Jake Riedel

Mixing Engineer, Producer

Jake Riedel on SoundBetter

Professional quality audio services on a budget.

Tailored to the professional musician who needs quality mixes done on a low budget!

Contact me through the green button above and let's get to work.

Interview with Jake Riedel

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: I hate questions like this. I'm proud of anything I release and would stand by it.

  3. Q: What are you working on at the moment?

  4. A: Recording an album with a client locally.

  5. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  6. A: Many other engineers. And yes, especially for services they may be better suited for.

  7. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  8. A: Pc, audio interface, guitar, studio monitors, a satellite internet connection.

  9. Q: What was your career path? How long have you been doing this?

  10. A: 10+ years producing my own music. About 2 years at a hobbyist level producing music for others.

  11. Q: How would you describe your style?

  12. A: Self taught. Not always by the book. Striving to always be better than last time.

  13. Q: Which artist would you like to work with and why?

  14. A: Any talented artists. I enjoy producing music that I can enjoy listening to as I mix it.

  15. Q: Can you share one music production tip?

  16. A: A good stereo bus compressor can pick up a lot of slack on an unmastered track. Also, sample replacement can be your best friend when mixing drums.

  17. Q: What type of music do you usually work on?

  18. A: Heavier metal and core based music. I also mix a lot of more mainstream rock for clients, and compose my own electronic stuff from time to time. Looking to branch out more on mixing projects in the future.

  19. Q: What's your strongest skill?

  20. A: Drum and instrument midi programming. Hands down. I can make incredibly realistic sounding programmed drums. I can make most other virtual instruments sound excellent and human if the sample library is extensive enough to permit it.

  21. Q: What do you bring to a song?

  22. A: My music composition, arrangement, and production background. I know how to make songs flow well, and I know how to make a balanced mix.

  23. Q: What's your typical work process?

  24. A: Depends on the project.

  25. Q: Tell us about your studio setup.

  26. A: Nothing overly exciting. Basic 24bit interface. Room treatment. Several sets of low and mid range monitors. Some inexpensive workhorse microphones. A few tube amps, and a drum set.

  27. Q: What other musicians or music production professionals inspire you?

  28. A: Glenn Fricker, Joey Sturgis, Brian Hood, Joel Wanasek, Eyal Levi, Ermin Hamidovic, Andy Sneap

  29. Q: Describe the most common type of work you do for your clients.

  30. A: General music production, midi drum and instrument programming, mix engineering, light in house mastering.

  31. Q: Analog or digital and why?

  32. A: Digital. Makes sense from a financial perspective. Some outboard analog gear can't be replicated, but much can.

  33. Q: What's your 'promise' to your clients?

  34. A: Happiness with the recording quality.

  35. Q: What do you like most about your job?

  36. A: Enjoying and improving upon the music and art of others.

  37. Q: What questions do customers most commonly ask you? What's your answer?

  38. A: Is this going to be the final copy?

  39. Q: What's the biggest misconception about what you do?

  40. A: Not sure.

  41. Q: What questions do you ask prospective clients?

  42. A: Depends on the project. Quality of stems is usually a concern if the band records themselves.

  43. Q: What advice do you have for a customer looking to hire a provider like you?

  44. A: Don't overpay for a big name.