bringing each project to its ultimate potential with a unique perspective
los angeles based composer, guitarist, and arranger
composer for visual media
- creating original and immersive music for film, video games, TV, and virtual reality
- additional experience in concert music, dance, and live performance
- special interest in horror and science fiction/fantasy projects
- multi-genre, technically proficient. extreme metal, progressive rock, jazz, and classical experience
- a selection of multiple instruments to fit the needs of any project.
- 6, 7, and 8 string guitar options.
- high quality string and full orchestral arrangements using high end software and instruments
- fully produced orchestral mockups
- score and part preparation (additional cost)
- live recording (additional cost)
If you would like to discuss a potential collaboration, please don't hesitate to contact me through email or the "Contact" button above!
Send me a note through the contact button above.
1 ReviewsEndorse christopher j. cozzi
Chris has done some amazing work on my tracks - he's a consummate professional, and clearly knows his craft very well. He has all the technical knowledge, and understood my vision. And turnaround times! Wow, he's very efficient and responsive.
Can't recommend Chris highly enough.
Interview with christopher j. cozzi
Q: What type of music do you usually work on?
A: For work, I usually end up doing hybrid orchestral music, or synth/electro-acoustic based ambient music. For myself, I like to work on symphonic black metal and other kinds of extreme music.
Q: Can you share one music production tip?
A: Your mix is 75% levels and 25% effects. Get your levels right first.
Q: Which artist would you like to work with and why?
A: I would love to work with Christos Antoniou from SepticFlesh/Chaostar. He's an absolutely brilliant composer, and I feel that I could bring an entirely different perspective to his work.
Q: How would you describe your style?
A: Hybrid Orchestral with a Black/Death Metal filter.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: My ESP Hex7, an interface, a Mac laptop, My CD collection, and my collection of sheet music/scores.
Q: What advice do you have for a customer looking to hire a provider like you?
A: Be clear about what you want, have organized deadlines/projects, be open and collaborative!
Q: What questions do you ask prospective clients?
A: What do you need, and what can I do to help you get it?
Q: What's the biggest misconception about what you do?
A: That scoring is just putting "songs" into the project. This couldn't be further from the truth. We have to be filmmakers on a certain level. There is a necessary understanding the medium we're working in that heavily influences the decisions we make as composers.
Q: What questions do customers most commonly ask you? What's your answer?
A: "What's your rate?" "I work based off of your budget so we can come to an agreement that benefits everyone"
Q: Analog or digital and why?
A: Both. Analog warmth can make or break a mix, but the clarity of digital audio is fantastic when processing sounds.