Mixing & Mastering Engineers, Producers & Songwriters who worked with Barefoot Films

Foley, Sound Design, Mixing - Tilman Köhler

I’m all about creating sound — from Foley and sound design to mixing in formats up to 7.1.4. Based in Central Germany (Halle/Leipzig), I got into Foley the classic way, learning it from the ground up, and that hands-on mindset still shapes how I work today. From commercials and image films to feature projects, I enjoy building sound worlds that fee

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MultiPlatinum Mix / Master - Michael Gario
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Multiplatinum Mix Engineer from Italy

Production//Audio Services - Intermach

Look, I'm not going to lie to you and tell you I worked with artists I very obviously didn't work with, or claim credits for songs I didn't work on, and I won't overcharge you for sub-par service. I know what I'm doing and I do it well. I'll save you money and give you a great product. I'm not just a producer, I'm a musician. Hire me. I'm worth it.

Session Guitarist - Joey Cataneo
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I am a full-time touring and session guitarist based out of Pittsburgh, PA. My goal is to serve your song with great tone, killer feel, in-depth experience, out-of-the-box creativity, and excellent gear.

EDM Production - Noa Hope
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I’m Noah Schatteiner, also known as Noa Hope, a music producer based in Berlin. With more than 12 years in the industry, I’ve developed a strong sense of current trends and the sounds that truly resonate with listeners. I hold a Bachelor’s degree in Audio Engineering and my productions have accumulated over 4 million streams to date.

Recording / Mixing Engineer  - Mauro Castro

Delta Rae, Culture Wars, Money Chicha, The Front Bottoms. 5 Years of experience as Recording / Mixing Engineer at Sonic Ranch.

Audio Restoration & Mixing - Eng.Ahmad
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​Surgical Audio Cleaning followed by Professional Mixing & Mastering.

Cinematic Composer for Games - Roarback Studio
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I compose cinematic and orchestral music for video games, focused on immersion, atmosphere and emotional storytelling. My work blends orchestral writing, ancient instruments and organic textures to support gameplay and narrative. I deliver loop-ready, production-ready music adapted to interactive game pipelines.

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