Greetings from France, visitor! Don't hesitate to, yeah, well, hit the dude with, like, your question, man.
\-/ Mainly, I record, mix and edit various sets of projects (Music, post production), drums programming (I don't work with patterns), soundscape and arrangements.
For the metalheads, my growling voice is ready to lay some gutural lyrics of yours, with pleasure /-\
\-/ As a student, I've come to work with Jazz, Brit rock, prog rock and metal bands. I also had dozen of live gig training sessions, the worst it is, the better you become (shitty hardware, shitty staff, but you get the job done) /-\
\-/ Recently, I tend to work with more metal bands (live and studio), but I did some beatmaking (just a few times tbh).
I love to share and improve by working on new music and approaches.
So, feel free to discuss your project with me, I'm ready to take on new challenges! /-\
\-/ FOH engineer for some of my clients, I help you Set up / Mix / Synchronise your live session and work on your precise needs /-\
Here is a pitch of my projects:
- MASSIVE SELF KILLING, 'Twelve visions of chaos' (Recording / Mixing Engineer / Producer) -
I worked on their debut album released in 2018.
Check them out @ massiveselfkilling.bandcamp.com
- BEYOND REMAINS, 'After The Violence' (Recording / Mixing Engineer / Producer)
Check out their latest singles
\-/ 'Silent City' /-\ => bit.ly/2U0x5zf
/-\ ' The Rythm Of Night' \-/ (Yeah sue me) => bit.ly/2QmBL04
I'd love to hear about your project. Click the 'Contact' button above to get in touch.
Interview with Anthony Walter
Q: What was your career path? How long have you been doing this?
A: I'm too discret if you ask me (Introvert alert). Mainly because I'm always a little severe with my own work; "Nah, it's not that good, others do way better" kind of thinking. I did this for 3 years. I'm now focusing on "How can I make this even, powerful, intense, beautiful?"
Q: What's the biggest misconception about what you do?
A: I'm not a magician. Go play Yu gi oh if you need one.
Q: What questions do you ask prospective clients?
A: Your needs? Your influences? Your intentions? What can be done for you?
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: There is no more desert island, this world is overpopulated. Everywhere you go, there's always a schmuck to ask you to pay for something.
Q: How would you describe your style?
A: I'm straight ahead, no bull**** about giving advice or my feelings about a song. When the process of production is on, you have to be true with your choices and take options.
Q: What do you bring to a song?
A: 'Keep It Simple, Stupid' approach, working hard on the simpliest and the best way to make your music alive and intense.
Q: Tell us about your studio setup.
A: Simple home studio and open space, cubase 8 home station, rme fireface ufx, Kemper profiler and dynaudio Lyd 48, coffee machine and a loooooooot of passion!
Q: What other musicians or music production professionals inspire you?
A: Jeff Lommis, Chris Cornell, Ian Thornley, Lana Del Rey, David Axelrod, Tue Madsen, Andy Wallace, Terry Date, Colin Richardson
Q: Describe the most common type of work you do for your clients.
A: Tracking, editing, mixing. Live gig FOH.
Q: Can you share one music production tip?
A: KISS -> Keep It Simple Stupid (If you watch the Office, you know the quote) Less is more, if you feel you've pushed it too far, it's probably because you did. Take a few steps back and focus on what's important.
Q: Which artist would you like to work with and why?
A: Culf of luna. They came from metal band to producer/ingineer/mixer artists, focusing on the creative process as a whole. They took options and made choices, defining their own, way of composing, sounding et being on stage as a band. There's in no more "will see it in the mix".
Q: What type of music do you usually work on?
A: Various genres of metal, hip-hop, dialogs and post production.
Q: What's your strongest skill?
A: I listen. I don't talk. I make sound, propose options by showing what can ben done.
Q: What's your typical work process?
A: To follow the artist process, from rehearsals (leading to pre production) to Mixing/ Mastering step.
I was the Producer / Mixing engineer in this production
- Mixing EngineerAverage price - $100 per song
- EditingAverage price - $20 per track
- Programmed drumAverage price - $50 per song
- Vocal compingAverage price - $40 per track
- Sound DesignAverage price - $100 per minute
- Post EditingAverage price - $100 per track
- Post MixingAverage price - $100 per minute
I typically allow 3 revisions (Not talking about -1dB on the vocals, THAT is free duh), can bounce stems, playbacks at your will, charging 10$ per song.
- RME Fireface+Octamic
- Kemper Profiler
- Dynaudio LYD 48
- Cubase Pro 8
- Ezdrummer2
- GGD
- NA Absynth / Kontakt
- Omnisphere