Tell us about a project you worked on you are especially proud of and why. What was your role?
Audio Artist for a game called SpaceTrap which will be available on Play Store and App Store shortly. It will be available worldwide. Every single sound in the game has been made by me.
What are you working on at the moment?
I have an EP of mine planned.
Producing a few tracks for local clients.
I also work as an audio artist for a game development company, so making new tracks and sound effects for them.
Is there anyone on SoundBetter you know and would recommend to your clients?
New to SoundBetter, but I have an incredibly talented friend here - Franco Bhalla, who also is a producer, mixing and mastering engineering.
Analog or digital and why?
Both. Mostly digital. Haven't got a lot of analog gear at my home studio, but if I work at a professional studio, i'd go analog.
What's your 'promise' to your clients?
I'll give you a quality result, right in time, and at reasonable price.
What do you like most about your job?
A job won't look like a job if you start enjoying it. I love making music and can do it all day long.
What I like about my job is this is what I enjoy and music is something that whole world connects to.
What questions do customers most commonly ask you? What's your answer?
What artists am I influenced by?
What kind of music do I like to make?
What questions do you ask prospective clients?
Some basic questions from my side would be "What kind of track are you looking for?", "What feel are you looking for?", "Any specific instrument you'd want to be there in the mix?"
What advice do you have for a customer looking to hire a provider like you?
Look for someone who'd put in extra efforts to make your track sound better, and not just mix it for you.
You never know what more the provider has to offer.
If you were on a desert island and could take just 5 pieces of gear, what would they be?
1. Something to power up my gear
2. A high-end, powerful laptop
3. A mic
5. Audio Interface
What was your career path? How long have you been doing this?
I have been into music since class 1. Yes! Class 1. No formal training, but I used to be a part of groups who'd sing Folk, Classical and Indian music and also played drums back then. Some years later, I was introduced to Western music. I switched to Guitar and formed a band, of which I was the Vocalist and Rhythm Guitarist. I've been doing Music Production for about 4 years now.
How would you describe your style?
Mainstream yet unique.
Which artist would you like to work with and why?
Linkin Park - Linkin Park was the very first band I listened to. Back in school, I formed a band heavily influenced by Linkin Park. They are the reason I got into western music and I picked up guitar. They've got incredible songs, strong lyrics and I love the fact that they keep on experimenting with their music.
Can you share one music production tip?
Keep experimenting and be unique. World doesn't need another artist sounding the same as some other artist.
Don't be afraid to use those elements in your mix which would sound different.
What type of music do you usually work on?
I enjoy making Pop music, but open to any genre.
What's your strongest skill?
I look for Quality over Quantity. I spend time Producing and Mixing the tracks, which are two important jobs.
What do you bring to a song?
My style is bringing in the elements of other genres into a song. It brings out a unique
What's your typical work process?
It is usually experimenting, with a vision.
Tell us about your studio setup.
I have a very very basic setup. I make music on a laptop with decent configuration. I use FL Studio as my primary DAW, and make music of different genre on it.
Guitars : PRS SE SingleCut and Aria acoustic guitar
I run my CAD GXL 2200 condenser mic through M-Audio interface.
What other musicians or music production professionals inspire you?
I'm very much influenced by Mike Shinoda (Linkin Park). Despite the hate the band has been getting, I love how they never stop experimenting and every album they've released sounds different. Experimenting is the key and the only way to learn.
Describe the most common type of work you do for your clients.
Most common type of work I've done for my clients is Recording, Mixing and Mastering their tracks. Also, producing tracks for them.