Production, Mixing, Mastering

2 Reviews (1 Verified)
Kiba on SoundBetter

Music producer, mixing engineer and mastering engineer with releases on labels such as Jauz's Bite This, Reid Speed's Play Me Records, and Simplify Recordings. I work with artists that want to establish a forward-thinking and innovative sound. Get me on your team and let's turn your creative vision into reality!

Hi there! My name is Rob and I am a music producer, sound designer and mixing and mastering engineer. I have over 15 years of experience producing and working with music of different genres, however, I specialize in electronic music and all its different sub-genres. Some of the projects I've worked on have previously been placed in commercials, video games, and have also gotten radio play. I was also picked as one of the winners of the Cyberpunk 2077 Growl FM music contest and will have one of my songs featured in the game when the expansion pack is out.

In my work as a producer, my goal is to craft music that's fresh and unique, but still in touch with current trends. I believe that to stand out in the crowded music scene, we need to carve out a distinctive sound. I always place an emphasis on solid songwriting and composition, because at the end of the day, I want you to have a piece of music that you'll cherish and feel proud of in years to come.

As a mixing and mastering engineer, I commit to making sure your song sounds exactly as you imagined it. Whether you're looking for a clean, open, and spacious sound or a heavy, energetic, and loud vibe, I'll work closely with you to dial in the perfect tone. Let's collaborate and elevate your music to the next level!

Tell me about your project and how I can help, through the 'Contact' button above.

2 Reviews

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  1. Review by Jack M.

    kiba was such a pleasure to work with! super easy to communicate with and will fully listen to your goals in order to make them happen! would highly recommend!

  2. Review by Murkish
    by Murkish

    Kiba mixed my song Infusion (Spotless Mind) that I produced with Gash3d. GHØST GIRL performed vocals for it and Kiba did the final mix and master. He was professional, communicative and easy to work with. All of this for a good price! 10/10 would work with him again. I cannot recommend his services enough. The final song came out punchy, loud and sounds amazing on all streaming services. Thank you Kiba!


Interview with Kiba

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: A project that resonates deeply with me is my track, 'Slipstream'. It was chosen as one of the winning entries in the Cyberpunk 2077 Growl FM music contest. This isn't just about the thrill of winning in a sea of thousands of entries, but about the confirmation it provided. The challenge set by the contest was to create a song that could exist within the futuristic world of Cyberpunk 2077. The fact that 'Slipstream' was selected showed me that my music and sound design ethos aligns well with a wider, progressive aesthetic. It reassured me that I'm moving in the right direction as an artist. Beyond being the producer, I also mixed and mastered 'Slipstream'. Having this level of involvement, I was able to keep my vision consistent throughout the project. This is a reflection of my all-rounded skills as a music producer and sound engineer, and it's something I find extremely rewarding. It's one of those projects that you look back on and think - "Yeah, I really did that!"

  3. Q: What type of music do you usually work on?

  4. A: I mainly work on electronic music/EDM and all types of different sub-genres within that sphere. Most of my experience is with Drum & Bass, Dubstep, Melodic Bass, Future Bass, Techno, and different types of House music. I also work on a lot of music that include vocalists and singer/songwriters.

  5. Q: What's your strongest skill?

  6. A: I've been told I'm good at creating drums that punch through the mix, giving tracks a dynamic energy. Besides that, I enjoy constructing melodies and chord progressions that connect with listeners. My work is about blending technical know-how with the art of telling a story through sound.

  7. Q: What do you bring to a song?

  8. A: When I engage with a song, I bring an attentive ear and a clear vision of what it could be. I'm a strong believer in purposeful sound placement, focusing on the key elements that give a track its unique essence. My aim isn't just to make a song sound 'good', but to make sure it connects with the audience on a deeper level. I also understand that the magic of a song often lies in its balance. By blending my technical skills with a keen sense of creativity, I ensure that this balance is maintained throughout the process, from the initial production stages to the final mix. With this approach, I'm confident in my ability to help unlock a song's true potential, guiding it from being a simple idea into a captivating musical experience.

  9. Q: Tell us about your studio setup.

  10. A: I work in my private studio that is fully treated with GIK Acoustics bass traps and panels. My monitors are a pair of Genelec 8351B speakers that are tuned to the room. I also have Audeze LCD-MX4 headphones and use an RME ADI-2 Pro FS R audio interface. I work fully ITB for mixing and mastering, mainly using the Softube Console 1 platform as well as a bunch of different plugins.

  11. Q: What other musicians or music production professionals inspire you?

  12. A: Some of my biggest inspirations are Porter Robinson, G Jones, Noisia, and KOAN Sound.

  13. Q: Describe the most common type of work you do for your clients.

  14. A: Most often, my work with clients involves music production and mixing and mastering. In production, I can either start a track from scratch, enhance your existing project, or create the perfect instrumental to match your vocals. As for mixing and mastering, I focus on polishing your sound to bring out its best. Whether it's full production or refining a mix, my goal is always to bring your musical vision to life.

Save Me by Kiba & Katie Carlene

I was the Producer, Mixing Engineer and Mastering Engineer in this production

GenresSounds Like
  • Seven Lions
  • Virtual Self
Gear Highlights
  • Genelec 8351B Monitors
  • RME ADI-2 Pro FS R Audio Interface
  • Audeze LCD-MX4 Headphones
  • Softube Console One
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SoundBetter Deal

Mixing sessions will include a free master