Stanislav

EDM Producer & Engineer

Stanislav on SoundBetter

Mixing engineer & producer with 6+ years in Hip-Hop, Trap, House, Drum & Bass, Dubstep, Techno, EDM. I deliver clean, punchy mixes that translate on every system, fast turnaround, revisions included. Let's get your record sounding like it was made to stand out.

6+ years. Real sessions. No borrowed templates. No third-party loops. No outside presets.
I specialize in Hip-Hop, Trap, House, Drum & Bass, Techno, Dubstep, and EDM, from full productions to mixing and mastering. Whether it's a hard-hitting trap record, a rolling D&B cut or a club-ready techno track, I know what each genre needs to hit right. My mixes are loud, punchy, and clean. Built to sound like something, not everything. Ableton. Fast turnaround. Revisions included.

Send me a note through the contact button above.

Languages

  • English
  • Ukrainian

Interview with Stanislav

  1. Q: Analog or digital and why?

  2. A: Digital, for the music I make. Dubstep, neurofunk, granular stuff, these types were born in the box and they belong there. Analog warmth is great for what it's great for, but if you're designing sounds that were never meant to exist in nature, digital gives you exactly the precision and control you need. Right tool for the right genre.

  3. Q: What's your 'promise' to your clients?

  4. A: Your track will sound like something people notice. Even if you came in with a basic instrumental, you'll leave with something that feels intentional and unique. That's not a marketing line, that's just what happens when every sound is treated as a choice, not a default.

  5. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  6. A: Serum 2 because if I can only make sounds from scratch, I want the best tool for it. Pro-L 2 for loudness I can trust. A clipper, because clean limiting starts before the limiter. Saturn 2 for saturation and character. And Portal because Output's granular engine, because granular processing turns anything into something that didn't exist before.

  7. Q: Which artist would you like to work with and why?

  8. A: skadi853. We grew up in the same sound, I actually mentored him through a lot of his early production, so there's a level of musical understanding between us that's hard to build with someone from scratch. Working together would feel less like a session and more like finishing a conversation we already started.

  9. Q: What type of music do you usually work on?

  10. A: Mostly underground and synthesis-heavy music. My sweet spot is anywhere sound design is the centerpiece, supertrap, granular stuff, neurofunk, DnB, dubstep. Genres where the sounds themselves tell the story or gives unique vibe and atmosphere, not just the melody or the lyrics. If a track has interesting textures and unconventional sound design, I'm the right person for it.

  11. Q: What's your strongest skill?

  12. A: Sound design from scratch. I rarely use presets, most of the sounds in my productions are synthesized from the ground up. That means every element is built to fit the track it lives in, not borrowed from a pack and forced to work. When sounds are designed for the mix rather than dropped into it, everything sits naturally and nothing fights for space.

  13. Q: What do you bring to a song?

  14. A: Clarity and intention. I don't add things for the sake of adding them. I listen to what the track is already trying to be and push it further in that direction. If it's supposed to hit hard, it'll hit hard. If it's supposed to feel cold and empty, I won't fill that space just because I can. The song always comes first.

  15. Q: What's your typical work process?

  16. A: Once we agree on the project, the client sends over all files however works best for them, Google Drive, WeTransfer, or directly through the platform. References are welcome but never required, most of my clients let me take the wheel, and the results speak for themselves. I work in Ableton Live. I start by listening to the raw mix and figuring out what it actually needs, not running through a checklist. Every track is different, and I treat it that way. First version is usually delivered within 24 hours. Final delivery is WAV, ready for distribution.

  17. Q: Tell us about your studio setup.

  18. A: Home studio setup built around Ableton Live. I work on an notebook HP ENVY 16, mix and produce everything on the Beyerdynamic DT 700 Pro X

  19. Q: What other musicians or music production professionals inspire you?

  20. A: Skrillex for his ability to completely break and rebuild sound design rules while keeping everything emotionally charged. Noisia for their technical precision, their mixes are a masterclass in clarity and aggression at the same time. Bladee for proving that atmosphere and texture can carry a record just as hard as any 808. These artists shaped how I think about space, weight, and detail in a mix.

  21. Q: Describe the most common type of work you do for your clients.

  22. A: Most of my work is mixing and mastering for independent artists in Hip-Hop, Trap, and EDM. Clients usually come in with recorded vocals and a beat, or a full rough mix that needs to be polished and made release-ready. I also take on full production projects where I build the track from scratch, arrangement, sound design, and final mix included.

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wortexhf, dafaqwizard - suspession

I was the co-producer and mixing engineer in this production

Terms Of Service

3 revisions included. Turnaround: 1–3 days.
Extra revisions available on request.
Stems and session files not included unless agreed upfront.

GenresSounds Like
  • Skrillex
  • Bladee
  • Noisia
Gear Highlights
  • HP ENVY 16-h1010ua (8U6S8EA) + beyerdynamic dt 700 pro x
More Photos