Roberto Bojorquez

Violinist, Arranger, Composer

Roberto Bojorquez on SoundBetter

I love video games and also love video game music

Currently studying to create music at UNAM in Mexico City. I would love to create music for video games and other electronic platforms.

Contact me through the green button above and let's get to work.

Interview with Roberto Bojorquez

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: I did the arrangement of a national piece and my role was arranger, director and performer

  3. Q: What are you working on at the moment?

  4. A: Finishing some details of a sonata for viIolin and piano, and starting a string quartet

  5. Q: Analog or digital and why?

  6. A: Both, the string section always sounds better in analog, while in digital there is more room to create unique experiences

  7. Q: What's your 'promise' to your clients?

  8. A: That their work will be as close as possible to what they imagine and its quality

  9. Q: What do you like most about your job?

  10. A: Create music and meet musicians with ways of seeing art in a different way than mine

  11. Q: What questions do customers most commonly ask you? What's your answer?

  12. A: How long does it take? My answer is "it depends on the quality of the work and its complexity"

  13. Q: What's the biggest misconception about what you do?

  14. A: That I not only compose, I also arrange. I not only arrange, but I also compose

  15. Q: What questions do you ask prospective clients?

  16. A: What is the message that you would like to communicate with the music that we will create together

  17. Q: What advice do you have for a customer looking to hire a provider like you?

  18. A: Have patience to listen to yourself and find what message you want to convey

  19. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  20. A: My violin only

  21. Q: What was your career path? How long have you been doing this?

  22. A: I've been studying how to communicate with music for 15 years and working as an arranger for 3 years

  23. Q: How would you describe your style?

  24. A: With classical roots but with innovative touches, I always prefer that my music has a message and that it is easy to listen to.

  25. Q: Which artist would you like to work with and why?

  26. A: I would like to work with video game creators, composers and performers who like to have a broad focus

  27. Q: Can you share one music production tip?

  28. A: The job of an interpreter is to translate the intentions of the composer to the public

  29. Q: What type of music do you usually work on?

  30. A: Classical music, pop arrangements and video game soundtracks

  31. Q: What's your strongest skill?

  32. A: Musical language

  33. Q: What do you bring to a song?

  34. A: I am an interpreter of abstract ideas so that they materialize in music

  35. Q: What's your typical work process?

  36. A: First I develop with the client the objective that is to be represented in the piece, then I choose the instrumentation, style and time, if necessary I investigate with similar pieces

  37. Q: What other musicians or music production professionals inspire you?

  38. A: I am inspired by the music of Castlevania, Pokemon and the legend of Zelda, and Shin Megami Tensei

  39. Q: Describe the most common type of work you do for your clients.

  40. A: pop music arrangements for string quartets or chamber ensembles, original pieces for indie games (composition and performance)

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