I'm a multi-language lyricist, producer, sound engineer and sound designer with more than 10 years of experience in professional audio. I can do pretty much anything with audio, from mixing and mastering to game sound implementation, and everything in between! If you have an idea, get in touch and let's make it real!
Hello! I'm Eloy and I'm a multi skilled sound engineer, sound designer and producer. I have been professionally creating sounds for more than 10 years including music for films/advertising (Chevron, T-Mobile, etc.), 3 albums as a vocalist, 1 album as producer, remixes, game sound and a long etc. I can edit, mix and master all kinds of music emphasizing in Electronic music and Hip - Hop.
I'm vocalist of the band Cut Capers both from UK. I have performed in Glastonbury Festival (one of the most important in festivals in the world) for several thousands people and I have been touring around Europe the last 5 years.
I'm also sound designer of the band Slamboree working closely with the great Mike Freear.
Due to my involvement in the music industry, I work with some of the best musicians and bands in the current UK scene, so I can arrange lots of world class musicians for whatever your needs are.
If you need your tracks mixed or mastered, lyrics, multi-lingual raps for your tracks, beats, remixes of your tracks, score for films, adverts or video games, get in touch and lets have some fun!
Available for: Mixing and mastering, editing, vocals and lyrics (English, Spanish and Portuguese), vocal comping and tuning, remixes, beat-making, jingles, score for video/film/advertising, soundtracks for video games, sound design, dialog and foley, 3D and binaural audio.
Send me a note through the contact button above.
Interview with Eloy Bandin / Glitchmedia
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: The song 'Go and do that' that I have uploaded to my examples, was the result of a dream. I woke up one night around ridiculous o'clock, went to my studio, look for the sample that I was dreaming of and started to work. I tried to do a hip hop beat with that sample when I was like 20 years old but I desisted and saved it in a folder that got covered in 'byte dust'. After 24 hours of work without even leaving the studio for breakfast or dinner, the song was finished, mixed and mastered. It will be the the first single of my upcoming album 'The essence of my non sense'. The album has this name as it was what my girlfriend said when she listened to the song for first time after 24 hours of me locked in my studio.
Q: What are you working on at the moment?
A: A remix for Beardyman. Incredible UK artist with high music technology skills. He must be from another planet.
Q: Analog or digital and why?
A: Definitely both! There is no reason to pick only one; when we talk about resources, the more the merrier.
Q: What advice do you have for a customer looking to hire a provider like you?
A: Make sure that the provider fully understand what you are trying to achieve. The responsibility of the success of audio job not only lies on the side of the sound guy but also in the customer providing appropriate references, examples and as much information as possible. Communication is everything. When you are sure that the provider fully understood the objective and all the info needed is been handed over just relax and enjoy the process. :)
Q: What's your strongest skill?
A: Since I was a kid, I always perceive the sound environment rather intensely. A few years ago discovered that scientists had a name for us; 'synesthetes'. Synesthetes is the people like me that experience a neurological phenomenon called synesthesia that consists in one of our senses being triggered by other sense. In my case is called Chromesthesia and means that I can see perfectly defined colors when I hear any type of sound. Every sound, every voice, every noise, has a unmistakable color for me. At the time of creating, mixing or mastering, I'm not only can rely on my hearing but also in my sight. I still hearing training getting close every day to having perfect pitch.
Q: What's your 'promise' to your clients?
A: I will always give 110% in every project.
Q: Can you share one music production tip?
A: Don't mix too loud!