Sound Designer/Composer/Sound Engineer fascinated by sound crafting and dedicated to the infinite applications of audio.
Specialised in productions for media, interested in the relation between people and the surrounding soundscape, expert in Ambient composition.
Constantly active on new projects, currently available for freelance work.

Over the past few years I have developed experience in different areas of audio engineering and post-production, from videogame audio to theatre shows, from movie soundtracks to sound design for media, and more.

I love to adapt myself to each individual project, I'm creative and enthusiastic about getting involved in new works, so I'm very much open to chat about your project, and discuss the best approach for you.

If you are interested in exciting customised audio, then feel free to check out my portfolio; I look forward to beginning a successful collaboration with you.


My credits include

Genres I specialize in

Terms of Service

I am available for freelance work. If you have got a project idea in your mind simply drop me a message here, I'm happy to discuss together the best approach for your project.

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Interview with Fabio Di Santo

What's your 'promise' to your clients?
Hire me for customised audio and I guarantee you absolute professionality and immediate response on communications. My biggest inspiration is to create something innovative, incredible and this will be my approach to your website.
What do you like most about your job?
I love working always on something different, I love being involved in works that I believe are somehow giving something to someone; I love to express my creativity and I feel honoured to have even one person listening to it.
If you were on a desert island and could take just 5 pieces of gear, what would they be?
A fender Stratocaster, a 8-channel Motu Interface, a Zoom H2n, a pair of Jbl speakers and my MacBook Pro
Which artist would you like to work with and why?
Justin Vernon. His diversity as an artist fascinates me and I'm more and more amazed by any product he releases. I wish I could spend a couple of hours watching him in the studio messing about with a couple of tape machines and a vocoder.
What type of music do you usually work on?
Soundtracks and sound design for media, such as films and games. Audio-visual projects, commercials, corporate videos, audio-branding.
What's your strongest skill?
Due to my years of Music Technology academic studies I developed sharp hearing that I aim to use to get a nice and wide mix, as well as a very open creative aesthetic, which makes me aware of the infinite potentialities of sound; in other words, my products relies upon any sound event that I can put my hands on.
What do you bring to a song?
Due to my passion for music, I'm constantly looking for fresh listening; this keeps me really updated about which sound is trending and what I feel might be appreciated by contemporary audiences. All my sound knowledge is put into my production, which is the result of a variety of styles I love, nicely blended into something new and original.
What's your typical work process?
Although this may differ from a work to another, I generally start by dropping on a fresh empty project few basic ideas, which lately are developed into a finished proper product. All the way through I rely on sharp earing and reference listening to polish and adjust the work as it goes on, paying always accurate attention to feedback from clients. Once the creative stage is satisfying I can then move onto mixing and final mastering, referencing always in various stereo systems.
Tell us about your studio setup.
I work in different work-stations: the studio where I work as a sound engineer consists of an analog desk Allen & Heath, JBL Speakers and iMac. My home studio is a vintage analog LEM desk, a macbook pro plus Samsung Hd Monitor, M-Audio BX5 Speakers, and Focusrite Scarlett 2i2 Interface. To this I add my guitars (Acoustic Takamine ETN10C, Hollow-body Ibanez AS73G-NT) and my valv amp Bugera, plus my M-audio midi controller and lots of other intruments and pieces of equipment.
Describe the most common type of work you do for your clients.
I create original sound design and music for various media. My focus is mainly on audio-visual products, such as films, videogames, corporate videos, commercials, but I am also involved in music production for artists and post-production audio editing. I combine digital production (Logic Pro X, Ableton Live 9, Max/MSP) with analog instrumentation, always aiming to develop a customised approach to fit your project.