
Mixing and Mastering Engineer with a modern, industry level, radio friendly sound.
I hold a B.S. in Music from the University of Colorado Denver and spent 15 years as Head Engineer at Side 3 Studios in Denver, CO. During that time, I worked with major artists including Ed Sheeran, Lil Wayne, Lizzo, Green Day, Macklemore & Ryan Lewis, Young the Giant, B.O.B., Young Jeezy, Enisa, and many more. I earned a Platinum Record from recording, mixing and mastering "You're a F*****g Bitch Hope You Know That Shit" by Atlus.
I specialize in mixing and mastering Pop, Rock, Hip-Hop, and EDM, delivering a clean, punchy, and professional sound that's ready for radio, streaming, or sync. If you're looking for industry-standard quality that helps your track stand out, you're in the right place.
Would love to hear from you. Click the contact button above to get in touch.
Credits
1 Reviews
Endorse Andy FlebbeAndy has been my mixing and recording engineer for the last 3 years. I refuse to work with any other engineer. Andy is the best in the business - in every respest. His ear - exceeds industry standards. He knows ProTools and recording techniques bette than anyone I know. He is practically my co-producer as his input is not only valid but monumental to my music. Consider yourself lucky with Andy.
Interview with Andy Flebbe
Q: What questions do customers most commonly ask you? What's your answer?
A: How long have you been doing this? 16 years.
Q: What's the biggest misconception about what you do?
A: I'm not going to change the fundamental sound of your song. I has to be good to start with and then I can make it sound polished and finished.
Q: Can you share one music production tip?
A: Keep it simple!
Q: Tell us about your studio setup.
A: I mix entirely in the box.
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: I earned a platinum record for recording, mixing and mastering "You're a F*****g Bitch Hope You Know That Shit" by the artist Atlus. That was a huge record for my career.
Q: What are you working on at the moment?
A: I work on a daily basis with the artist Atlus.
Q: Analog or digital and why?
A: Both. You need analog for recording, but I prefer to mix digitally.
Q: What's your 'promise' to your clients?
A: I promise to do my best every time.
Q: What do you like most about your job?
A: I love mixing. I enjoy taking someone's artistic creation and polishing it into an industry standard mix that they can be confident in presenting to the world.
Q: What questions do you ask prospective clients?
A: What is your goal with this project? What are you trying to accomplish?
Q: What advice do you have for a customer looking to hire a provider like you?
A: Make sure all of your stems are edited, tuned and time aligned, and free of any unwanted noise/pops/clicks.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: U87, Macbook, 1073, CL1B, NS10s
Q: What was your career path? How long have you been doing this?
A: I hold a B.S. in Music from the University of Colorado Denver and spent 15 years as Head Engineer at Side 3 Studios in Denver, CO. During that time, I worked with major artists including Ed Sheeran, Lil Wayne, Lizzo, Green Day, Macklemore & Ryan Lewis, Young the Giant, B.O.B., Young Jeezy, Enisa, and many more. I earned a Platinum Record from recording, mixing and mastering "You're a F*****g Bitch Hope You Know That Shit" by Atlus.
Q: How would you describe your style?
A: My style is to be quick, loud and effective, providing a polished, radio-ready sound.
Q: Which artist would you like to work with and why?
A: Tool. They're just the best band in the world to me.
Q: What type of music do you usually work on?
A: Pop
Q: What's your strongest skill?
A: Mixing
Q: What do you bring to a song?
A: Clarity, punch, and industry standard quality.
Q: What's your typical work process?
A: The drums have to be working together first and then everything else can build on that. The vocal is almost always the most important element.
Q: What other musicians or music production professionals inspire you?
A: Serban Ghenea, Joe Barresi
Q: Describe the most common type of work you do for your clients.
A: Mixing, Mastering, Editing, Vocal Tuning.

I was the Recording, Mixing, Mastering in this production
- Mixing EngineerContact for pricing
- Recording StudioContact for pricing
- Mastering EngineerAverage price - $80 per song
- EditingContact for pricing
- Vocal TuningContact for pricing
- Time alignment - QuantizingContact for pricing
Mixing: Limit of 3 revisions Editing and/or tuning not included in mixing price. Files should be ready for mix on delivery. Mastering: Limit of one revision.
- Post Malone
- Pink Floyd
- Kendrick Lamar
- Pro Tools
- Waves
- SSL
- Slate Digital
- Fabfilter
- Antares Autotune
- Celemony Melodyne
- UAD