Remote Mixing and Mastering
Absolute control over every facet of audio imaginable. Creative, absolute, affordable, and dependable.
Born and raised between a drum set and a guitar, I've has been obsessed with all things music since 5 and all things audio since 15. I produced two amateur self sustained bedroom albums before attending Recording Workshop in the Fall of 2014 and now I'm set out on establishing a career in the field of music and audio. Appalachian Soundworks is a remote Mixing and Mastering studio that has dealt mostly with my own productions. These personal productions lend themselves heavily to a different look at the electronic music scene. I like to draw influences from all different genres and eras of music, especially the 80's and today. The studio brings a strong knowledge of popular electronic influenced radio tunes and the methods of mixing required to compete with any chart topping song. Whether I'm just putting the finishing touches on your idea with a solid mixdown or remixing your song to give your audience something new that's still from their favorite band, Appalachian Soundworks will bring something creative and modern to the table while maintaining professional quality.
I'd love to hear about your project. Click the 'Contact' button above to get in touch.
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Interview with Appalachian Soundworks
Q: What other musicians or music production professionals inspire you?
A: La Dispute, Led Zeppelin, Pink Floyd, Porter Robinson, Madeon, sakuraburst, Drum Corps International
Q: What's the biggest misconception about what you do?
A: The biggest misconception I hear is from people who want me to do remixes for them. A remix is often times no easier than an original production. No one wants to hear the same song with a different drum beat, I like to strip the song down to almost nothing but what is recognizable about it, and then rebuild my own song from that.
Q: What questions do you ask prospective clients?
A: What is your end goal? Did you have some reference tracks in mind when writing this piece? Are there any creative effects that you want me to add to the song?
Q: What's your strongest skill?
A: Production and Mixing Techniques
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: "The Bigbys - Gluten Free" This was an album I worked on in the band I played drums in during high school. It was my first time recording and mixing a full band. We trekked out to a cabin in the woods and recorded for a straight week. I had just received my Scarlett 18i20 and I hardly knew what I was doing. We put out an album though, and the songs were great, even if the playing wasn't well practiced and the mixes even worse!
Q: What are you working on at the moment?
A: My own album mostly, and an unannounced indie game.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Never met someone that I know uses SoundBetter.
Q: Analog or digital and why?
A: Digital, simply because it's harder to produce with analog, and the size of my operation currently only allows for digital.
Q: What's your 'promise' to your clients?
A: A finished product done to the best of my ability and your request. Never will I ever cut corners to speed up the turn around.
Q: What do you like most about your job?
A: It combines my two biggest passions, music and technology. I get to spend the whole day doing something I'd never imagine living off of! I'm just spending each day how I would anyways!
Q: What questions do customers most commonly ask you? What's your answer?
A: "Can you make me sound like (Insert Artist Here)?" Sure, but let's talk about why you want that sound and any other routes we feel would be beneficial to your project.
Q: What advice do you have for a customer looking to hire a provider like you?
A: Do your research, I myself have always been wary of the generic-ness of freelance workers. There will always be someone who can bring exactly what you need to your project with their specific strengths.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: My Computer, Scarlett Solo, ATHM50s, Alesis Recital, Zoom H4n
Q: What was your career path? How long have you been doing this?
A: I began learning to produce EDM when I was 15, and I attended schooling at 18. I'm 20 now and I'm starting a studio in my hometown as well as any freelancing online that comes my way.
Q: How would you describe your style?
A: Constantly developing.
Q: Which artist would you like to work with and why?
A: sakuraburst - I feel even though my production or even the vision my production conveys hasn't reached the level of his, we'd create some very interesting tracks. He has such a strong sense of narrative and he samples things that I'm interested in.
Q: Can you share one music production tip?
A: Step away and think about what your product means and needs to convey rather than what the radio is playing.
Q: What type of music do you usually work on?
A: Electronic Music, dance influenced, but not purposed for dancing.
Q: What do you bring to a song?
A: Cutting edge production techniques and a knowledge of what creates a sound that keeps listeners coming back while implementing things that your listeners will find as new and intriguing.
Q: What's your typical work process?
A: As a percussionist, I'll usually start with drums or a groove with the bassline to create a rhythm. I'll usually find myself subconsciously humming the melody along after that. After the song is written it undergoes a simplified mixdown and I tweak all aspects of the production. I then export the stems of the each track and go through a solid non fatigued mixdown and master in the same project.
Q: Tell us about your studio setup.
A: Focusrite Scarlett 18i20, JBL LSR308s, Audio-Technica ATHM50s, Alesis Recital, Image-Line FL Studio 12, Cockos Reaper, Huge Library of VST Plugins (ie Synths and FX), Dual Widescreen Monitors for ease of workflow, Powerful Windows PC
Q: Describe the most common type of work you do for your clients.
A: Production, the creation of any virtual or processed pieces of a finished product (ie, sound recording, song, soundtrack), as well as the arrangement of the piece.