I help artists achieve their dreams through extensive listening and close collaboration. The art of sound is everything to me.
Recording/Mixing/Mastering
www.bergatronmusic.com
Up to date credits: https://credits.muso.ai/profile/d79804ef-60c8-49a0-bf7b-7fb7dfd2623d
Contact me through the green button above and let's get to work.
Credits
Interview with Brian Starley
Q: Can you share one music production tip?
A: Try something new every session. Even if you end up not using it, you can build a massive toolbox that will be readily available when you least expect it. Keep good notes. *physical and mental*
Q: What type of music do you usually work on?
A: Any music that inspires me.
Q: What's your typical work process?
A: Getting to know the potential client is the first part of the process. Every situation is completely different. I like to meet with my potential clients several times and discuss their project(s) at length to find out how I can fit into their process. If I don't feel I can meet the artist's needs, I'll try to refer someone who will be right for the project. Without taking the time to get to know someone and why they do what they do, there really is no way I can know how to help them. Once we've established a mutual trust, the process can vary from project to project. I always choose the path of least resistance when it comes to an artist's workflow. Once I know the project and what the vision is, I can help steer the process in a direction that makes the work fun. Sometimes this means bringing the studio to them. My studio is modularly designed with mobility in mind. The studio isn't always the place where an artist feels most creative and I respect that. I will also change my studio around to create a whole new space for them to feel completely inspired. Keeping the creativity flowing is key.
Q: Tell us about your studio setup.
A: Control room. Live room. Headphones or not. Analog, digital, or both. I have a great selection of microphones and gear, but musicians make the music, not the gear.
Q: What's the biggest misconception about what you do?
A: That what I do is all technical. Recording, mixing and mastering are all artforms. Engineers are artists. I am an artist.
Q: What's your strongest skill?
A: Listening. Accountability is second. I do what I say I'm going to do. I won't half ass anything. My job isn't done until a project is complete and everyone is happy.
Q: Describe the most common type of work you do for your clients.
A: Production, recording and mixing would be the short answer. A heavy knowledge of signal flow, microphones and signal processing are all prerequisites to doing any of the above mentioned, but relationships are where I focus the majority of my work. Nothing can happen without a solid relationship and a mutual trust between you and the artists you work with. I try really hard to get to know an artist on a personal level before I work with them. I need to figure out how can I bring value their music or message before I can work with them. This may take months or sometimes years. In general, my role can vary greatly and is always different in each situation. Sometimes I'm there to just give someone confidence and then get out of the way. Other times I am a fresh perspective and a collaborator. In any scenario, I'm here to serve the artist.
Q: What do you bring to a song?
A: My ears and a fresh perspective.
Q: Analog or digital and why?
A: Both are necessary. Whatever feels right for the project and the project's budget.
Q: What's your 'promise' to your clients?
A: I will work tirelessly for you until your vision is complete and you are beyond happy with the end result.
Q: What do you like most about your job?
A: Collaborating. There is nothing more exciting than making great art with creative people.
- Mixing EngineerAverage price - $600 per song
- Recording StudioAverage price - $600 per day
- Mastering EngineerContact for pricing
- Full instrumental productionContact for pricing
- Sound DesignContact for pricing
- RestorationAverage price - $150 per hour
- Rehearsal RoomContact for pricing
Turn-around time for mixing a song is usually within a day or a day and a half. Unlimited revisions within a week of delivering the first mix.
- 388
- Lynx Aurora n
- Neve
- API
- Empirical Labs
- Universal Audio
- BAE
- Heritage Audio
- CAPI
- Lexicon
- Telefunken
Mention Soundbetter.com and find out.