Eddy Fusion

I am a music producer

Eddy Fusion on SoundBetter

"Award-winning game sound designer and music producer, contributing to top-grossing titles like Blaze of Battle and NBA Basketball Master with high-quality soundscapes and music production."

I'm Eddy Fusion, a professional game sound designer, music producer, arranger, and mixing engineer. I specialize in creating high-quality music and sound effects for games, delivering immersive experiences for players. My services range from music composition and arrangement to sound design and post-production mixing, ensuring the best audio quality for each project.

I have been fully involved in several successful game projects, including Blaze of Battle, War of Thrones, Football Master, Football Master 2, as well as 最佳球会, 最佳 11 人-皇马巴萨联合授权, NBA 篮球大师, and 环行旅舍. My work has not only been appreciated by players but also contributed to the commercial success of these titles. For example, Blaze of Battle achieved over 100 million RMB in revenue in the third quarter of 2018, and NBA 篮球大师 generated an average quarterly revenue of 70 million RMB in 2020.

I am committed to delivering high standards of sound quality and innovative design. If you’re looking for a music producer who can bring creativity and professional sound to your project, feel free to reach out.

Click the 'Contact' above to get in touch. Looking forward to hearing from you.

Languages

  • Chinese
  • English

Interview with Eddy Fusion

  1. Q: What are you working on at the moment?

  2. A: I'm currently working as an independent musician, focusing on creating unique and heartfelt music projects.

  3. Q: What's your 'promise' to your clients?

  4. A: My work will always bring you unexpected surprises.

  5. Q: What questions do customers most commonly ask you? What's your answer?

  6. A: The question clients ask me most often is: am I single?

  7. Q: What advice do you have for a customer looking to hire a provider like you?

  8. A: My suggestion... please take the time to clearly decide what you want before providing requirements. Rushing in without a clear vision might lead to a final piece that doesn’t meet your expectations.

  9. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  10. A: I’d probably choose to bring a solar charger, my laptop, a MIDI keyboard, an audio interface, and… a beautiful woman. Hahaha…

  11. Q: What was your career path? How long have you been doing this?

  12. A: I've been in music production for about 13 years. Although I’m not famous, I’ll never give up on this passion.

  13. Q: Which artist would you like to work with and why?

  14. A: I feel that as long as other artists want to collaborate, I’d be more than happy to work with them. Anyone who loves music is already a good friend of mine.

  15. Q: Can you share one music production tip?

  16. A: As for my technique, I prefer to start by planning—thinking it through before getting hands-on. Sometimes I’ll sit by the window, drinking coffee all day, with ideas constantly flashing through my mind until I find the direction that feels just right.

  17. Q: What type of music do you usually work on?

  18. A: My personal favorite music style is still chill, but I’m skilled at creating a wide range of genres—whether it’s rock, heavy metal, pop, punk, new wave, EDM… basically, whatever kind of music you want, I can deliver.

  19. Q: What's your strongest skill?

  20. A: I don’t think I have any ultimate skill; I only know that every piece I create is crafted with care, and every note is like a loved one to me.

  21. Q: What do you bring to a song?

  22. A: I believe I can bring soul to a piece of music, making it resonate deeply with the human heart. My music is like a timeless life, like a perfect woman who remains forever young, always with smooth skin, eternally beloved.

  23. Q: What's your typical work process?

  24. A: As long as the client can provide specific requirements, I’ll do my best to fulfill them—even if the ideas are unusual. My process is as follows: effective communication → start production → receive feedback → (if the client is not satisfied) make revisions → completion.

  25. Q: What other musicians or music production professionals inspire you?

  26. A: My musical inspirations span centuries, but a few Romantic-era giants stand out. Tchaikovsky taught me that melody can reach straight to the heart—no one does emotional drama quite like him. Schumann, on the other hand, showed me that music can be a window into the soul (and sometimes, a very intense one). And then there's Brahms, who somehow combines complex structures with this warm, comforting depth—like a musical hug that’s also a bit complicated. If I can blend even a fraction of Tchaikovsky’s passion, Schumann’s poetry, and Brahms’s depth, I'll feel like I’m onto something great!

  27. Q: Describe the most common type of work you do for your clients.

  28. A: Personal EP; Music Album; Film Atmosphere Music; Film Theme Song, End Credits Song; Game Music and Sound Effects; Advertising Music and Sound Effects

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Terms Of Service

Up to 3 revisions included; extra revisions may incur fees. Delivery time is typically 7-10 business days. Major changes beyond original scope may incur additional costs.

GenresSounds Like
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Gear Highlights
  • Cubase
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