Mark Fuller Mastering

Mastering, Mix, Track, Restore

Mark Fuller Mastering on SoundBetter

Mark Fuller, engineer and musician.

I specialize in mastering on a per-project basis. No 1 size fits all. Every project is unique.

Send me a note through the contact button above.

Interview with Mark Fuller Mastering

  1. Q: Describe the most common type of work you do for your clients.

  2. A: Primarily mastering for musical artists of all styles. I also mix and sweeten short films and videos and do productions for radio and corporate uses from time to time. I also mix full projects and do some tracking and editing for artists and producers. Finally, I write and play and do sound design gigs here and there.

  3. Q: Tell us about your studio setup.

  4. A: It's a small mastering oriented rig in a very clear, tight room in the hills above downtown Sebastopol. There are chickens in the backyard.

  5. Q: What's your typical work process?

  6. A: Have a conversation with the artist and/or producer and try to get an understanding of the aesthetics they're looking for. All projects are rightfully different, sonically, dynamically, emotionally and I need to align with each one as needed. Once we're on the same page, I get files and do a listen through making a starting point for signal path that I think will work for the majority of the album. I contact the production team with any questions that come up. From there I work, usually over 2 days time when mastering album length projects, and deliver DDP format or individual .wav files to the relevant parties via Dropbox. After they listen on various systems for a day or two they give me notes and I make whatever changes are necessary. Once everyone is satisfied I deliver the file-formats required, the possible list of which is available on my website.

  7. Q: What do you bring to a song?

  8. A: A ton of experience as a fan and musician.

  9. Q: What's your strongest skill?

  10. A: Good taste in music and sonics.

  11. Q: What type of music do you usually work on?

  12. A: There is no single answer to this question.

  13. Q: Can you share one music production tip?

  14. A: Stop using your eyes to listen.

  15. Q: Which artist would you like to work with and why?

  16. A: If I had the chance before he passed, I would have done about anything to work with Joe Zawinul, the great keyboardist and composer.

  17. Q: How would you describe your style?

  18. A: Flexible

  19. Q: What was your career path? How long have you been doing this?

  20. A: Started as a musician - drumset and tabla - and studied in College, University and Ali Akbar College of music. By my early 30's I had begun working relentlessly as an engineer. Produced/engineered countless albums on analog tape, later with DAW's. Did 7 years as audio producer at an NPR radio station during which time I earnestly put my focus on mastering.

  21. Q: What advice do you have for a customer looking to hire a provider like you?

  22. A: Communicate fearlessly. Listen intently.

  23. Q: What questions do you ask prospective clients?

  24. A: What do I need to know about your project?

  25. Q: What questions do customers most commonly ask you? What's your answer?

  26. A: What is metadata? Answer: look at my website's blog.

  27. Q: What's your 'promise' to your clients?

  28. A: You'll be stoked when we're done.

  29. Q: Analog or digital and why?

  30. A: Both. Because both are great if used appropriately, and there is no single 'right' way to do anything.

  31. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  32. A: Just got here. Don't know.

  33. Q: What other musicians or music production professionals inspire you?

  34. A: The list is too long to go into in depth but recently Kendrick Lamar's "To Pimp a Butterfly" has been played a lot. Also Kneebody's "Anti-Hero". I've also been checking out how great Rick Rubin is with vocalists.

  35. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  36. A: The most recent 3rd Ear Experience album "Stones of a Feather" mastering job was difficult but I worked relentlessly and brought the project to a new level. It's being well received in Europe and stands strongly alongside their other 3 albums.

  37. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  38. A: Matches. Knife. Tarp. Hatchet. Water Filter.

  39. Q: What's the biggest misconception about what you do?

  40. A: That louder is necessarily better.

  41. Q: What do you like most about your job?

  42. A: Bringing projects over the finish line.

  43. Q: What are you working on at the moment?

  44. A: Mastering several projects for producers in various parts of the USA and Germany. Planning an acoustical fit-out at The Tank in Rangely, Colorado, and a substantial gear installation in May so that's taking a lot of time for planning.

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