A versatile music composer, sound designer, and multi-instrumentalist working with audio for games and audiovisual media.
I have an undergraduate degree in Music and Music Education (UDESC). I've been singing and playing the piano for about 14 years. I have professional experience in the game industry as a composer and sound designer since 2013, in addition to the experience in a music studio, providing solutions to clients like game development studios,
audiovisual media studios, and advertising. Besides that, I have a music curator experience for radio and media.
I have expertise in music composition, sound design, music transcription, audio editing, and audio production.
I am available to:
- Soundtrack your entire Game or Film, besides any advertising piece or audiovisual media
- Produce sound effects (UI, Actions, etc)
- Implement audio through Unity
Contact me through the green button above and let's get to work.
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Interview with Juliane Andrezzo
Q: Describe the most common type of work you do for your clients.
A: I make music, sound effects and soundscapes for games and audiovisual media.
Q: What other musicians or music production professionals inspire you?
A: I am truly inspired by the work of Rich Vreeland a.k.a. Disasterpeace.
Q: What was your career path? How long have you been doing this?
A: I compose music for games and other media since 2013.
Q: What are you working on at the moment?
A: I'm currently working on the game Keen, by indie game studio Cat Nigiri.