Rafael Luque

Guitarist & Music Producer

Rafael Luque on SoundBetter

Whatever your song needs on guitar — I play it, produce it and deliver mix-ready tracks in 48h.

I'm Rafael Luque, professional guitarist and music producer based in
Madrid, Spain. 20 years playing — and the short answer is: if it's
played on a guitar, I can record it for your project.

Metal riffs, progressive leads, clean, arrangements, ambient textures, flamenco-influenced lines, jazz chords,
cinematic layers — I adapt to what your song actually needs, not to
what I feel like playing.

Production side: I work in Cubase with Neural DSP, so rhythm tracks,
leads, solos and full guitar arrangements come back to you as finished,
mix-ready WAV files. No raw DI waiting to be processed. No extra steps.

My heavier work references Polyphia, Periphery and Mick Gordon.
My cleaner, melodic and cinematic work references Plini, Ichika Nito
and neo-soul/fusion guitar production.

What you get:
— Mix-ready WAV (24bit/48kHz)
— DI files on request
— Stems available
— Revisions until it fits your vision

Send me a reference. Tell me the mood. I'll handle the rest.

Send me a note through the contact button above.

Languages

  • English
  • Spanish

Interview with Rafael Luque

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: "Perceptions" with Where the Oceans Fall is the project I'm most proud of so far. I led the composition of guitars, bass, drums and synths, always arranging with space in mind so the vocalists could deliver their parts on top. It was a real team effort, but it's the project I've been most mentally invested in to date — every decision was made carefully, and the result reflects that.

  3. Q: What are you working on at the moment?

  4. A: Producing my own instrumental material — modern metal and progressive guitar — while taking on remote sessions for artists who need professional guitar tracks or full instrumental productions.

  5. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  6. A: I'm new to the SoundBetter community and looking forward to discovering great professionals here. Once I've collaborated with people on the platform, I'll happily recommend the ones who deliver outstanding work.

  7. Q: Analog or digital and why?

  8. A: Digital, without apologies. recording in DI gives me consistency, recall, and a level of tone control that would cost ten times more in the analog world — and the results sit on records every day. Analog is great. Digital is faster, cleaner and just as professional when you know how to use it.

  9. Q: What's your 'promise' to your clients?

  10. A: Mix-ready tracks, delivered on time, exactly as we agreed. If something needs adjusting, I revise until it fits. No drama, no delays.

  11. Q: What do you like most about your job?

  12. A: To feel that the person is satisfied with the work

  13. Q: What questions do customers most commonly ask you? What's your answer?

  14. A: 20 years on the guitar. Started in a local amateur band, then two more serious projects. Over the years I've tracked guitars for pop, rock and metal, written vocal lines, programmed MIDI drums and arranged strings and orchestration. No single big credit — hundreds of recorded projects behind me.

  15. Q: What's the biggest misconception about what you do?

  16. A: That a "session guitarist" just plays what you write, although sometimes it is necessary. A good one rewrites the part in their head before they record, makes it better, and gives you something you didn't know your song needed. Playing is the easy part — choosing what to play is the real work.

  17. Q: What questions do you ask prospective clients?

  18. A: - What's the mood and energy you're going for? - Do you have a reference track? - Should I follow the existing arrangement or have creative freedom? - Do you need DI files for reamping? - What's your deadline?

  19. Q: What advice do you have for a customer looking to hire a provider like you?

  20. A: Send a reference track. Even a rough demo or two songs that capture the vibe you want. "Make it heavy" means ten different things — references remove all that guessing and the first delivery lands much closer to what you're imagining.

  21. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  22. A: 1. My guitar 2. A laptop running Cubase 3. An audio interface ? 4. Neural DSP 5. A good pair of studio headphones

  23. Q: What was your career path? How long have you been doing this?

  24. A: 20 years on the guitar. I started in a local amateur band and moved on to two more serious projects, where I learned what it really means to serve a song. Over the years I've worked from every angle a song can be approached: tracking guitars for pop, rock and metal records, writing vocal lines to hand back to the singer, programming MIDI drums, arranging strings and full orchestration, and producing instrumentals from scratch.

  25. Q: How would you describe your style?

  26. A: Modern, melodic and aggressive when it needs to be. I sit between the technical precision of progressive metal and the musicality of players like Plini or Polyphia. Heavy when the song asks for it, restrained when it doesn't.

  27. Q: Which artist would you like to work with and why?

  28. A: Mick Gordon or Adam ``Nolly´´. The way he blends to much textures, metal aggression and cinematic depth is exactly the kind of sound design I love. Working on something at that intersection would be a dream.

  29. Q: Can you share one music production tip?

  30. A: When the riff is difficult, record while listening to the DI box.

  31. Q: What type of music do you usually work on?

  32. A: Rock, metal, progressive, djent, cinematic and instrumental music. I also work on pop-rock, soundtrack and folk/acoustic projects whenever a song needs strong guitar work.

  33. Q: What's your strongest skill?

  34. A: Versatility within a high standard. I can move from a brutal djent rhythm to a melodic prog solo to a clean acoustic arrangement in the same session, and all of them sound like they belong on a record.

  35. Q: What do you bring to a song?

  36. A: Taste. I've spent 20 years figuring out which note matters and which one doesn't. I serve the song first — whether it needs a wall of djent riffs, a melodic lead that breathes, or a clean fingerpicked layer, my job is to make your track better, not to show off.

  37. Q: What's your typical work process?

  38. A: 1. We discuss the song, references and what you need. 2. You send the project (stems, click, key, tempo). 3. I track the guitars or build the full arrangement. 4. I mix the guitars in context so they sit ready in your session. 5. You receive WAV files (24/48), DI tracks on request, and stems. 6. Revisions until it matches your vision.

  39. Q: Tell us about your studio setup.

  40. A: Cubase Pro as my DAW. Guitars: Rocinswall custom luthier, Jackson Soloist 7-string, Fender Stratocaster from the 80s. Tones built with Neural DSP plugins (Plini, Nolly, Petrucci, Gojira). Drums via EZDrummer 3 and Superior Drummer 3 or GGD. A full VST library for orchestral, cinematic and ambient layers.

  41. Q: What other musicians or music production professionals inspire you?

  42. A: Tim Henson, Misha Mansoor, Plini, John Petrucci, Tosin Abasi, Mick Gordon, Nolly Getgood, Adam "Nolly" Getgood as a producer, and on the cleaner side Ichika Nito and John Mayer for phrasing and feel.

  43. Q: Describe the most common type of work you do for your clients.

  44. A: I record professional guitar tracks for songs — rhythm, leads, solos and harmonies — mixed and ready to drop into your session. I also handle full instrumental productions when artists need a complete arrangement built around an idea or a demo.

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Rafael Luque - Guitar Metal Demo

I was the Composer, Guitarist & Producer in this production

Gear Highlights
  • Rocinswall Custom Luthier Guitar · Jackson Soloist 7-String · Fender Stratocaster '80s Neural DSP & Kemper and Full VST library for orchestral & cinematic arrangements
More Photos
More SamplesComposer, guitarist and full music producer
SoundBetter Deal

First-time clients: DI files included free + 24h priority delivery. Message me before ordering to discuss your project.