Professional engineer and guitar-player located in Stuttgart, Germany.
Engineered and played on records that have been sold worldwide as well as stuff that's been done by hobbyists.
"I don't distinquish between 'pro' and 'amateur' in aspects of my work."
Never finished, before the client is happy.

My credits include

Genres I specialize in

Endorse Andi Konstandaras


Interview with Andi Konstandaras

What are you working on at the moment?
Better english.
What's your 'promise' to your clients?
Your product won't leave my hands until you are happy with it. There's always a certain amount of 'uncertainty' when you give your baby to an unknown person who will interprete and mangle it. If SoundBetter hadn't the Post-Pay-option, I would have had to invent it.
What do you like most about your job?
I'm creative. No, seriously! We are literally creating. Whether it's a simple kickdrum or helping to generate emotions. It certainly is the best job in the world.
What questions do customers most commonly ask you? What's your answer?
In short... Q: How long will it take for me to (insert desired goal)? A: I don't know. :-))
What's the biggest misconception about what you do?
We all know that. There's that awfully big console with those 5000 knobs and all I do is twisting them here and there until I find the one knob, the infamous 'Awesomizer'- right next to the 'De-Sucker'. At the end of the day I turn it all the way up and hand over the finished master to the client.
What questions do you ask prospective clients?
Would you like another coffee? Tell me about your vision. What do you want your listener to feel when he hears your Song?
How would you describe your style?
Hm. Philosophical and loud?
Can you share one music production tip?
Yes. Listen!
What type of music do you usually work on?
I'm basically a Rock-guy with quite a bit of experience in Pop, Classical and Jazz.
What's your strongest skill?
Well, it's what most of my colleagues have. Apart from knowing the tricks of the trade it's having the right sense for the song, for the artists intention.