Daniel Dan-O Deckelman

Mixing - Recording- Production

Daniel Dan-O Deckelman on SoundBetter

Production, mixing, mastering with 20 years +. Industry level services that deliver a rich and powerful listening experience. I make records. That's what I love to do.

Owner of Snake Oil Recording in it's 20th year, and a staff engineer at Sound of Music Studios.

I've has been assisting artists with their recording goals for quite some time now. Commercial, Independant, and underground releases are familiar territory.

As a versatile engineer I apply a process that is catered specifically to the artist and what that artist is trying to achieve. This is your record, and I want it to be everything you've imagined it could be.

Mixing & Mastering
Vocal, Instrument, Band Recording
Vocal Tuning & Comping
Song Editing & Arrangements
Song Production

Turn around time for the first ref is usually 2-4 days, depending on the project requirements, and I offer limited revisions to satisfy the envisioned final product.

About me: A touring and recording guitar player on both sides of the glass for 35+ years. I've shared stages with hundreds of top artists including The Ramones, Rev Horton Heat, The Call, The Dickies, Southern Culture On The Skids, Dgeneration, Rocket From The Crypt, Girls Against Boys, and many more.

Basically, I make records. That's what I love to do, and I'd love to hear about your music.

Would love to hear from you. Click the contact button above to get in touch.

Credits

AllMusic verified credits for Dan-O Deckelman
  • The Deviltones
  • League of Space Pirates
  • League of Space Pirates
  • League of Space Pirates
  • Andy Vaughan and the Driveline
  • Andy Vaughan and the Driveline
  • Horsehead

Interview with Daniel Dan-O Deckelman

  1. Q: Analog or digital and why?

  2. A: Both

  3. Q: What do you like most about your job?

  4. A: Everything.

  5. Q: What questions do customers most commonly ask you? What's your answer?

  6. A: Varies really.

  7. Q: What's the biggest misconception about what you do?

  8. A: That an experienced mixer, or recording engineer won't make that much of a difference.

  9. Q: What questions do you ask prospective clients?

  10. A: I follow up with a conversation about the project.

  11. Q: What was your career path? How long have you been doing this?

  12. A: 35 + years as a touring musician, 20 year as an audio engineer and studio owner.

  13. Q: How would you describe your style?

  14. A: Adaptive

  15. Q: Which artist would you like to work with and why?

  16. A: Too many to list.

  17. Q: Can you share one music production tip?

  18. A: Space can speak louder than you think.

  19. Q: What type of music do you usually work on?

  20. A: See the song examples provided. That's a good overview.

  21. Q: What's your strongest skill?

  22. A: See the list in the bio.

  23. Q: What do you bring to a song?

  24. A: An ear for the big picture and how to get there. This took years to refine. Knowing and having gear is great. But the application (that would include not applying as well) is where the rubber meets the road, and how far you'll get down that road. Bringing what the material call for, and helping to craft the story to it's needs is always my aim. This would include, but not limited to, detail, clarity, power and punch, depth, size, ambiance, sweetening, and many other adjectives.

  25. Q: What's your typical work process?

  26. A: For mixing, and recording for that matter, I start with prep. So much is in the perp really. This would include sorting out editing issues, tuning (if applicable and desired), perhaps arraignment (again if requested), getting familiar with story. This helps me greatly in achieving the goals of the artist for the project.

  27. Q: Tell us about your studio setup.

  28. A: Currently i've moved primarily in the box with a hybrid approach. I have plenty off analog at my disposal, including a console (two actually), however, digital sounds amazing at this point in time. Workflow is obviously the advantage working in the box and I take advantage of that fact. I've had zero issues working in the box with clients.

  29. Q: What other musicians or music production professionals inspire you?

  30. A: Too many to list, and honestly it changes daily.

  31. Q: Describe the most common type of work you do for your clients.

  32. A: Mixing, Recording, and Production work is what I'm primarily involved with. Although a great deal of Mastering work has come my way as well.

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Continental Clouds

I was the Recording and Mix engineer in this production

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Gear Highlights
  • Pro Tools 12 - Antelope Conversation - K&H310 Monitors - Vintage Gear - Slate Digital - UAD - Waves - Soundcraft 600 console (Jim Williams Modified)
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