I produce music that rocks, and I'm here to bring your songs to life.
I have been producing music since 2013 and always stay up with the current trends. With access to thousands of samples and over $5,000 in synths and production libraries, I have a plethora of sonic capabilities utilizing a wide-range of production techniques and styles to meet your project.
Simply send me your recording stems, song tempo(s), key(s), any reference material and I'll send you a fully-produced song(s) for your next release(s).
I always strive to be an excellent communicator, so you'll always know when your project is being worked on and when it will be done. We will work together to create the best song and crush everyone else.
Tell me about your project and how I can help, through the 'Contact' button above.
Credits
AllMusic verified credits for Nick CesarzInterview with Nick Cesarz
Q: What other musicians or music production professionals inspire you?
A: Mike Hart is a fantastic up-and-coming producer from LA that I look up to quite a bit. I've also always been a big fan of CLA. Who isn't though?
Q: Tell us about your studio setup.
A: Currently I'm using an RME Babyface alongside a Cranborne Audio 500ADAT which gives me 8 500 series channels of analog gear. Right now I have an SSL SiXCH and Heritage Audio 73JR for tracking, WesAudio DIONE for drum bus and master bus compression, and a TK-Lizer for master bus EQ. I also have an Axe-FX II for re-amping guitar DIs and Moog Grandmother.
Q: What do you like most about your job?
A: I LOVE mixing and producing. I can sit for hours working on music and not realize it's 2AM and I'm still working on a track.
Q: What are you working on at the moment?
A: Some killer tracks from a group called Oh Geeez!
Q: Analog or digital and why?
A: I think both have their places. For a while, a lot of top mix engineers were all going in the box, but now, I think a lot are switching back to analog. There's a certain vibe that's missing when audio is converted to 0s and 1s.
Q: What questions do you ask prospective clients?
A: What artists do you like? What sounds are you into? What can we reference for your production to make you happy?
Q: What advice do you have for a customer looking to hire a provider like you?
A: If you're sending stems, be sure to label them properly. Don't forget to indicate the key and BPM of the song in a notepad file (also note if there are any time signature changes!).
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: RME Babyface, Shure SM7B, my monitors, laptop, and a Les Paul.
Q: What's your strongest skill?
A: Realistic drum programming.
Q: Can you share one music production tip?
A: If you're working on an idea straight for hours, it's good to take fifteen minutes and walk away from the monitors. You need that time to clear your ears and head. If you don't, you'll begin overthinking things and it will get into your head.
Q: How would you describe your style?
A: Edgy and technical.
Q: What type of music do you usually work on?
A: Indie, alternative, and pop.
Q: What do you bring to a song?
A: I bring another set of ears to a song. In certain situations, artists can't see the forest for the trees and it results in music that they may well love, but does require an objective opinion. I'd like to think my productions are modern and fresh.
Q: What's your typical work process?
A: It depends on the song. Some songs call for more guitar and some call for synthesizers. If we move to production, I may be browsing patches and presets for a while until we hit gold and then begin tweaking. If that isn't creating a spark, I'll sometimes begin from scratch with Sylenth or another subtractive synthesizer.
Q: Describe the most common type of work you do for your clients.
A: My current area of focus resides in song production. I've found that less tends to be more and I've applied that to my production as of late. I do a lot in the synthesizer and sample world and have amassed a large collection of libraries and synths. It's easy to go overboard.
I was the producer, engineer in this production
- ProducerAverage price - $300 per song
- Mixing EngineerAverage price - $300 per song
- EditingAverage price - $150 per track
- Vocal TuningAverage price - $100 per track
- Twenty One Pilots
- Death Cab for Cutie
- Vinyl Theatre
- RME Babyface
- Cranborne Audio 500ADAT
- SSL SiXCH 500
- WesAudio DIONE
- TK-Lizer
- Axe-FX II
- Focal Alpha 80
- Superior Drummer 3
- Arturia V Collection
- UVI Vintage Vault