Zeyders

Creator of quality sound

Zeyders on SoundBetter

Audio Engineer, Producer

I've been writing music since 2018, self-taught. I'm studying at a university as a audio engineer. Since 2021 I have been providing mixing, mastering and restoration services as I have become confident in my skills and knowledge to make the sound that will surprise in the best way. I never stop learning, working and improving myself.

I can briefly describe myself as: friendly, hardworking, attentive to details, moderately perfectionist, punctual. Ready to overwork in order to get the best results that I can get. I have great taste in music, which has repeatedly helped me make it sound right and beautiful.

I mostly write instrumental, do mixing, mastering and sound restoration for performers and clients, but I'm also ready to work on movies, games or on other different projects. When working on any projects, I fully engage in the process. I read articles and am inspired by certain music, films and other things that help me get a project across as faithfully as possible, something as a reference. I like to make atmospheric, vibe and, of course, quality sound.

My primary music genres: rap, trap, r&b, indie, ambient, folk, soul, rock and instrumental.
Also working with: orchestral, soundtrack, drum&bass, pop, jazz, blues, country and other style of music.
I don't work in particularly aggressive genres like metal, hardcore, etc., but there are always exceptions.

Tell me about your project and how I can help, through the 'Contact' button above.

Interview with Zeyders

  1. Q: What are you working on at the moment?

  2. A: I am working on the development of a video game as the jazz composer and sound designer of the game. I have enough free time that I want to spend on other work.

  3. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  4. A: Of course, Andrew Scheps.

  5. Q: Analog or digital and why?

  6. A: You can get by with digital, as there are many fairly accurate emulations of analog units and they cost much less. Some special analog units, whose sound is significantly affected, will only be a plus, but will not be the deciding factor in judging a song. Not everyone is suited to analog sound, and vice versa.

  7. Q: What's your 'promise' to your clients?

  8. A: I will do my best to get the best possible result

  9. Q: What do you like most about your job?

  10. A: To create, to help, to inspire

  11. Q: What's the biggest misconception about what you do?

  12. A: That my sound could be replaced by another person.

  13. Q: What advice do you have for a customer looking to hire a provider like you?

  14. A: Feel free to write first and throw in your demos. And appreciate the other person's time, rather even financially.

  15. Q: What was your career path? How long have you been doing this?

  16. A: Started in 2018 with writing intrumentals. After I realized that I had the necessary knowledge and skills, I began to do mixing and mastering, as well as sound restoration.

  17. Q: How would you describe your style?

  18. A: The sound is not "quick handed"

  19. Q: Which artist would you like to work with and why?

  20. A: I don't mind working with a lot of artists because each of them can teach me something and I can teach them.

  21. Q: Can you share one music production tip?

  22. A: Don't work for quantity, but for quality

  23. Q: What type of music do you usually work on?

  24. A: Hip-Hop, Rock

  25. Q: What's your strongest skill?

  26. A: Doing work of high quality and creativity

  27. Q: What do you bring to a song?

  28. A: Quality, creativity, atmosphere, immersion, experience, inspiration

  29. Q: Tell us about your studio setup.

  30. A: KRK Rokit 5 G4, M-Audio 192x6, Beyerdynamics DT 770 PRO 250 Ohm, Arturia Keylab Essential 88

  31. Q: What other musicians or music production professionals inspire you?

  32. A: Low Roar, Andrew Scheps, Mike Dean

  33. Q: Describe the most common type of work you do for your clients.

  34. A: I usually do mixing and mastering of compositions, but I can also be a producer and make instrumentals.

  35. Q: What are you working on at the moment?

  36. A: I am working on the development of a video game as the jazz composer and sound designer of the game. I have enough free time that I want to spend on other work.

  37. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  38. A: Of course, Andrew Scheps.

  39. Q: Analog or digital and why?

  40. A: You can get by with digital, as there are many fairly accurate emulations of analog units and they cost much less. Some special analog units, whose sound is significantly affected, will only be a plus, but will not be the deciding factor in judging a song. Not everyone is suited to analog sound, and vice versa.

  41. Q: What's your 'promise' to your clients?

  42. A: I will do my best to get the best possible result

  43. Q: What do you like most about your job?

  44. A: To create, to help, to inspire

  45. Q: What's the biggest misconception about what you do?

  46. A: That my sound could be replaced by another person.

  47. Q: What advice do you have for a customer looking to hire a provider like you?

  48. A: Feel free to write first and throw in your demos. And appreciate the other person's time, rather even financially.

  49. Q: What was your career path? How long have you been doing this?

  50. A: Started in 2018 with writing intrumentals. After I realized that I had the necessary knowledge and skills, I began to do mixing and mastering, as well as sound restoration.

  51. Q: How would you describe your style?

  52. A: The sound is not "quick handed"

  53. Q: Which artist would you like to work with and why?

  54. A: I don't mind working with a lot of artists because each of them can teach me something and I can teach them.

  55. Q: Can you share one music production tip?

  56. A: Don't work for quantity, but for quality

  57. Q: What type of music do you usually work on?

  58. A: Hip-Hop, Rock

  59. Q: What's your strongest skill?

  60. A: Doing work of high quality and creativity

  61. Q: What do you bring to a song?

  62. A: Quality, creativity, atmosphere, immersion, experience, inspiration

  63. Q: Tell us about your studio setup.

  64. A: KRK Rokit 5 G4, M-Audio 192x6, HyperX Cloud II, Arturia Essential Key 88

  65. Q: What other musicians or music production professionals inspire you?

  66. A: Low Roar, Andrew Scheps, Mike Dean

  67. Q: Describe the most common type of work you do for your clients.

  68. A: I usually do mixing and mastering of compositions, but I can also be a producer and make instrumentals.

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Allen Stone - Naturally

I was the Mixing Engineer in this production

Gear Highlights
  • KRK Rokit 5 G4
  • M-Audio 192x6
  • Beyerdynamics DT 770 Pro 250 Ohm
  • Arturia Keylab Essential 88
More Photos