No qualms mixing and mastering service. I'm not the best in the world, just look at my prices! However, I can guarantee I'll work on your sound until you're happy. I'll take the worry out of hiring an engineer you can afford by comparing your results to commercially released material and making sure your mix delivers your message to your fans.
Hi, I'm Ralph.
I do Mixing and Mastering. I provide professional, release-ready tracks that bring your music to life.
The end result will have all the clarity, depth, and detail you’d expect from a professional release, but more importantly your song will convey all the feeling and emotion you’ve put into it and speak to your listeners directly.
You don’t need a large console or racks full of flashing lights to make a record that sounds great. Someone who can communicate well, has a good ear and solid listening environment can deliver top results. Good looking gear is nice to have, but doesn’t make music sound good on its own: What you need is an engineer who understands your music and has the skills to get it to where it is in your head.
As you’re trawling the internet looking for the right engineer, don’t be sucked in by fancy pictures. Listen to the quality of music they’re putting out. How well does the sound convey the message of the music? Consider the honesty and integrity of the person you’re about to hire. The last thing you want is for your music to end up another piece of grind work for someone who isn’t paying attention.
All I want is for music to sound amazing, to evoke all the power and emotion that it can and go on to improve the lives of those who connect with it.
If you think I might be the right person to work with you then get in touch!
I'd love to hear about your project. Click the 'Contact' button above to get in touch.
Credits
Interview with Ralph Stokes - Blueleaf Studio
Q: What was your career path? How long have you been doing this?
A: I started playing guitar when I was 15, that's when I first developed an interest in music. Back then it was all hard rock and metal. After being put-off art at college, I decided I wanted to improve the sound of my music and studied music production. However, I didn't learn that much, I played in lots of bands and developed keen interest in electronic music. I became very interested in performing electronic music with live instruments adding improvisation and creative FX. After playing in lots of bands for many years and producing my own music, I realised I had acquired a lot of different skills. For the last six years I\ve honed my ears and mixing skills and discovered that I really love the mixing part of the production process, taking all the elements of a song and fitting them together to sound great, but retaining some creativity and artistic vision. For me music will always represent a pure form of expression, and I try to retain that attitude all the time.
Q: What's your typical work process?
A: I usually spend a while getting everything set up for a mix session. Colour coding, gain staging and checking all the multitrack is really important. If there's anything that could be improved with the multitrack or any mistakes I'll find them and contact the artist. Once everything is properly organised and staged I'll usually try out a few analog channel strip plugins across the stems to decide on the best kind of sound and approach. I like to mimic an analog workflow, as though I'm mixing through an expensive desk - Neve, SSL and API are my favs but sometimes I'll use something more adventurous. Then I'll get a good balance going and decide where I'm going to pan things. EQ and compression come next followed by other processing and finally automation, stem and mix buss processing if required. Every project is different though, and things don't always work the same way. Part of what makes a capable engineer is the ability to deal with unexpected things that pop up during the course of a production.
Q: Tell us about your studio setup.
A: My studio is in my house. If I'm mixing and the client isn't in I don't even need to wear pants. I've tweaked my acoustics and listening position almost to perfection (for me) but it's important that it feels homely and relaxing at the same time. My favourite piece of gear I have is my Axe FX. Not only is it great for guitar tones but make a pretty cool FX box for just about anything. I did an album once where I processed everything using the Axe FX.
Q: What type of music do you usually work on?
A: I live in Newcastle where there isn't really a genre niche. As a result I'm constantly working on a huge mix of genres as well as being introduced to new ones.
Q: What's your strongest skill?
A: I don't really know about strongest but Mixing is my favourite part! To get a good record all the parts of the process have to be strong.
Q: What do you bring to a song?
A: I like smooth sounds and tracks that flow well from one section to the next. My clients tell me I bring musical knowledge (being a musician myself) as well as technical knowledge to the process which makes it easier for them to communicate and I can offer musical as well as sonic suggestions during a project.
Q: What other musicians or music production professionals inspire you?
A: I used to be really into the Psychedelic music. I love Simon Posford for Shpongle, Hallucinogen and Younger Brother. My all time favourite music-maker is OTT. Lovely creamy synth-layered dub with a good bit of world music thrown in.
Q: Describe the most common type of work you do for your clients.
A: Mostly I do tracking and Mixing work for clients, as well as some mastering. However, hardly a project goes by where I don't offer some help with arrangement, guitar playing, synths, programming, editing or composition
Q: Analog or digital and why?
A: Both. Use your tools to the best of their ability. Both analog and digital have merit.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: An Axe FX II XL+ and the most expensive shur guitar money can buy. And a macbook pro. Thats it, who needs 5 pieces of gear? Oh, Id' better take a jack cable and a USB cable along.
- Mixing EngineerAverage price - $300 per song
- Mastering EngineerAverage price - $50 per song
- EditingAverage price - $30 per track
- ProducerAverage price - $300 per song
- Recording StudioAverage price - $250 per day
- Electric GuitarAverage price - $100 per song
- Keyboards - SynthAverage price - $100 per song
Mixing - Includes re-amping, drum resampling, mixing, mastering, up to 3 revisions (if needed). Doesn’t include editing, additional production or FX and MIDI programming. These services are offered.
- Bob Marley & The Wailers
- TOOL
- UAD Apollo and Octo Satellites
- SSL UF8
- Audient and Phoenix pre amps
- Axe FXII XL
- AKGC414 pair
- KT-76 compressor
- Pro Tools
- Logic Pro X
- Adam A7X's and Sub 8 nearfield system
- Avantone Mixcube
- Quad-core SSD computer