Hi, I am Tim Karabajak and if you’re looking for a mastering engineer who not only cares about helping you succeed, but also has the skills to help you achieve a world-class sound, look no further. Please contact me, together we'll get your music sounding better than ever.
Your music is important to you, poured your heart and soul into it, so why would you work with someone that doesn’t get it? My mission is to turn your mix into awesome master. I am the sole mastering engineer and owner of Boogie Snail mastering studio. I have been mastering audio for over 15 years. I mastered almost every music genre you can imagine and I feel comfortable in all of them. I care about your music as much as you do and always do everything in my power to make it sound at its best. As a musician, you’ve put a lot of work an effort to write great songs, make sure you make them sound great and get the attention your music deserves. If you need a professional master to launch it on iTunes and Spotify, I’ve got you covered.
If you are reading this then you are probably thinking about getting someone involved to master your project. Whether you have recorded at home or tracked in a top studio – I can help out and get you some great sounding masters. So what will you be paying for? Primarily experience, ears, great gear and my ability to deliver top masters. I will work with you to get the results you are after.
Would love to hear from you. Click the contact button above to get in touch.
3 ReviewsEndorse Boogie Snail Mastering
Timur not only knew the sound I wanted but went above and beyond creating an amazing dynamics for my latest song Love in my Veins. If anyone alsewhere needs a mastering engineer this is your guy.”
“Timur knows what we (as a band) want before we say it, or even think it! Very patient and creative.”
Eric Tiger/Boogie Snail
“Working with Timur has been hands down the best experience I have ever had. Not only is he extremely skilled, patient and professional, but he makes the entire process even more enjoyable! His knowledge of his craft and his passion for your music make him one of the best people to work with. He truly gets the best out of you.”
Interview with Boogie Snail Mastering
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: Recently, I had an opportunity to master Electricity by Motörhead under Produce Like a Pro Academy licence. I tried to keep it simple and the song sounded better. I am very proud with the result.
Q: What are you working on at the moment?
A: I am working on my dreams. I move my career 1% forwards a day.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Yes, Tom Frampton. He is a super star!
Q: Analog or digital and why?
A: Both. I am a fan of hybrid mastering setup.
Q: What's your 'promise' to your clients?
A: Yesturday is gone. Tomorrow has not yet come. We have only today. Let us begin.
Q: What do you like most about your job?
A: I am happy when I take the hard work of artists and make them shine on all types of sound systems around the world.
Q: What questions do customers most commonly ask you? What's your answer?
A: What kind of improvements can be expected from mastering? Mastering can help to achieve the correct balance, volume, and depth for a style of music. It can add clarity and punch to music, giving it more vitality.
Q: What's the biggest misconception about what you do?
A: A very big part of my job as a mastering engineer is educating clients before, after, and during their project. Prior to mastering, this involves things such as explaining what kind of files I need from them in order to give them the best results, what can and can’t be achieved in mastering, and what formats they’ll need for production and distribution masters based on their release plans.
Q: What questions do you ask prospective clients?
A: Please give all of your expectations for this song? When do you need your master done? If you have any questions please ask.
Q: What advice do you have for a customer looking to hire a provider like you?
A: Mastering is the finish line. Not the start, don't fix it at mastering.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: 1 EQ, 1 Compressor, 1 Limiter.... That's it!
Q: What was your career path? How long have you been doing this?
A: For more than 15 years.
Q: How would you describe your style?
A: When mastering I am working on the vaneer not rebuilding the table.
Q: Which artist would you like to work with and why?
A: The Black Keys They are fantastic!
Q: Can you share one music production tip?
A: Sort the low end out and the tops take care of themselves.
Q: What type of music do you usually work on?
A: I mastered almost every music genre you can imagine and I feel comfortable in all of them.
Q: What's your strongest skill?
A: I care about my customers music as much as they do and always do everything in my power to make it sound at its best.
Q: What do you bring to a song?
A: I strive to find an individual creative approach to musical material, achieving, first of all, a special sound for each artist, and not just a commercial level of loudness.
Q: What's your typical work process?
A: I have a professional mastering studio, which combines the best of analog gear with the merits of the digital domain, transferring clients’ audio files by internet, all over the world.
Q: Tell us about your studio setup.
A: My workflow is simple. I use the best tools available in an acoustically treated studio to get my customers' music sounding amazing. I assess each song on its own merits, and choose the level, EQ and any compression or limiting settings purely based on that particular song. Every time, I go right back to scratch and make a fresh start. My goal is to help my customers get the absolute best out of their productions.
Q: What other musicians or music production professionals inspire you?
A: Recording and mixing engineers.
Q: Describe the most common type of work you do for your clients.
A: I’ve worked as a professional mastering engineer for over 15 years now.