
Mixing engineer specialized in video game music, pop, rock and music based in Buenos Aires, Argentina — I'll give your tracks clarity, punch and shine.
I'm Toni Leys, a music composer, sound designer and mixing/mastering engineer with over 10 years in the videogame industry. I've mixed and produced songs for indie and AA games, OST releases and independent artists worldwide. My specialty is electronic, chiptune, retro-inspired and funky music, but I also work across pop, rock and urban.
What I deliver
- Release-ready mixes that translate on streaming platforms.
- Deep low end, clear vocals, balanced spectrum and precise stereo image.
- Professional mastering with transparent competitive loudness.
- Clear communication and fast turnaround.
How It Works
If you need mixing/mastering, send me your stems and a few reference tracks, and I’ll deliver a polished mix you’ll be proud to release. I assure you your track will be able to stand strong between those references! I’ll also keep you involved throughout revisions until you’re 100% happy.
If you need music to be produced, send me a couple references either from my catalog or any artist or game you like to hone in the style, we can then have a laid back talk and figure out all the details so I can compose the prefect song for your project.
My current workflow
I produce in Bitwig and do Mix/Master in REAPER. I use the Softube Console 1 Mixing System and Arturia controllers plus a vast plugin collection by UAD, Softube, Brainworx, SSL, and more.
I'd love to hear about your project. Click the 'Contact' button above to get in touch.
Credits
- Rugrats: Adventures in Gameland
- Jay and Silent Bob: Mall Brawl
- Jay and Silent Bob: Chronic Blunt Punch
- Super Farming Boy
- Boop Kids
- Floyd's Sticker Squad
- Pygmalion
- Go Slimey Go
- Phantom Gear
- ProtoCorgi
- Hazelnut Hex
- Francisco Cerda
- Scythe
- Tobokegao
- Pain Perdu
- OISHII
- Robotprins
- The Chunderfins
- JOWIEEE
- Ultrasyd
- Classic Mistake
- Dya
- VECTRAX
- Masked
- dogsplusplus
- MONODEER
- Amadeo Cuevas
- TRIAC
- Aethernaut
- DEFENSE MECHANISM
- swerdmurd
- Starving GOGO
- Ello Costello
- Offband
- Alex Lane
- Snooglebum
- Tuberz McGee
- Hoffy
- Saitone
- HarleyLikesMusic
- Cheapshot
- Mr. Spastic
- Galaxy Wolf
- Pixeltune
- J3WEL
- Fat Bard, Toni Leys
- SMOOCH~
- Robotprins
- The Chunderfins
- Alejandra Mesliuk
- DKSTR
- Cheapshot
- Pixeltune
- Ultrasyd
- Tobokegao
- Alex Lane (7)
- HarleyLikesMusic
- Cheapshot
- Galaxy Wolf
- Various
- Dya (3)
- Various
- Pain Perdu
- Classic Mistake
- Scythe (22)
- Various
- Defense Mechanism
- TriAc (3)
- Dogs Plus Plus*
- Scythe (22)
- TriAc (3)
- Masked (2)
- Scythe (22)
- Scythe (22)
- Various
- Various
- Robotprins
- Henry Homesweet

I was the composer and producer in this production
- Mastering EngineerAverage price - $30 per song
- Mixing EngineerAverage price - $75 per song
- ProducerContact for pricing
- Game AudioAverage price - $250 per day
For mixing and mastering: Three free revisions, 2 to 3 days per song, around 1 week for an album.
For composing/producing: Five free revisions, around a week per song.
- Moe Shop
- Hyper Potions
- Anamanaguchi
- Audient iD14
- Kali LP-6
- Beyerdynamic DT770 Studio
- Softube Console 1 Mixing System