Thestral (Ashley)

Mix & Master, Sound Design

Thestral (Ashley) on SoundBetter

Mixing, Mastering, Sound Design, and Production are skills I have been developing since age 16. I have studied these skills at university level with BIMM, and am no stranger to the creative process - as I built my skillset writing my own electronic music. No genre or style is off limits for me, and if there's something I don't know, I learn it.

Key Attributes:

- Can mix and master
- Can design sounds for any genre and Foley
- Can work alongside any DAW
- Happy to share or teach what I know
- Aware of copyright law, marketing strategy, and other industry workings

Full Description:

With no prior music qualifications, I made the cut for BIMM with my portfolio alone. That portfolio was made over three months, and I had never written a finished track prior. It doesn't matter if I don't know something now - if you need it done, I can do it.

I made the decision to study music production after hearing music that inspired me like I never had been. My goal now is to deliver that feeling to others as much as possible, by any means possible. Music is the only thing I have ever had a focus and drive for, and I will continue to develop and learn with each project. Hopefully, I can help those I work with do the same.

If working within a certain DAW is a concern for you, not to worry - my past projects have made me capable with Pro Tools, Ableton Live, Logic Pro, and FL Studio. Working with Cockos Reaper won't be an issue either.

On top of the skills I have mentioned, I have also worked on Foley projects, and projects dealing with room acoustics. I possess an awareness of the workings of the music industry. Such as copyright law, marketing, and proper licensing.

Send me a note through the contact button above.

Interview with Thestral (Ashley)

  1. Q: What advice do you have for a customer looking to hire a provider like you?

  2. A: Challenge what you know, always. The old methods certainly work, but that means there are a lot of people doing the same things, and joining the club won't help you to stand out. Be willing to take risks - the success of your passion is worth some bravery.

  3. Q: Analog or digital and why?

  4. A: Digital. Reproductions of analogue equipment are becoming incredibly accurate, and as time goes on the only true limitation will be processing power. That said - nothing beats a skilled musician pouring their passion into their instrument in many cases.

  5. Q: What was your career path? How long have you been doing this?

  6. A: My music career currently occupies 5 years of my life

  7. Q: How would you describe your style?

  8. A: If I knew how, I would. Hopefully that's a reflection of my originality, so I'll leave the more complicated explanations to my music.

  9. Q: Can you share one music production tip?

  10. A: Never underestimate the power of doing some research. 30 minutes researching and 30 minutes working will be more productive than simply an hour of work in most cases.

  11. Q: What type of music do you usually work on?

  12. A: Mixing usually sees me working with indie/pop rock tracks, but writing is based in all things electronic.

  13. Q: What's your strongest skill?

  14. A: My adaptability and lateral thinking.

  15. Q: What do you bring to a song?

  16. A: My passion and love for what music is, does, and stands for. The desire for you and your voice to be heard through music, in a way that allows you to give the most true expression of yourself possible.

  17. Q: What's your typical work process?

  18. A: When mixing, the initial focus is to establish rhythm - this means starting with drums and any rhythm sections, e.g. rhythm guitar. Once I have these supporting each other, I will then mix in bass parts, lead parts, and vocal parts in that order. Writing a track involves first building a drum pattern, then bass, melody and chords, to form an initial hook that the rest of the track will be built around.

  19. Q: Tell us about your studio setup.

  20. A: I maintain several (currently 5) methods of monitoring audio, to ensure my mixes are suitable for a variety of systems and setups. Writing a track centers around the use of hardware controllers, powerful digital synths, and my microphones working in tandem to move in a different direction with each project.

  21. Q: What other musicians or music production professionals inspire you?

  22. A: Easily on this list are names such as Space Laces, Tomás Onderka (Scraton), Too Many Zooz, The Dead South, Static X, Esseks, and Terror Reid.

  23. Q: Describe the most common type of work you do for your clients.

  24. A: Mixing comes up the most often, with sound design and assisting in sequencing/arrangement also being common.

  25. Q: What's your 'promise' to your clients?

  26. A: To always be open with my ideas, as well as open to yours. To help you bring your vision to life.

  27. Q: What do you like most about your job?

  28. A: Knowing that I've had a positive impact on someone's life.

  29. Q: Which artist would you like to work with and why?

  30. A: Nobody specific. Each subculture of music brings its own set of knowledge and practices to the table, and thus an opportunity to further learn and improve what I do.

Thestral - Hz To Think

I was the Songwriter, Producer, and Mixing Engineer in this production

Terms Of Service

Can reliably do 5 revisions within a week, but willing to make further revisions at no extra cost.

Gear Highlights
  • Studio headphones and monitors
  • an ever-developing set of skills
  • and the drive to get the best possible result each time
More Photos
SoundBetter Deal

Get a free master with your first 3 mixes - Whether they're singles, EPs, or other. For your first beat that I make, mix and master will be included. If you request a master at the same time as your mix, get 20% off