Josh Durkin

Remote Mixing and Mastering

Josh Durkin on SoundBetter

I create tracks, invent scores, design ambiance, and help influence the tone of whatever project you are working on. I’ve been avid music enthusiast for my entire life. My passion for music began with the sounds of the Super Nintendo and grew into a vast appreciation of all forms of audio creation.

Each project I make is crafted with unmatched quality and precision. Your audio will be unique and perfectly suited to your needs.

With over 15 years of experience in many fields of audio, including vocal performance, bands, recording, soundtracks, midi work and game audio, I have the insight to make your your project sound great.

The projects I create for you will be personalized to your tastes and needs. Every composition is created with you in mind.

I have flexible hours and a work schedule that can fit when you need me most. Quotes are fast and tailored specifically to your timeline.

Tell me about your project and how I can help, through the 'Contact' button above.

Interview with Josh Durkin

  1. Q: What are you working on at the moment?

  2. A: I am working on establishing a client base that will return to me over and over for their projects.

  3. Q: Analog or digital and why?

  4. A: Both have their merits, so I will pick a mix of the two, even though i primarily work with digital.

  5. Q: What type of music do you usually work on?

  6. A: Rock, Hip hop, R and B and Scores for Films

  7. Q: What's your strongest skill?

  8. A: Knowing how to improve a song.

  9. Q: What do you bring to a song?

  10. A: A strong ear for bringing out the best in a track. I am good at recognizing

  11. Q: What's your typical work process?

  12. A: Working day and night to ensure that my clients are as happy as can be.

  13. Q: Tell us about your studio setup.

  14. A: Small home studio.

  15. Q: What other musicians or music production professionals inspire you?

  16. A: Andrew Bird, Bruce Vig, Brian Eno, John Darnielle, Kanye West, Nick Drake, Thom Yorke, Johnny Greenwood.

  17. Q: Describe the most common type of work you do for your clients.

  18. A: For my typical clients, I offer services in mixing and mastering; but i can also add to your work or create original compositions for you.

  19. Q: Can you share one music production tip?

  20. A: Every track should bring out the best in another track, which should create cohesion throughout your song.

  21. Q: What's your 'promise' to your clients?

  22. A: I promise to help make your project the absolute best it can be.

  23. Q: What do you like most about your job?

  24. A: I love being able to hear the world's creativity

  25. Q: What's the biggest misconception about what you do?

  26. A: A great engineer is just as important as the band that is playing.

  27. Q: What questions do you ask prospective clients?

  28. A: Why are you making this? What is your goal? What are you aspiring to create with these songs? Who are your inspirations? How can I help make your dream a reality?

  29. Q: What advice do you have for a customer looking to hire a provider like you?

  30. A: Search for someone who has a real passion for what you are creating.

  31. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  32. A: Laptop, Midi Keyboard, Speakers, Acoustic Guitar and Loop Pedal

  33. Q: What was your career path? How long have you been doing this?

  34. A: I've been an engineer for many years. I currently own a game company, Built By Foxes, where I create music and sound effects for our interactive experiences.

  35. Q: How would you describe your style?

  36. A: Simplistic and Bare Boned

Terms Of Service

Depending on the scope of your work, I can usually finish two to three songs a day. Game audio will take a bit longer and will have more discussion involved.

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