If Dolby Labs, and the great Steve Vai trusted me with their audio, so should you! I am a dedicated audio professional that will always produce high quality deliverables.
Freelance audio guru with 30 + years of experience. I specialize in sound design, orchestrations for music such as strings, woodwinds, brass, etc. Foley, mixing, and mastering for film, music, and game audio.
Contact me through the green button above and lets get to work.
2 Reviews - 1 Repeat ClientEndorse Kevin Gamble
Kevin...always pro...and understand what i want for my song
he was amazing
will work again with him soon
Waves and Kevin
was an amazing talented SD orchestra creator, he can understand what we really need for our song
Will work again with Him soon
Interview with Kevin Gamble
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: A film titled Verge. This film was chosen to be in the Omaha Film Festival in March of 2018, and received a massive amount of great reviews. My role was sound design, dialog edit, mixing, and mastering.
Q: What are you working on at the moment?
A: I am working on a trailer for a client in Los Angeles titled "Beautifully Flawed" which is being pitched to Netflix as a series.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
Q: Analog or digital and why?
A: Digital, because that is what I have haha
Q: What's your 'promise' to your clients?
A: That you will receive original and quality material.
Q: What do you like most about your job?
A: Making my clients happy, and creating quality product.
Q: What questions do customers most commonly ask you? What's your answer?
A: How long will it take? Answer is, it depends on how long, and what the content is.
Q: What's the biggest misconception about what you do?
A: That I only do sound design.
Q: What questions do you ask prospective clients?
A: What feel, or mood are they trying to conceptualize in their project.
Q: What advice do you have for a customer looking to hire a provider like you?
A: I would just recommend communication to be consistent.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Nylon, Acoustic guitars, Ukulele, Bongos, banjo.
Q: What was your career path? How long have you been doing this?
A: I've been playing guitar for over 30 years, became a sound designer, and now combining both skill sets.
Q: How would you describe your style?
A: Original, creative.
Q: Can you share one music production tip?
A: Fill the entire stereo spectrum with sound, not just L and R.
Q: What type of music do you usually work on?
A: Film music, specifically thriller/horror
Q: What other musicians or music production professionals inspire you?
A: Al Di Meola, Joe Pass, Dysrhythmia, Gorguts, Neurosis
Q: What's your strongest skill?
A: Attention to detail
Q: What's your typical work process?
A: First, I watch the visual content to get an idea what is needed to help tell the story, then I mark where the sound effects are needed, and start working on dialog first, ambiences, music, mix, and master.
Q: Tell us about your studio setup.
A: Pro Tools 10, 11, and 12, Ableton Live, SoundForge, Kontakt, Garritan Orchestra, Melodyne, iZotope RX, Waves Complete, Dehumaniser, Blue Cat Audio Hardware: Avid Icon, D-Control, Dynamic, condenser, and ribbon mics.
Q: Describe the most common type of work you do for your clients.
A: I most commonly do sound design, Foley, mixing, and mastering for commercial, short, and feature length film.