Trance Soundtracks for your player experience. Tailored to bring out the brightest and darkest of your game. Beatport Top 💯Trance & Progressive.
I am a longtime student of Trance and Electronic music.
There is a natural synergy between gaming technology, Trance, and the resulting
emotional attachment they form. This supports the making of a memorable gaming experience.
5x Beatport Top 100 / Trance / New Releases
View my work in its natural state by downloading "Exist in Sound":
- Android devices via Play Store.
- Windows Version off my website.
Send me an email through 'Contact' button above and I'll get back to you asap.
2 ReviewsEndorse Exist in Sound
Exist in Sound is the real deal! The tracks and sound effects created for my game Last Bot brought it to life exactly like I had imagined. Not only were my custom tracks delivered quickly, but any changes I wanted were turned around within a day. It's hard to find people this easy to work with and who share your passion for your project.
If you are looking for professionalism, quality, and fast turnaround then Exist in Sound is a great choice. I'll be using them for all future games!
The amazing music and audio by Exist in Sound transformed this game and really made it amazing. The trance track fits perfectly with the game's aesthetic and tone. The audio effects are a pleasing compliment to the music; he took the care of making the sound effects match the key of the music, which really makes the game pop. The quality of the main theme is superb, and it took my game to a new level.
Interview with Exist in Sound
Q: What are you working on at the moment?
A: Currently, assisting a few great developers with soundtracks for their upcoming games!
Q: What questions do you ask prospective clients?
A: Tell me about your game? (Genre, gameplay style, audio requirements) Do you have an idea for your music? (Melody, mood, instrument types) Do you need sound effects only, or sound effects and music?
Q: What type of music do you usually work on?
A: Trance! The sub genre may vary but I operate within the global sphere of electronica.
Q: What's your strongest skill?
A: I have a personal touch with sequencing and arrangement that I enjoy to include in songwriting.
Q: What do you bring to a song?
A: I am a classically trained pianist and have a strong ability for melody and song composition. I am a multi Top 100 charting artist for Trance and I will bring that dedication to you!
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: Revolve: Pong This was my first project in gaming. I was happy to facilitate the sound scheme as well as the QA involved in this mobile game currently available for iOS and Android.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: I'm looking forward to working and meeting other collaboraters!
Q: Analog or digital and why?
A: This is up to the client but if left to myself I base this on the project requirements and what is better fitting. Quite often, certain sounds will be produced digitally while others recorded analog.
Q: What's your 'promise' to your clients?
A: What you hear in your head, or visualize for your game can and will be created! Add magic to your game.
Q: What do you like most about your job?
A: I enjoy providing additives to people's work. Adding sound to a game and being told "this is what I want even though I couldn't find the way to describe it" is very rewarding.
Q: What questions do customers most commonly ask you? What's your answer?
A: Can you make all types of songs and sounds? I have so much going on in my game! Yes! The quality and musical ability of my work will be to your satisfaction. Every moment and mood you create, I'll help enhance with the right accompanying soundtrack!
Q: What's the biggest misconception about what you do?
A: Working within electronic music is not a substitute for traditional music study and theory. I am a proper musician which is the foundation to my ability to produce audio.
Q: What advice do you have for a customer looking to hire a provider like you?
A: Feel free to contact me for questions or concerns related to gaming and sourcing your music and sound scheme! Tell me about your game and what you are looking for to start the conversation!
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Technics SL1200's + Mixer (endless needle supply!) Roland Phantom Mac Pro Studio Corsair Headphones Lava Lamp
Q: What was your career path? How long have you been doing this?
A: I am over the 20 year mark, with about 5 years of professional production.
Q: How would you describe your style?
A: I am a trance artist, although I am happy to produce tunes in any genre.
Q: Which artist would you like to work with and why?
A: The audio team responsible for Fortnite because they add live concerts as in game events and are blending music and gaming and live party culture together.
Q: Can you share one music production tip?
A: Create what your client wants, not what you think your client needs.
Q: What's your typical work process?
A: I first must understand the client, project, and what type of audio is needed. With this information I then draft audio concepts for a Client to review!
Q: Tell us about your studio setup.
A: I use a powerful studio rig that runs Reason as my primary studio software. In addition I have a collection of hardware and software I use to create your soundtrack.
Q: What other musicians or music production professionals inspire you?
A: I admire gaming audio producers for their project management towards accomplishing game development. I admire trance and techno artists for keeping music in gaming mature and well represented. The culture is a perfect pair.
Q: Describe the most common type of work you do for your clients.
A: I craft music and sound effects for video games. I can create any specifically requested sound or type of song. I can also present an entirely original set of music and sound concepts for your game!