I will create music for your podcast, animation, game, webcomic, ad, or whatever project you are working on.
Howdy! I'm Artemis, and I started making music during October of 2020. Since then, I have improved enough to purchase a keyboard and Ableton Live, and now I want to break into the music industry as a freelancer to make some extra cash during college. I'm interested in working on games, animation and webcomics, but I am happy to take any job and create the best music I have to offer!
I hope you'll take a chance on an aspiring musician, you won't regret it!
Would love to hear from you. Click the contact button above to get in touch.
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Interview with Artemis Cheeseman
Q: What are you working on at the moment?
A: Some prospective game soundtracks for a superhero game I have in my head (gotta learn to code first).
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: I'm new here!
Q: Analog or digital and why?
A: Digital, I learned on a web-player DAW.
Q: What's your 'promise' to your clients?
A: That I will produce the best quality music that I can.
Q: What do you like most about your job?
A: Making music, I think!
Q: What's the biggest misconception about what you do?
A: That it's easy or a nice life. It's hard to get yourself out there, like any artist.
Q: What questions do you ask prospective clients?
A: What they're looking for, what the feel they want is, tempo and a song to compare it too. If they are game makers or animators or story creators, I would ask for a summary of the story, so I create music that fits with it (no creepy music for Chicory a Colorful Tale!)
Q: What advice do you have for a customer looking to hire a provider like you?
A: I'm still new, but that doesn't mean you shouldn't take a chance (Plus the cost will be much better!)
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: My three pieces of gear, lmao.
Q: What was your career path? How long have you been doing this?
A: About 6 months! I started in 2020 with quarantine and just kept at it!
Q: How would you describe your style?
A: Retro-synth, almost like a combination of Undertale and the 80's, and often softer, slower and more moving.
Q: Which artist would you like to work with and why?
A: Lena Raine, her music in Celeste is absolutely incredible and manages to capture what it's like to climb a magical mountain and have anxiety at the same time.
Q: Can you share one music production tip?
A: Never be afraid to try something stupid.
Q: What type of music do you usually work on?
Q: What's your strongest skill?
Q: What do you bring to a song?
A: I think I bring a strange sound to most songs, something that is weird and odd but still sounds funky and good!
Q: What's your typical work process?
A: I sit down and spend several hours a day working. I start doodling around, then once I find a good bass, drumline or brass sound I add more and more too it. I also will occasionally sample something as a baseline for the song.
Q: Tell us about your studio setup.
A: I own a Novation Launchkey 37 MIDI controller, two M-Audio speakers and a bass guitar, alongside a cheap microphone.
Q: What other musicians or music production professionals inspire you?
A: Lena Raine, Toby Fox, Bill Wurtz, C418, Billie Eilish and Phoebe Bridgers.
Q: Describe the most common type of work you do for your clients.
A: I hope to do game audio, game sfx, and soundtracks for anything ranging from short films to animations to games to more.