
Music producer and mixing engineer specializing in House, Tech House and Techno. I create modern, energetic and atmospheric tracks with a focus on clean sound design, strong grooves and club-ready energy.
Hi, I’m Bechara, a music producer and mixing engineer based in Beirut, Lebanon.
I work mainly in House, Tech House and Techno, creating professional, high-quality tracks for artists, DJs and brands.
I’ve released over 30 tracks on labels including IAMT, Cracking, Animarum Records, Streemed and more. I also have a background in commercial music, including 15+ original compositions for fashion brands, agencies and photographers, as well as full-on fashion shows.
My approach focuses on clean production, powerful low-end, detailed sound design and a balance between energy and emotion. Whether you need a full production, additional production, mixing, or help taking an idea from demo to finished record, I can help bring it to a professional standard.
If you're looking for a dedicated producer or mixing engineer who cares about the details, I'd love to work with you.
Would love to hear from you. Click the contact button above to get in touch.
Credits
Interview with Bechara Abou Saba
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: One project I’m especially proud of is a Techno collaboration that was signed to IAMT. I worked as a co-producer on the track, contributing to the production, arrangement, sound design, low-end, and overall mix direction. I’m proud of it because it reflects the level my production has reached technically and creatively, and because it came from a collaborative process where both artists brought a clear identity to the final record.
Q: What are you working on at the moment?
A: At the moment I’m working on new Techno releases for my Bacman project, including collaborations and upcoming label releases, while also developing House material and taking on client production work. I’m also expanding the commercial side of my work, with a focus on custom production, ghost production, and music for creative projects.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: I’m still relatively new to SoundBetter, so I don’t have anyone on the platform I’ve worked with closely enough yet to confidently recommend. I’d rather only recommend someone once I know their work and professionalism firsthand.
Q: Analog or digital and why?
A: Digital, mainly because of the flexibility, speed, and recall it gives me. I like being able to move quickly, experiment freely, and make precise changes without interrupting the creative flow. That said, I still love the character of analog gear and often use plugins that bring some of that color and imperfection into the sound.
Q: What's your 'promise' to your clients?
A: My promise is clear communication, attention to detail, and a professional result that respects the client’s vision. I’ll always put the same level of care into the production, whether I’m building a full track, polishing an existing idea, or working on a commercial project.
Q: What do you like most about your job?
A: What I enjoy most is taking an idea that starts as something very simple and turning it into a finished record with its own identity. I also really enjoy the problem-solving side of production: Finding the right sound, groove, arrangement, or mix decision that suddenly makes everything click.
Q: What questions do customers most commonly ask you? What's your answer?
A: The most common questions are usually about turnaround time, revisions, and how closely I can match a reference. My answer is that I use references to understand the direction, energy, and quality level the client wants, while still making sure the final track has its own identity. I also set clear expectations on timeline, revisions, and deliverables before starting so the process stays straightforward.
Q: What's the biggest misconception about what you do?
A: One of the biggest misconceptions is that music production is mainly about knowing the right software or plugins. The tools matter, but most of the work comes down to taste, decision-making, arrangement, sound selection, and knowing when a track actually needs something versus when it needs less.
Q: What questions do you ask prospective clients?
A: I usually ask what the client wants the track to achieve, what references or artists they have in mind, the mood and energy they’re after, and whether there are any specific elements they definitely want included or avoided. I also clarify the expected deliverables, deadline, revision process, and whether they need stems, project files, or just the final master.
Q: What advice do you have for a customer looking to hire a provider like you?
A: Be as clear as possible about what you want the track to achieve. References, mood, energy level, preferred artists, and even details you dislike can make a big difference. At the same time, leave some room for the producer to bring their own experience and ideas to the project. The best results usually come from clear communication, good references, and mutual trust throughout the process.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: My laptop with FL Studio, my RME interface, Genelec monitors, Beyerdynamic DT 700 Pro X headphones, and a guitar. That would give me everything I need to keep producing, mixing, experimenting, and making music... assuming the desert island somehow has electricity.
Q: What was your career path? How long have you been doing this?
A: I started as a guitarist before moving into music production in 2020, and I’ve been producing consistently for around six years. Over time, I progressed from learning electronic production independently to releasing music under different projects, working with clients, and producing commercial music for brands and creative projects. In recent years, I’ve focused more seriously on Techno and House, developing my Bacman project while also taking on ghost production, custom production, mixing, and other client work.
