Passion and drive; Music is life
Minja's 20 year music career began player guitar for bands in both Europe and the US and has landed him in the "live music capital of the world", Austin, TX where he started Minja'Sound LLC in 2005. As a musician playing in the studio, he was quite often restricted by technical aspects, so he became a Sound Engineer to explore beyond science and embrace the art. Live sound, recording, mixing and mastering are services included in his studio where he currently produces artists ranging from Gospel to Pop music. Understanding that it's never about the engineer, but always about the artist's vulnerable creation, Minja encourages communication to ensure the song is enjoyed perpetually. The direction of the song from the artist is key and treating their "baby" with the utmost care is seen through his dedication, meticulous attention to detail and consistent process. Passion and drive; music is life is not only his motto but is heard in every song he engineers.
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Interview with Minja'Sound LLC
Q: What questions do you ask prospective clients?
A: What is the goal for the song and how that ties to your longer-term goals as an artist?
Q: What advice do you have for a customer looking to hire a provider like you?
A: Honesty builds a good relationship.
Q: What other musicians or music production professionals inspire you?
A: David Piach, Paul McCartney, Quincy Jones, Pharrell Williams, Max Martin
Q: Tell us about your studio setup.
A: Console: "Neotek Elite with MegaMix Automation APU-4000 on each channel; Logic X & Pro Tools 12; Barefoot MM27; Crane Song Avocet, HEDD; API 2500, 512, 525, 550A; Manley Massive Passive, Stereo PulTec, Variable MU; 1176, LA2a; Apagee Symphony IO
Q: What are you working on at the moment?
A: Producing the great Daphne Adams' new record.
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: I mixed and mastered Four Freshmen and Friends - Live Album with some very talented musicians. It was tight, smooth and really showed their groove. It was the "best Freshmen release since Ferreira's arrival." (Jazz Times Review)
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Jason Meekins - session drummer
Q: Analog or digital and why?
A: While both have advantages, using them together gives you the best of both worlds.
Q: How would you describe your style?
A: Systematic and process driven with the patience to see the longer term goals. Clear & powerful kick and bass with present vocals.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Guitar, Hard Drive, Barefoot mm27 Speakers
Q: What was your career path? How long have you been doing this?
A: I started as a session guitar player in Europe and moved to Austin, TX to start a studio 2006. Along the way, I've done Live Sound for 15 years as well as teaching students. Mixing & producing is now the focus.
Q: Which artist would you like to work with and why?
A: Artists that have passion and drive with a desire to turn their ideas into something tangible.
Q: Can you share one music production tip?
A: Don't over do-it so the song can breathe.
Q: What's your strongest skill?
A: Sound engineer and music producer with the heart of a teacher.
Q: What do you bring to a song?
A: Always putting the soul of the song, with the artist's long-term goals always in mind.
Q: Describe the most common type of work you do for your clients.
A: Mixing & mastering
Q: What's your typical work process?
A: Three-Step Method: 1. Embrace the artist's concept 2. Communicate 3. Execute (collect files, enhance & produce consistent sound quality, deliver with option for 3 recalls)
Q: What's your 'promise' to your clients?
A: Our three-step method focuses on communication which results in the best version of your creation.
Q: What do you like most about your job?
A: Freedom to create & explore.
Q: What questions do customers most commonly ask you? What's your answer?
A: Q:What's your price & how fast can you deliver?
Q: What's the biggest misconception about what you do?
A: "We'll fix it in post-production."