I'm currently in the process of going "full time" in audio engineering. That means I'm looking for credits and opportunities. I'll happily mix, edit, produce, play, and write for next to nothing. My prices are all placeholders, and credits/reviews/HAPPY CLIENTS are what I'm after. On a budget or willing to give someone a shot? Let's talk.
I have been around the business since I was 13. Spending 8 years in the touring band "Almost Tomorrow", I learned a little bit of everything as the lead guitar player and ad-hoc manager. Whether it be live, studio, or business within the music industry; I've been there!
I have experience as an audio engineer in world-class studios, and project setups alike. I first started recording music on tape before high school, and quickly learned how to work on large-format consoles through internships, jobs, and freelance gigs.
Click the 'Contact' above to get in touch. Looking forward to hearing from you.
Credits
Interview with Matt Desilet's studio
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: I ran a full webinar program with all on-demand and onsite audio. It wasn't music, but it was incredible to see what happens when a company has zero video engagement and then all of the sudden; tons of content.
Q: What are you working on at the moment?
A: Mixing for some clients in Boston.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: I honestly haven't jumped in enough. Will look and revise!
Q: Analog or digital and why?
A: That's a crap question! Both are really important to the industry. Both have their places depending on what you're going for.
Q: What's your 'promise' to your clients?
A: I'll do what I can to make you proud of your music. If I can't, or we can't - I won't waste any (more) of your time, or any of your money.
Q: What do you like most about your job?
A: Getting recognized and/or compensated to work in music... what's not to like?
Q: What questions do customers most commonly ask you? What's your answer?
A: customer: How long will this take? me: It depends on lots of things. How perfect you want it, how much we pre-produce, changes made.
Q: What's the biggest misconception about what you do?
A: That because I don't have a ton of credits, I can't mix or produce well.
Q: What questions do you ask prospective clients?
A: I like to know what their goals are. Is this to tour, get signed by a major label? Give a track to their significant other? Lots of folks jump right into projects and don't really understand the artist's hopes and dreams.
Q: What advice do you have for a customer looking to hire a provider like you?
A: Give me a shot! It won't cost you anything right now. I'm looking to make great sounding music.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: I'm a gearhead, so 5 is going to be tough. A Muze acoustic guitar (shameless plug) My Fender strat My amp An 88 key workstation A Spire Studio
Q: What was your career path? How long have you been doing this?
A: I'm a "trained" political scientist, I am a "professional" marketer, and I'm working towards becoming a full time music technologist/entrepreneur.
Q: How would you describe your style?
A: As a producer: A band member just listening. As a mixing engineer: A chef working with lots of ingredients. As a Tracking engineer: A cat-herder and project manager. As a musician: Listen and play with the track until my eyes get wide.
Q: Which artist would you like to work with and why?
A: James Bay seems like a pretty cool dude to work with. Amos Lee is awesome. Joey Landreth is up there too.
Q: Can you share one music production tip?
A: Find the part of the song that really "hooks" people in. Sometimes (even in mega-pop, it's not the vocal!) and work on that first. Make sure the rest of the song compliments it. Don't sacrifice the integrity of the hook for what you think might work on something else.
Q: What type of music do you usually work on?
A: Pop rock, hard rock, and indie rock with elements of pop, funk, and soul.
Q: What's your strongest skill?
A: Working with and helping people.
Q: What do you bring to a song?
A: Musicians point-of-view, technical acumen, and a new set of ears! If you ask 10 folks where a song should go, you'll probably get 10 answers. I like to fight for a sound until I'm blown away, not just satisfied.
Q: What's your typical work process?
A: Listen, listen, listen during pre-production. Carve out original, "organic" feeling arrangements (when producing). The space between notes and frequencies says a lot about the artist. I also leverage tech fairly well, and try to let a song's parts work together without fighting each other.
Q: Tell us about your studio setup.
A: Pro Tools/Logic DAW setups, Adobe CC and Final Cut for A/V. I run Roland VSTs, UA interface, Event monitors. WAD/Slate/Waves plugins.
Q: What other musicians or music production professionals inspire you?
A: Brendan O'Brien, Rick Rubin, Prince, George Martin, Quincy Jones, The Foo Fighters, Pearl Jam, Rob Thomas, Eric Clapton, Carlos Santana, Jimmy Page, George Clinton, Nile Rodgers, Daniel Lanois,
Q: Describe the most common type of work you do for your clients.
A: Tracking, mixing, and audio restoration/cleanup.
- Mixing EngineerAverage price - $50 per song
- ProducerAverage price - $50 per song
- EditingAverage price - $50 per track
- Songwriter - MusicAverage price - $50 per song
- Pop-Rock ArrangerAverage price - $50 per song
- Electric GuitarAverage price - $50 per song
- Vocal compingAverage price - $50 per track
I allow 3 revisions
Turnaround time depends on project and breadth of use
Additional costs to go to live studio ($38/hr, full production facility) to track, mix, master.
- Almost Tomorrow
- Matchbox Twenty
- Maroon 5
- Fender Stratocaster
- Custom Built Grand Concert Acoustic
- MXL microphones
- Pro Tools
- Logic
- ART PreAmps
- Avid Interface.
Let's just go through SoundBetter. I'm working for credits and reviews on the platform!