From a dark drum and bass engineer "Andy Malex" slowly but surely evolved into sincere and open minded musician with unique sound and style that helped him reach "Top 100" on Beatport several times. He can hardly be categorised as “this” or “that” style producer but easily can be called a trendsetter.
Andy Malex is a difficult artist to categorise. Thanks to his considerable talents he has managed to make tunes across a broad range of genres since 1999 blending hardware with software.
From a dark drum and bass engineer "Andy Malex" slowly but surely evolved into sincere and open minded musician with unique sound and style that helped him reach "Top 100" on Beatport several times.
He can hardly be categorised as “this” or “that” style producer but easily can be called a trendsetter.
Andy Malex is famous for his specific approach and perception of sound which makes him unique artist and engineer.
UK Glitch Hop Awards 2012 - Best Single “Andy Malex 2.0 - Love Doctor”
UK Glitch Hop Awards 2012 - Best EP “Andy Malex 2.0 - Love Doctor EP”
UK Glitch Hop Awards 2012 - Best Newcomer “Andy Malex 2.0”
EY3 MEDIA, THE LOFT STUDIO, MANCHESTER,UNITED KINGDOM — 2013
Analog hardware setup, recording, mixing and mastering.
GENELEC OY, HELSINKI/FINLAND — 2016-PRESENT
I proudly endorse Genelec as an artist and sound engineer.
BENOR SOUND, TALLINN/ESTONIA — 2012-PRESENT
High-End hardware development. Representative artist and sound engineer.
CREATIVE MOBILE, TALLINN/ESTONIA — 2016-PRESENT
Music production and sound design.
FILMPILOT, TALLINN/ESTONIA — 2017-PRESENT
Music production and sound design.
I'd love to hear about your project. Click the 'Contact' button above to get in touch.
4 ReviewsEndorse Andy Malex
It's a pleasure to work with Andy for mastering of our album, he's an attentive, patient and professional engineer, no waste of time in sterile speeches, he goes straight to the point. We are very satisfied.
Paul and Eddy from Need More
If you ask me why I choose to ask Andy for help, I will answer you this question for hours. But the main reason is professionalism. With his help, many of my works have acquired a different, more modern, high-quality sound! I had to work with different music engineers, but Andy remains on the list! Friendly, talented, experienced, accommodating! Big up Andy!
Andy Malex is a true Master of Sound!
He assisted us in making audio music for our real life game for Tallinn Old City.
We managed to do it within 3 days. Together with Andy Malex we recorded sounds in nature, old town with other places and an deep, awesome sound track that gives goose bumps!
Never thought it could be done so unique, fast & such a quality.
Definatly a true Sound Master.
Easy to work with, very understanding in what the musician wants and very effective when it comes to sound design, the quality of it and how clean and deep it sounds.
If you want to write a song that has the same sound quality as top world artist, this is the real deal. I honestly never heard the same quality of sound in local industry, it is just amazing what Andy has achieved in studio.
Interview with Andy Malex
Q: Describe the most common type of work you do for your clients.
A: Music production, recording & post production, mixing and mastering
Q: Tell us about your studio setup.
A: EQUIPMENT Microphones SONTRONICS STC-2 Shure BETA 58A 2X t.bone SC140 Zoom IQ5 Ourboard & Mixers Allen & Heath G3 Analog Console Yamaha MG10 Benor Sound High-end Summing Box Benor Sound High-end Transformer Impedance Corrector Omsonus StereoLampa / Stereo Tube Saturator dbx 226XL Compressor/Gate Yamaha GQ2015A Graphic Equalizer Behringer Tube Ultragain Mic100 Headphones Beyerdynamic DT770Pro Studio monitors Benor Sound High-end Discrete Monitor Controller Genelec 8320A & 7350A ADAM Audio P22A KRK RP6 KRK RP5 Workstation Apple Mac Pro Ableton Live 9 Suite Logic Pro X Synthesizers Moog Slim Phatty Virus TI Snow Korg Electribe 2 Roland D-110 Junost 21 Samplers Roland SP555 Soundcards Roland Octa-Capture Edirol FA-101 Acoustic instruments Omsonus cajon drum (handcrafted prototype) Omsonus shaker (handcrafted prototype) Percussion eggs Pan flute Rain stick
Q: What's your strongest skill?
A: Production, mixing and mastering.
Q: What's your typical work process?
A: No such thing.
Q: What other musicians or music production professionals inspire you?
A: Noisia, deadmau5 for their quality and approach. Never had an idol though but always keep an eye on those who are best in industry and those who are still unknown but very promising.
Q: What do you bring to a song?
Q: What type of music do you usually work on?
A: Electronic mostly but prefer to add recorded elements a song.
Q: Can you share one music production tip?
A: Be creative.
Q: Which artist would you like to work with and why?
A: Noisia - they are too good to be truth.
Q: How would you describe your style?
Q: What was your career path? How long have you been doing this?
A: 20 years.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Solar panels+macbook pro, UAD Twin, Microphone, headphones and a pair of Genelec speakers. oh... did I mention a power extension cable? )))
Q: What advice do you have for a customer looking to hire a provider like you?
A: Go wild with your project instead of limiting yourself.
Q: What questions do you ask prospective clients?
A: Are you ready to take your music to another level?
Q: What's the biggest misconception about what you do?
A: hmmm..... let me think....
Q: What questions do customers most commonly ask you? What's your answer?
A: - How do you do that?! - I always did what I love :)
Q: What do you like most about your job?
A: Sound and its possibilites, every time you work on something is new experience.
Q: What's your 'promise' to your clients?
A: Quality and originality.
Q: Analog or digital and why?
A: Analog - life.
Q: What are you working on at the moment?
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: I am more proud of those projects that have greater budget and freedom to be creative, so you get more passion involved into process, because it is your song I'm working on, not mine, but I will treat it as mine.