCHRONSPRECHER | CASTINGS | SYNCHRONISIEREN
Professional vocalist on stage and in studio since 1998. Main directions are improvisation, funk, soulful rock, breakbeat, drum'n'bass, house, electronica. Sings in English, Polish, and often uses elements of scat in improvisations. Released on Warner Brothers & Sony in Poland. Has 2 gold albums and 1 platinum album.
A dedicated, experienced and passionate audio nut ready to jump on your project and make it sound like you envisioned. Experienced in Game Developments, utilising authoring tools such as Wwise, TV productions, VR and installations. Easy to work with, attentive to detail, working fast, yet not cutting corners. Drop me a line and let's get going!
Over 5 years experience in Game Audio, I strive to use my experience and passions to create exceptional and unique soundscapes for your game projects. No project is too big or too small, please get in touch to discuss yours today!
My name is Giorgio Satta, I am an Italian composer, producer and teacher. I have two honors degrees in music composition and electronic music. In my artistic portfolio there are lots of experiences as a ost composer, songwriter, producer, sound engineer and session musician. My works have dozens of millions of streams and downloads worldwide.
I can fill your game's entire soundscape - whether it's sound effects, music or using the FMOD/Wwise middleware authoring tools to build interactivity into your game, I can provide an immersive sonic experience for your players.
I make the best 16 bit inspired video game tunes in as little time as possible. I make excellent orchestral video game tunes. I make tunes for TV series, youtube, birthdays, funerals, and tunes just for you to dance around the room to. I'm very enthusiastic about making music and I primarily LOVE what I do - I pour everything I got into every tune
A producer, part-time mixer and recovering recording engineer I've focused myself on independent artists and games the last few years. I like to work on projects that are interesting and with people that aren't afraid to take chances.
Some days I score commercials, TV, video games and movies, other days I develop government software and on the odd occasion get involved in the visual arts across a variety of mediums. My skills are available to you for a price.
I have been playing guitar for around 8-9 years and am currently preparing to take my Grade 8 examination. I also produce electronic music (dubstep, hip hop, soundtracks etc.) and have been for the past 3 years. Since I co-founded the label Starke Records I have developed my skills as an Amateur Mastering Engineer in order to master our releases.
Emotion and Technology Orphic Media is a creative music shop and full-service production studio. Each member of our team of renaissance artists is an expert in their craft, working on the biggest franchises in the advertising and interactive entertainment industry while and composing some top selling and critically acclaimed music albums.
Electronic music producer/engineer with 13 years of experience. 2 Times Worldwide Remix Contest Winner (Audiophile Records, Dim Mak Records) Major Label's releases as Spinnin, Armada, Sony, Universal, Mixmash and more... CEO of RVERSOLOOPS (Biggest sample pack e-commerce from Brazil)
I'm a sound-holic tea-coffee drinker, err, I'm a sound designer, composer and sound engineer. I'm an italian in Denmark, working as game audio consultant for an indie company. I've got four years of experience as sound engineer and designer, I've worked for television, radio, record studio, videogame companies and personal pjts and researches.
If you are looking for diverse musician that brings fresh/unique/catchy and memorable ideas to your vision - please consider working with me. My work is broad & includes Soundtrack / Orchestral / Electronic / Sci-Fi / Rock / Pop / Hip Hop as well World Music. Portfolio and links in the description give many examples. I love music with all my heart.
I've been a sound designer and music composer for many games including Travel Crush and an audio engineer for GRAMMY-winning musicians such as Christopher Cross. I look forward to working on your game next!
Hey! I'm a composer based in New York, and I specialize in orchestral, electronic, and general instrumental music for video games, film, podcasts, and various other media. I have a degree in Film Scoring, with a minor in Video Game Scoring from Berklee College of Music (2019).
I'm Chris, an independent music composer with over 20 years experience. I help developers create unique, captivating games, most notably The Haunt which was a Top 10 selling game on Amazon.
I have over two years of experience designing and implementing sound effects using Wwise and Unreal Engine 4, and over three years of experience designing sound effects for film and animations. Recently graduated from Savannah College of Art and Design with a BFA in Sound Design and a passion for video games.
Hello, my name is Robert MartinI and I am here to help you bring your project to life. Whether you need help with a film score or you need someone to mix & master your next single, I am the guy for the job. I pride myself on the quality of my work so once I commit to your project I will ensure that you are satisfied with the results.
I’m Denver based professional Composer-Sound Designer who has supported over 140 projects in the video game, anime, webdesign and indie film markets. My services and rates are flexible enough to work with teams of all kinds of budgets, sizes and needs.