Audio Engineer and Professional Music Producer. University diploma in audio Engineering and music production with specialization in Music Composition [btec] obtained at "Accademia del Suono", Milan Italy
🎶 I'm Dirty Lock and i'm a professional Audio Engineer & Music Producer graduated at "Accademia del Suono di Milano" in Audio Engineering & Music Production. I enjoy collaborating with artists from all over the world and I am here to share and put my experience as a professional Music Producer at your service.
I'd love to hear about your project. Click the 'Contact' button above to get in touch.
Credits
Languages
- English
- French
- Italian
- Spanish
Interview with Dirty Lock Audio
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: I would say the last project I worked on, which I am continuing and will continue to work in the future, with an Italian artist called Weeded for Warner Music Italy. My role was Recording, Mix & Mastering Engineer
Q: What are you working on at the moment?
A: I’m working with three artists that I really like and that propose 3 completely different genres and this pushes me every day to give the best of me
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Not yet
Q: Analog or digital and why?
A: Personally i use both, Analog and Digital, nowadays we can choose between Amazing (Plug-ins) digital emulation of analog gears and the results are awesome in anycase
Q: What's your 'promise' to your clients?
A: For my part you will always have the maximum availability, education and professionalism
Q: What do you like most about your job?
A: I love everything about my job, It s not only a job for me but it s my life
Q: What questions do customers most commonly ask you? What's your answer?
A: That each element feels the same, the answer is that you have to find a balance between the true elements that make up the song
Q: What's the biggest misconception about what you do?
A: I think it is that where there is no error there is no right or wrong but only interpretations therefore we must confront all
Q: What questions do you ask prospective clients?
A: If they have an idea of how they want the song to sound at the end and if they have a reference of the song itself or third parties to have a guideline to follow
Q: What advice do you have for a customer looking to hire a provider like you?
A: The only advice I would give is to be convinced of your music and to give it an added value, for the rest I think that the collaboration between artist producer and audio Engineer is fundamental for the success of the song and you have to put everyone on the same level and work at best with the maximum mutual respect and especially comparing
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: A microphone a sound card a computer and headphones, I would enjoy creating productions with the sounds of the island' nature joining them to the sound synthesis
Q: What was your career path? How long have you been doing this?
A: As a real job since I am 18 years so from 8 years and parallel studied audio Engineering and music production, music and musical instruments have accompanied me throughout my life, being also my parents and grandparents great fans and all played at least one instrument
Q: How would you describe your style?
A: Creative, Consistent and Incisive
Q: Which artist would you like to work with and why?
A: I can’t give an exact name, I can only say that I like working with artists from all over the world, every artist and every person can contribute to personal and professional growth
Q: Can you share one music production tip?
A: What I always say when a producer asks me for advice is "less is more!" focus on the strengths of production and make it emerge without necessarily adding many tools that instead of improving production fill it unnecessarily making it confusing
Q: What type of music do you usually work on?
A: Over the years I have worked with many artists who proposed different musical genres and maybe this versatility can be seen as my strong point, given the historical period certainly a good percentage of my works is linked to Trap music, Reggaeton and Deep House
Q: What's your strongest skill?
A: It is a difficult question in the sense that I put passion and professionalism in everything I do and my approach to work is always professional and precise in every situation, I can say that the part I like the most are treating drums and choirs
Q: What do you bring to a song?
A: In every song I always try to put my own with creative choices that characterize my style, obviously everything must be done in a coherent way and in line with the song and the reference of the artist
Q: What's your typical work process?
A: After talking to the artist and the producer, after receiving all the material to be able to work I start organizing the session based on how I structured my work flow, after preparing the session start with the gain staging phase with the aim of not making every single audio track 0 analog so as to allow external plugins and Gear to operate with an adequate signal level, then I start editing and then the real mix of the song begins. Once the mix has been approved I proceed to the mastering of the song that will be either for streaming or for CDs or for vinyl according to the requests that I am made before by the customer
Q: What other musicians or music production professionals inspire you?
A: As for audio Engineer I am fan of Irko while as an artist at the moment I listen a lot to extra Italian artists in the American and French Music Industry
Q: Describe the most common type of work you do for your clients.
A: The most common work I do is as a mix and mastering Engineer, I curate the song from its recording to the final master which will be destined either for streaming or master for CD or vinyl
- EditingAverage price - $30 per track
- Mixing EngineerAverage price - $150 per song
- Mastering EngineerAverage price - $70 per song
- Vocal TuningAverage price - $50 per track
- Dialogue EditingAverage price - $300 per minute
- Beat MakerAverage price - $200 per song
- Ghost ProducerAverage price - $2000 per song
I care very much about each song I work for and I think that the artist's satisfaction must be put first therefore revisions to the mix, master and music production are unlimited and at no extra cost