Q: How would you describe your style?
A: My style is energetic, groove-driven, and polished, with a strong focus on low-end, rhythm, and atmosphere. In electronic music, I tend to blend darker, more powerful elements with memorable musical ideas, while my commercial work is more adaptable and shaped around the identity and purpose of each project.
Q: Which artist would you like to work with and why?
A: I’d love to work with Space 92. His productions have a very clear identity, with powerful low-end, strong groove, and a balance between technical precision and emotion. I think collaborating with an artist like that would push me creatively while still feeling very natural to the kind of music I already make.
Q: Can you share one music production tip?
A: Focus on the relationship between the kick and bass before trying to fix the low-end with processing. Good sound selection, tuning, timing, and arrangement will usually get you much further than adding more plugins.
Q: What type of music do you usually work on?
A: I mainly work on electronic music, especially Techno, House, and other Dance genres. I also have experience producing music for commercial and creative projects, including work for fashion designers, agencies, and visual content. Across both artist and commercial work, I focus on strong musical identity, clean production, impactful low-end, and delivering a polished final result that fits the purpose of the project.
Q: What's your strongest skill?
A: My strongest skill is building powerful, clean low-end and making a track translate well across different sound systems. I’m also very detail-oriented with groove, arrangement, and overall energy, so I focus on making records feel polished without losing their character.
Q: What do you bring to a song?
A: I bring strong production instincts, attention to detail, and a focus on making every track feel both powerful and memorable. I pay particular attention to groove, low-end, arrangement, and overall energy, while making sure the final result still serves the artist’s original vision. My goal is always to make the song feel complete, cohesive, and ready to compete professionally.
Q: What's your typical work process?
A: I usually start by understanding the client’s vision, references, and the role the track needs to serve. From there, I build the main musical idea, groove, and sound palette before developing the full arrangement. I mix as I produce, with a strong focus on low-end balance, energy, and translation across different systems. Once the first version is ready, I send it to the client for feedback, make the agreed revisions, and then deliver the final polished master along with any requested stems or project files.
Q: Tell us about your studio setup.
A: My studio is built around FL Studio, an RME audio interface, Genelec monitors, and Beyerdynamic DT 700 Pro X headphones. I work with a wide range of professional production, mixing, and mastering tools from FabFilter, iZotope, Soundtoys, Waves, Plugin Alliance and others. The setup is designed for detailed sound design, accurate low-end decisions, mixing, and delivering polished, release-ready electronic music.
Q: What other musicians or music production professionals inspire you?
A: I’m inspired by artists and producers who combine strong technical production with a clear musical identity. Space 92 is a major influence on my approach to Techno, while artists like RÜFÜS DU SOL, John Summit, James Hype, and Michael Jackson inspire me in terms of songwriting, groove, energy, and creating memorable records. I also take a lot of inspiration from musicians like Victor Wooten, especially in the way he approaches feel, musicality, and listening.
Q: Describe the most common type of work you do for your clients.
A: Most of my client work involves producing complete electronic music tracks from an initial idea or reference. I handle production, arrangement, sound design, mixing, and final polishing, mainly across House, Techno, and other Dance genres. I also work on ghost production, custom edits and mashups, as well as music for commercial and creative projects.
I was the Producer, Mixing and Mastering engineer in this production
- play_arrowHardcore by BACMAN
- Ghost ProducerAverage price - $600 per song
- Mastering EngineerAverage price - $50 per song
- Mixing EngineerAverage price - $150 per song
- Post EditingAverage price - $100 per track
- Podcast Editing & MasteringAverage price - $100 per podcast
- Sound DesignAverage price - $100 per minute
- RemixingAverage price - $400 per song
3 revisions.
Time depends on the project.
More revision may cost you more depending on your request.
- Space 92
- John Summit
- Anyma
- Genelec monitors
- RME audio interface
- Beyerdynamic DT 700 Pro X headphones
- FL Studio
- FabFilter
- iZotope Ozone
- Soundtoys
- and a carefully selected collection of professional production and mixing tools.
Both Ghost production and Remixing services comes Mixed and Mastered (On request)
