8 yr production/engineering experience youngster with a modern approach to perfecting your next track. READ ARTIST DESC For the past 8 years, Owen BG, OBG, has been actively engaged in production, collaborating with artists both within the local scene and on a global scale. Through Soundbetter YOU can have access to OBG's engineering talents.
For the past 8 years, Owen BG, OBG, has been actively engaged in production, collaborating with artists both within the local scene and on a global scale. Starting at the age of just 10, OBG embarked on a journey of production. By the age of 14, OBG was already working in studios with various artists in roles ranging from producer to engineer. With a primary focus on pop and hop-hop genres, OBG has adeptly crafted a distinctive sonic identity that harmoniously merges diverse musical influences. This fusion of genres ensures that every artist OBG works with receives a one-of-a-kind sound that effectively brings their musical aspirations to life.
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Languages
- English
1 Reviews
Endorse Owen BGInterview with Owen BG
Q: What are you working on at the moment?
A: I am working as an intern at a studio locally under their lead engineer. I am also in the process of applying to Berklee school of Music to pursue their MPE course (music production and engineering). I am hoping to make music something I can live off of.
Q: Analog or digital and why?
A: depends.. do you have $10,000 to spend on something that barely fits in your home studio, then no dont do that. But if your in a studio then blow every last penny lol. Its all just down to money you have for it and space for big analog racks. Also, a $100 piece of analog gear is not going to be so drastically different than a $100 piece of software. The biggest impact is in the super high price points.
Q: What's your 'promise' to your clients?
A: I will go in and make sure every last sound is mixed to perfection. I get extremely caught up in details and I would never send back anything I think is short of ready for streaming.
Q: What do you like most about your job?
A: I'm addicted to making music. I have been for a long time.
Q: What's the biggest misconception about what you do?
A: Since I'm 18 people often assume inexperience. This is something I've heard since I was 14 years old in sessions with people twice my age. (most of these artists have kept in touch and still ask to work with me to this day) I have just as much if not more experience than many industry "vets". 8 years of producing is something I'm not gonna act like I'm not proud of and I will absolutely stand on business if you choose to work with me.
Q: What questions do you ask prospective clients?
A: What vibe today? - I think its a very strong question while simple on the surface. Please tell me how you feel about your song. What headspace were you in when you made it? What headspace do you want someone to be in when they listen? As an engineer and producer those small answers can completely change the course of a session and can lead to the most emotional or excited responses from an audience.
Q: What advice do you have for a customer looking to hire a provider like you?
A: Just try it out! If the service isn't to your standard I am more than open to revisions.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: laptop, mouse, hard drive. I only need 3 and ill have hits for the rest of time.
Q: What was your career path? How long have you been doing this?
A: Since 10 years old I have been working in DAWs. Starting in ableton I wasnt amazing and after a year or so I made a switch to FL studio. This was a great choice and I started to dive deep into how to improve my skills. I went for 3.5 years making at least 1 beat a day. This moved into making 5-10 a day as my "addiction" for music grew, I now had a massive back catalog of music that I was ready to sell. I started selling leases and slowly growing a name through different online beat battles and music showcases, notable ones include: 2x Ramzoid discord beat battle winner, 1x Bishbattle winner - 4x pinned, I wrote and produced an song for Majin carp/Im dontai (2.5+ million sub channel). I then started to get my first in person studio sessions with local boston artists. Now at 18 years old I've continued to sell leases and exclusives for instrumentals notably workign with: D4vd, MachineDreams, DREAD, TrainerMac, KillMozzy. For the past year, however, I have set my sights on the engineering side of making music. I wish to continue my passion through studying at Berklee and continuing to develop with my internship.
Q: Which artist would you like to work with and why?
A: A dream would be Justin Bieber. I feel like he's a modern-day GOAT and it would be a banger with him no doubt. But more in my skill set, a Brakence or Ericdoa song I could absolutely see myself having a very strong part in.
Q: Can you share one music production tip?
A: LEARN KEYBOARD SHORTCUTS!!! When its hour 4 of a session and you get stuck on a brush tool you look like a scrub its gonna kill you. Just learn your piano roll shortcuts and how to properly move around your DAW.
Q: What type of music do you usually work on?
A: For my personal work I make Pop and Hip Hop with all associated sub genres. For others, I have done the most work in Hip Hop(beats/mix/master), Hyperpop (beats/mix/master), Indie(beats/writing), and house- edm (beats/mix/master).
Q: What's your strongest skill?
A: I'm what ill a musical chameleon. I have made so many songs in so many genres at this point it's harder to find something I haven't made. From heavy riddim, to chill bossa nova, even metal, there's nothing I haven't tried, and if there is there's nothing I wouldn't want to try. What makes my skillset special in music is that it's somewhat one size fits all. My strongest skill is never being turned off to a song from genre I love great music and Ill do everything I can no matter genre to help you make the best music possible.
Q: What's your typical work process?
A: For production, I usually start from a melody but im always willing to start from wherever. I think its easier to make a massive sound wash then pull back to the most essential sounds to make a distinct tune than to start minimal. I then move to bass or drums whichever jump to my brain first. For Mix/Master its a more structured but I dont want to spoil my tricks lol. I will mention though, Ai mix and masters sound horrible and I think people who use this site should be aware of it. I however am adamently opposed to it and want to give the best audio possible from no tools but myself.
Q: Tell us about your studio setup.
A: I work in a home studio, however, I have 2 Yamaha Hs8 studio monitors, Beryer dt770 pros for headphone. Scarlett 6i6 for interface. I have had my room professionally treated with floor to ceiling corner bass traps as well as gik acoustic panels on all walls. I do mainly production so its hard not to find little nicks and nacks to play but my favorite pieces of prod gear would be, moog minitaur, Komplete Kontrol A25 midi controller, axe fx III. For microphones I have the Shure Sm7b w/ could lifter. AKG C214, and a Sterling st159. For DAW i produce mainly in FL studio but for tracking vocals and instruments as wel as mixing and mastering I work in Ableton.
Q: What other musicians or music production professionals inspire you?
A: Everyone I work with tends to inspire me, at least enough during any given session to provide great instrumentals for them lol. But for artists more broadly- Jay-Z influenced a lot of my early production then I started to make more digital-sounding music, moving away from sample-based stuff to more modern sounds like hyperpop, pop, pop funk, and new jazz. I do most if not all but ive been making those the most in the past month or so.
Q: Describe the most common type of work you do for your clients.
A: I mostly do production work. however, I am studying to become an engineer
I was the Producer & Engineer in this production
- Beat MakerAverage price - $150 per song
- Mixing EngineerAverage price - $75 per song
- Mastering EngineerAverage price - $70 per song
- Songwriter - MusicAverage price - $70 per song
- Songwriter - LyricAverage price - $70 per song
- Vocal TuningAverage price - $10 per track
- Top line writer (vocal melody)Average price - $70 per song
7-14 day Turn around time. Up to 5 free revisions (one revision can be a 5 page google doc for all I care).
- brakence
- Justin Bieber
- Malcolm Todd
- Yamaha Hs8
- Beyerdynamic DT 770 pro
- Full Gik acoustic treated room.