My specialty is sound design and post mixing of immersive 3D audio. Also I offer complete audio editing services as well as individual music and sounds for audiobooks, music- and multimedia projects.
For 3D audio productions, I offer post mixing of mono, stereo or binaural tracks / stems including positioning of music, dialogue, SFX, foley and atmos anywhere within a full 360° three-dimensional sphere. For immersive and stereo audio projects I can work on audio editing, restoration and mastering to optimize sound clarity, warmth, dynamic and loudness. Delivery of various formats optimized for streaming, online distribution, audiobooks, videos, websites, multimedia and virtual reality projects as well as DDP premaster for CD duplication.
Additionally I can create individual music and sound elements of different genre such as Fusion World Music, Soundscapes, Electronic Music as well as Ambience and Sound Effects.
Since the early eighties I am an active musician, started as a bass player in bands. From the nineties I worked in my own studio in Germany on music production, post mixing and premastering for many artists, record labels, agencies and media. Beside audio editing also various audiovisual artistic, promotional and documentary web and multimedia concepts were realized for clients. Currently I have a focus on 3D audio music and sound design.
Send me an email through 'Contact' button above and I'll get back to you asap.
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Interview with Jens Helmstedt
Q: What questions do customers most commonly ask you? What's your answer?
A: What is binaural immersive 3D audio and for which kind of projects is it useful? - Binaural 3D Audio simulates the human spatial hearing via every kind of stereo headphones (no special models are required). When listening to stereo audio with headphones, the perception of all sources of sounds is located inside of the head between the left and right ear. With binaural 3D Audio the sound appears outside of the head and can be anywhere within a full 360° three-dimensional sphere. Voices, instruments and sounds can be positioned around the listener - in front of, behind, right, left and even below or above and everywhere in between. Binaural 3D audio sounds amazing in audiobook, radio play, shortfilm or documentary video productions and can enrich the listening experience of dialogues, atmos, foley, sound effects and music. But also music productions of artists and bands that are mixed as binaural 3D audio can sound interesting as an alternative to stereo mixing. There are also more immersive multichannel audio formats such as Ambisonics that are used for audiovisual presentations, sound installations and AR/VR projects.
Q: What type of music do you usually work on?
A: I worked on every kind of music genre when editing and mastering audio. For individual sound design and music production I can compose and produce music with influences from Fusion Jazz, Oriental & World Music, New Age & Electronic ...
Q: Describe the most common type of work you do for your clients.
A: I am working on 3D audio post mixing and sound design productions as well as final sound editing and premastering for streaming and distribution of music, audiobooks, multimedia.
Q: What are you working on at the moment?
A: Sound design for a documentary multimedia project called "Traces of Industrial Age" ... and on some travel inspired binaural music tracks with oriental fusion sounds ...
Q: What's your 'promise' to your clients?
A: I always work for the project to realize the wishes of my clients. For this I use my many years of experience and professional tools.
Q: What do you like most about your job?
A: Every project is different, so there are always new challenges ... It remains exciting.
Q: What's the biggest misconception about what you do?
A: 3D Audio is not Dolby Surround 5.1. format. Within immersive 3D Audio the sounds can be positioned anywhere within a full 360° three-dimensional sphere. To get the full experience of binaural 3D audio you need to listen via headphones (no special models are required), but it can be played also on stereo speakers and soundbar systems. Multichannel 3D audio formats such as Ambisonics can be used also for sound installations and in virtual reality projects.
Q: What's your typical work process?
A: Please send me a message via the contact button on my SoundBetter profile and describe your project and needs. I will send you a price offer and additional information. If you accept, please send me your audio files via Dropbox, Google Drive, WeTransfer or I will provide an upload link to my cloud/server. I will do audio editing according to the clients wishes and the necessary specifications. After that I will provide the audio master via a password protected download link. According to the agreement one or more revisions are included.