CREDITS : DARKERLUST, problemchildproblemchild, Who I Once Was, Kanjin
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Languages
- English
Interview with 808string
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: For sure the FATSO, Distressor and COMP-3A, those get used the most in my studio. If we're counting mics, I guess we'd have to say an SM7B along with a cloud lifter.
Q: What was your career path? How long have you been doing this?
A: I've been doing production for almost 13+ years but professionally I've been working on other people's music since 2019.
Q: How would you describe your style?
A: I sort of answered this already but it's multi-genre with sprinkles of metal. So as an example, a song would primarily be Pop/R&B and then tastefully throwing a change in the track with real drums, bass and guitar to switch the feeling a little more
Q: Which artist would you like to work with and why?
A: This is tough because there's many different people I'd love to work with but for sure I'd say artists like Ghostemane or Kim Dracula
Q: Can you share one music production tip?
A: Don't be afraid to do weird things with your guitar + bass DI before putting it through an amp! You can get some amazing + colorful results just by tweaking with the DI before distortion.
Q: What type of music do you usually work on?
A: I'm all over the place but the best way to describe my main work is multi-genre with sprinkles of metal thrown in. I mainly get hired for metal/rock projects but unreleased is more leaning towards the multi-genre work.
Q: What's your strongest skill?
A: I'd have to say having the sixth sense of knowing if a song/part of a song has "that" feeling or not. In every single project, I try to bring out that emotion as if it feels like a journey instead of another cookie cutter track
Q: What do you bring to a song?
A: I genuinely try to bring an elevation to the creative projects I work on without changing the artist's vision at hand. In short, I view my job as making a song feel like it's a record and not just a demo. Bringing out as much emotion and feeling as I can in music given the tools + experience over the years.
Q: What's your typical work process?
A: I ultimately assess what the client's needs are and go from there. But if it's the ground up, we work on writing the song(s) first, then recording each voice + instrument. Once everything is tracked, I start editing and once that's finished, we start bringing the stems in to a production window that eventually gets cleaned up and transformed in to a mix production. 9/10 times I recommend sending the mix out to a mastering engineer as the final step. If it's due to budget or time constraints, I also master full projects, but your objectivity isn't going to be as strong as a mastering engineer who's never heard the song before.
Q: Tell us about your studio setup.
A: I work mainly in the box (plugins/vsts) aside from a few pieces of analog gear like an EL FATSO, Distressor and a COMP-2A + COMP-3A.
Q: What other musicians or music production professionals inspire you?
A: Everyone who is sonically in their own lane so to speak. Producers like Will Putney, Skrillex, KOAN Sound, Mick Gordon and Sean Beaven are some of my favorites though.
Q: Describe the most common type of work you do for your clients.
A: Most of the time I'm hired to elevate but not change an artist's work. I fully believe the creation you made should be yours and I only use my knowledge and experience to guide the creative process instead of taking over completely. In short, I get hired for production, additional production and mixing the most.
I was the Producer + Mix Engineer in this production
- ProducerContact for pricing
- Mixing EngineerContact for pricing
- Recording StudioContact for pricing
- EditingContact for pricing
- Vocal compingContact for pricing
- Vocal TuningContact for pricing
- Electric GuitarContact for pricing
- Empirical Labs FATSO
- Distressor
- COMP-3A