Producer, Mix & Mastering

Alexius on SoundBetter

I'm a producer and master engineer located in Stockholm. Focuses mainly on electronic and hip hop music, but is well experienced in other genres as well. Producing and/or mixing & mastering tracks for affiliates such as Henok Achido, Bladee & Yung Lean on their Grammy nominated & awarded albums.

Remote Mastering service.
Remote Mixing service.
Co producer/writer.

Spotify playlist of Masters done by Alexius

Send me a note through the contact button above.

Interview with Alexius

  1. Q: Describe the most common type of work you do for your clients.

  2. A: The work I do most often is my Mastering service, but I'm always involved in several projects as a producer for my affiliates. Apart from music I also do freelance work as audio engineer and editor for radio/media-commercials.

  3. Q: What other musicians or music production professionals inspire you?

  4. A: From a producer and engineer view I've always looked up to the drum n bass-trio from Holland, Noisia. They're objectively THE best pioneers in electronic music and sound design.

  5. Q: Tell us about your studio setup.

  6. A: I've got a treated room with my Adam A7x+Sub8 speakers and running Logic Pro ITB for production/mastering. Also reference speakers (Old Mackies Tapco S5) and AKG K240 MkII headphones.

  7. Q: What's your typical work process?

  8. A: I listen to the track and see if there's anything in the mix that's off. If it can be fixed in the mastering stage I'll do it, otherwise I'll contact the client and give them my opinion on fixing it and resend it. Then I'll start working on colouring and compressing and referencing the track for loudness. Last I'll do a reference check and finalization.

  9. Q: What's your strongest skill?

  10. A: Having an ear for what works in a song in terms of dynamics and composition. How that should be applied in every stage from sound design to mix and then master.

  11. Q: What type of music do you usually work on?

  12. A: Hip hop, Pop, Drum n Bass, EDM in general, Hardcore, anything really.

  13. Q: Can you share one music production tip?

  14. A: There's many ways to achieving a sound. Improvise.

  15. Q: What was your career path? How long have you been doing this?

  16. A: Been producing since I was eleven, studied music production in secondary school and worked as a live engineer the following three years meanwhile I've freelanced as a producer. Now it's what I do full-time.

  17. Q: Analog or digital and why?

  18. A: Going Analog sure is fun and all, but there's a misconception of it being "the better choice". More than 99% of all music produced today is still made digital with compressed files. Having an analog compressor at the end of the mixing chain doesn't make it sound more "authentic" and real. Software today is able to color sound on a molecular level and bring incredible detail, something analog hardware will never be able to do. They both have their places and should have their equal respects in their own fields, but don't assume analog > digital.

  19. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  20. A: Ted Krotkiewski.

Fenix - Yemi

I was the Mastering Engineer in this production

Terms Of Service

2 Revisions on Mastering. Mastering service usually done same week as ordered. Additional costs may occur on unusual requests.

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