Chris Connors

Producer, Mixer, Musician

Chris Connors on SoundBetter

Producer, mixer, engineer, and musician based in Brooklyn. Believes that songwriting is the backbone of a great record. Has worked with artists like John Legend, Craig David, Needtobreathe, and Ella Eyre.


Chris Connors is a versatile music producer, audio engineer, multi-instrumentalist, and sound designer based in New York City. Connors combines disciplined musicianship, proven analog recording techniques, and a curated arsenal of digital tools help artists realize their creative visions.

Connors produces primarily from his Brooklyn project studio, Concrete Sound. He also works alongside Grammy-winning producer Dave Tozer at Tozer’s Night Fox Studio in Union Square.

Connors provides original music, sound design and mixing for visual media as well. He heads the audio post-production department of Haym Pictures and works frequently with the innovative team of audio architects at Youtoocanwoo.

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Interview with Chris Connors

  1. Q: What was your career path? How long have you been doing this?

  2. A: I started playing jazz guitar and electric bass. In college, I began recording classical and folk acts, assisted on rock sessions, and then fell into producing pop music full time. I've been recording since 2009.

  3. Q: What other musicians or music production professionals inspire you?

  4. A: John Hill, Blake Mills, The Smeezingtons, Ian Chang, Greg Kurstin, Kanye West, Tom Elmhirst

  5. Q: Analog or digital and why?

  6. A: Both. I mix mostly in digital with UAD plugins, because it allows me instant recall while still getting tons of sonic character. But I love recording to tape too. It's all about having a well-designed recording process to make it all work.

  7. Q: What advice do you have for a customer looking to hire a provider like you?

  8. A: Look for someone who loves music first and foremost, but who is a nerd about audio.

  9. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  10. A: I'd take a computer, Telefunken U47, UAD Apollo, my Nash Strat, and my P-Bass.

  11. Q: How would you describe your style?

  12. A: Open-minded.

  13. Q: Can you share one music production tip?

  14. A: As an artist, the closer you get to the finish line, the harder it is to retain a clear perspective. Having a good professional help at the end of a project can really help.

  15. Q: What do you bring to a song?

  16. A: Knowledge of jazz/classical/acoustic music, a background in audio engineering, experience in electronic pop. A solution-oriented, positive attitude.

  17. Q: Tell us about your studio setup.

  18. A: I run a project studio called Concrete Sound. It has a 5.5' x 13' booth/small room for recording and a 350 square ft mixing room. It's lean and mean with a few channels of high quality audio signal path, and tons of UAD processing/plugins for mixing. Several great, iconic guitars.

  19. Q: Describe the most common type of work you do for your clients.

  20. A: I often produce records where I play/program many of the instruments, engineer, mix and master. I work in traditionally acoustic genres as well as more modern, electronic/programmed genres.

Gear Highlights
  • UAD plugins
  • Nash/Fender/Gibson Guitars
  • Homestead Amps
  • API preamps
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