Good Punch - Lifted Epicness - Analog Grittiness - In-your-face Mixing
Coming from an experimental composing background, I won't hesitate to do creative decisions in the mix to better your music.
-> My taste lies in a texture that keeps the listener traveling during the whole track. Don't expect very compressed, undynamic songs throughout that are just good the first 20 seconds.
I'm new on this platform, I hope to do well here!
Listen to my demos below.
https://www.youtube.com/playlist?list=PLrFDJ1zypIdaRAd15QTP4BCC9pPXZ8opV
Send me a note through the contact button above.
Languages
- English
- French
Interview with Tachy Studios
Q: What's the biggest misconception about what you do?
A: A lot think that only a few grand steps of learning can make you a great mixing engineer. But it's much more like building a lego construction, with lots of small experiences that are compatible with the foundation to make it stronger.
Q: What do you bring to a song?
A: I love a good sense of space and immersion. Music is supposed to be a journey that take a full person's attention and respects their time.
Q: What other musicians or music production professionals inspire you?
A: Carpenter Brut's epicness, Elaine Walker's grittiness, and the travel factor in Metroid Prime's soundtracks.
Q: What was your career path? How long have you been doing this?
A: I come from an experimental music scene, so I use the unconventional but efficient techniques I found to engineer. Been at it for 7 years now.
I was the Mixing Engineer in this production
- Mixing EngineerAverage price - $300 per song
- Mastering EngineerAverage price - $125 per song
One revision only. You'll be satisfied quick with a big sound.
- Carpenter Brut
- Kenji Yamamoto
- Akuro