Passionate composer looking to spread the joy of music.
Hello! I'm a composer with a specialty in orchestral music, but proficient in other styles such as but not limited to jazz, electronic, pop, and rock. I'm passionate, open minded, growth oriented, and goofy.
Send me a note through the contact button above.
Credits
Languages
- English
Interview with Gabriel DeBenedict
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: Project Lullaby by Team Lullaby, I was the composer on this game, and I was proud cause I was able to show off my orchestration skills, and glad they weren't going to waste.
Q: What are you working on at the moment?
A: A mobile game and multiple Instagram shorts.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Not yet.
Q: Analog or digital and why?
A: Digital so I don't have wires flying.
Q: What's your 'promise' to your clients?
A: I will deliver the music that fits your project perfectly.
Q: What do you like most about your job?
A: Connecting with new people and seeing smiles on their faces when they hear my music.
Q: What questions do customers most commonly ask you? What's your answer?
A: Why do I charge what I do? Cause its a lot of work, that's why you're hiring me.
Q: What's the biggest misconception about what you do?
A: That even though I use my computer, an orchestral production in fact takes awhile, and is a lot of work, so yes, it does cost a lot.
Q: What questions do you ask prospective clients?
A: Scope, Deadline, Budget, Desired Style, Favorite Food
Q: What advice do you have for a customer looking to hire a provider like you?
A: I know what I'm worth, and if you don't value musicians fully, then please, give up on trying to hire us.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Well since there is no electricity, I guess a knife so I can make paper, a mortar and pestle so I can make ink, tuning fork set cause I cant bring a piano and I cant really play a guitar (plus it will eventually wear out and break), an axe for the trees, and I guess an ocarina for some variation.
Q: What was your career path? How long have you been doing this?
A: I grew up around music, started the piano at age 13, joined chorus my sophomore year in high school, then went to Berklee for 4 years studying Film and Video Game Scoring, graduated Magna Cum Laude, and have been freelance composing during and since.
Q: How would you describe your style?
A: Lyrical Symphonic
Q: Which artist would you like to work with and why?
A: Justin Hawkins, cause I mean look at the man.
Q: Can you share one music production tip?
A: Don't overcrowd each frequency range.
Q: What type of music do you usually work on?
A: Orchestral.
Q: What's your strongest skill?
A: String writing.
Q: What do you bring to a song?
A: Open-mindedness.
Q: What's your typical work process?
A: I sit down and try to improvise the sound I get from the narrative.
Q: Tell us about your studio setup.
A: 2.1 stereo, 4 monitor screens, full 88 keyboard, akai mini midi controller, full Izotope Music Production Suite, EW Composer Cloud Plus, VSL Special Edition 1 + 2, Komplete 12
Q: What other musicians or music production professionals inspire you?
A: The Darkness, Howard Shore, and HigeDan.
Q: Describe the most common type of work you do for your clients.
A: I compose work for visual media. I also orchestrate existing work.
I was the Composer, Mixer, Orchestrator in this production
- Film ComposerAverage price - $1000 per minute
- Game AudioContact for pricing
- String ArrangerAverage price - $150 per song
- Mixing EngineerAverage price - $400 per song
- EditingAverage price - $100 per track
- PianoAverage price - $25 per song
- Danny Elfman
- Howard Shore
- Bernard Herrmann
- 4 Monitors
- 2.1 Stereo
- Izotope Suite
- Komplete 11
- EW Cloud Plus
- VSL Special Editions 1 + 2