Phonetix

Producer, Beat Maker, Engineer

Phonetix on SoundBetter

I have 14yrs experience in the music industry, having started dabbling with engineering & production almost 20yrs ago. I've put in the 10k hrs needed to master the art tenfold; & feel well placed to offer up my services. Check the consistent quality in my discography, but appreciate that I'm versatile enough to help you achieve your desired sound.

I'm an award-winning music producer & beatmaker (2x Serato 5k Beats winner & winner of Capcom / Trackitdown's Streetfighter IV remix competition), with production & engineering credits for 100+ releases c/o Discogs, with multiple features on platinum selling compilations.

I'm known predominantly as an artist-producer/DJ for work in the Bass Music, House & Garage arenas, however I'm widely considered versatile enough to crossover & know myself to be more than capable of producing tracks in any style - I helped launch Mr. Faiz with a string of filthy Grime bangers, for example. Emulation is one of my strong points (look up Beatshotters on Beatstars!), which works out well for you if you have a specific sound in mind - I can do Hip Hop & Trap to match what's in the charts OR get really creative & Leftfield if you so desire.

Equally, if you need an experienced & technically sound Mix Engineer to put the final touches on your premaster - I come recommended by leading UK Mastering House, South East Studios. I can turn your good track into an absolute beast.

NB: - the audio file to the right is an the advert from my latest album, & was selected to showcase a selection of versatile sounds.

Tell me about your project and how I can help, through the 'Contact' button above.

Interview with Phonetix

  1. Q: Describe the most common type of work you do for your clients.

  2. A: Most people come to me having had me recommend as a Mix Engineer to tidy up & put the finishing tracks on a work that's creatively almost there. I come highly recommended by one of the UK's leading mastering houses, which means a lot of people are keen to get me on board help out in this regard.

  3. Q: What other musicians or music production professionals inspire you?

  4. A: Anybody grafting & persevering through the frustrations the modern music industry presents!

  5. Q: Tell us about your studio setup.

  6. A: I've gradually moved away from hardware over the years but have a limited selection available at my disposal. The bulk of sounds I create & tools I use for engineering & mixing purposes are "in-the-box"... but having started many moons back I have the ground knowledge obtained from having seen the best & worst of both the analog AND digital worlds, which I believe is rare thesedays.

  7. Q: What's your typical work process?

  8. A: When working as a mix engineer, I use frequency spectrum analysers, parametric EQs & sidechaining to the extreme to achieve clear & punchy premasters that I consider top-level. From a production perspective, I'll usually start with a rhythm track & - once I have some cool grooves going - build with a bassline, chords & melodies from there. I'm always keen to make my tracks more than just a collection of sounds, & most people acknowledge that my beats tread a fine line between displaying musicality whilst maintaining a simplicity that suits for vocalists to ride on.

  9. Q: What do you bring to a song?

  10. A: Musicality, knowledge, experience & expertise - from an artistic & nerdy, engineering perspective. I also conduct myself in a professional manner, whilst being more than capable of simultaneously having a laugh & enjoying the process.

  11. Q: What's your strongest skill?

  12. A: My mixdowns.

  13. Q: What type of music do you usually work on?

  14. A: Typically, "Electronic". As an artist - club-based Dance music; as a producer / engineer - Hip Hop & Trap. For my kicks, I blend Leftfield Electronic with traditional Jazz sounds (check my single 'Blue Step' to hear what I'm referring to).

  15. Q: Can you share one music production tip?

  16. A: Less is more.

  17. Q: Which artist would you like to work with and why?

  18. A: I'd like to continue working with as many artists as possible - in life in general but PARTICULARLY music, variety is the spice.

  19. Q: How would you describe your style?

  20. A: Musical, clinical, & hard-hitting.

  21. Q: What was your career path? How long have you been doing this?

  22. A: I've been involved in music production & engineering for nearly 20 years, & releasing records since 2005. I studied & obtain a Masters Degree in Audio Engineering & Composition, & from there just did what I could to continue to grow musically - making as many links & working as much musical material with as many different artists as I could.

  23. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  24. A: My laptop, Beyerdynamic DT770 Pros, a Yamaha Pocket C24 & a simple MIDI controller. I'd add another to the list but I'd be worried about getting sand in any of my other bits of kit!

  25. Q: What advice do you have for a customer looking to hire a provider like you?

  26. A: Don't hesitate. Every other person is a "producer" thesedays but I bring legitimate skill, experience & passion by the truckload. I WANT to do this, & that goes a long way - you'll hear it in the end result.

  27. Q: What questions do you ask prospective clients?

  28. A: What do you want from me? What is your vision of how you want this track to sound? Where's my money? ;)

  29. Q: What's the biggest misconception about what you do?

  30. A: That anyone can do it. Trust me, not just anyone has spent 20 years putting the time & love I have into acquiring, expanding & honing this skillset.

  31. Q: What questions do customers most commonly ask you? What's your answer?

  32. A: Why aren't you better known? (seriously) A lot of stuff in my personal life held me back at times when I had oppurtunities. My peers who didn't have the same limitations at those times soared & earned Grammies, I had to take a step back for a bit so couldn't take the same leaps of faith. But don't think that makes me any less able than them.

  33. Q: What do you like most about your job?

  34. A: Working towards an end product, & the pride I feel when I reach that point.

  35. Q: What's your 'promise' to your clients?

  36. A: I will work with them to get the track(s) sounding in line with what they want & expected. & the mixdowns will always be flawless (seriously, you cannot put a price on this).

  37. Q: Analog or digital and why?

  38. A: Digital - cost, versatility & space-saving! Once upon a time I would acknowledge there was a distinct difference in sounds, but I believe that - if you know what you're doing & using the digital kit correctly - people can no longer identify that you aren't using analog gear. On this basis, why would I spend $10x the amount unnecessarily on equipment that requires costly maintenance & takes up physical space???

  39. Q: What are you working on at the moment?

  40. A: Beats by the dozen. Lots of Hip Hop, Trap, Pop.

  41. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  42. A: My most recent artist album '27 Months'. I wrote, engineered & produced it from scratch & featured some of the most talented artists I've had the pleasure of working with over the years. I could talk about it all day, but it'd be easier to direct you to the audio clip on my profile, which showcases several tracks from it.

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Phonetix - 27 Months LP

I was the artist, producer & engineer in this production

Terms Of Service

I don't believe one general blanket set of terms allows for the nuances of the creative process & for that reason I consider each project on it's merits & the work involved. Contact me & we'll chat.

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