Super Sonics HQ

Remote Mixing & Mastering

Super Sonics HQ on SoundBetter

Your Music Made Radio Ready Let us help you get your music ready to compete with the best in the business, by providing you with the same results we provide to the artists you want to sound like!

Some of our most notable work includes the Award Winning album from Caxton Press (Shame The Devil), The Award Winning album from Kingpin (Art Of Survival), The BBC Radio 1, Radio 6, 1Xtra & more playlist-est album from Gawd Status (Firmamentum), and the album from Consensus in conjunction with CERN (ConCERNed) which was covered on several News outlets across the globe as well as used as Particle Physics lectures at the some of the world's most prestige Universities.

Some more of the Artist / Bands we have worked during this time include:

Caxton Press (Caxton Press Records)
Amy True (True Music)
Consensus (AV Revolution / CERN)
Doug Sure (The Voice UK)
Gawd Status (Tru Thoughts)
Gee Bag (Revorg Records)
General Steele (Smif-N-Wessun / Boot Camp Clik / Duckdown Records)
Hasan Salaam (Viper Records)
Jehst (YNR-Productions)
Kenza Blanka (The Voice UK)
Maverick Sabre (Mercury Records / Virgin / EMI)

Contact me through the green button above and let's get to work.

Interview with Super Sonics HQ

  1. Q: What was your career path? How long have you been doing this?

  2. A: Over 15 years of experience working in audio. From Radio Broadcasting teaching, to Live Sound (Schools, Theaters, Pubs & Venues), to Studio Recording, Mixing & Mastering. Our head engineer Cross Bone T also spent 5 years touring on and off across the UK as hypeman for some of the most respected names in British Hip Hop (Including King Kashmere, Jehst, & Four Owls members (Fliptrix & Verb T).

  3. Q: How would you describe your style?

  4. A: Big, Clean, Clear & Powerful.

  5. Q: Which artist would you like to work with and why?

  6. A: Any of the one's I mentioned above that inspire me plus a whole heap more. How much time do we to list them, a year?!

  7. Q: What other musicians or music production professionals inspire you?

  8. A: Audio Engineers: Dave Pensado, Bob Power, Manny Marroquin, Tony Maserati, Marcella Araica, Jimmy Douglass Producers: DJ Premier, Quincey Jones, Kuk Harrell, Marco Polo, Nottz Artists: Ellie Goulding, Eminem, Dizzy Rascal, Alicia Keys, H.E.R There are of course loads more!

  9. Q: Analog or digital and why?

  10. A: Digital - While I love the analog sound, were so close to being able to emulate it 100% with digital anyway. So why would I give up my DAW?!

  11. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  12. A: I would need to look and see who is on here.

  13. Q: Describe the most common type of work you do for your clients.

  14. A: Helping musicians across the globe take their music to the next level through the art of Mixing & Mastering.

  15. Q: Tell us about your studio setup.

  16. A: ITB (In The Box) - Why? It's 2016! Why Not?!

  17. Q: What's your typical work process?

  18. A: 1.Client books a Mix and or Mastering session (Half payment upfront - Half when job is complete). 2. Client sends the files for their song & a reference to a mix or 2 they would like their song to somewhat similar to. 3. Mix and or Mastering work gets done. 4. Client receives mp3 file to listen and make suggestions (we allow this process to happen twice if needed - second can be done via a 1 hour live stream from our studio to you wherever you are in the world). 5. Once final job is approved, Final payment is made and the client receives their files. 6. Everyone is happy!

  19. Q: What do you bring to a song?

  20. A: More of the greatness that is already there - and some of what never existed before.

  21. Q: What's your strongest skill?

  22. A: Mixing & Mastering

  23. Q: What type of music do you usually work on?

  24. A: A range from Hip Hop, to Pop, To Rock, To EDM. We enjoy music period!

  25. Q: Can you share one music production tip?

  26. A: If it sounds like garbage on recording day, it will sound like garbage once it's mixed. But just slightly better. In other words, Get things as close to finished as you can before you hand your work off to anyone else to work on it. The more finished it is, the better idea someone like myself will have of how to take your music to that next level.

  27. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  28. A: Laptop - Interface - Mic - Headphones - Ilok (Pro Tools won't run without it)

  29. Q: What questions do you ask prospective clients?

  30. A: What do YOU want your music to sound like? How loud to YOU want your music to be? Where is YOUR music likely to be listened to the most? (So we can better cater to your sound)

  31. Q: What's the biggest misconception about what you do?

  32. A: Audio Engineer's sit and play with toy's all day.

  33. Q: What questions do customers most commonly ask you? What's your answer?

  34. A: How long will this take? Usually 2 - 3 days per song depending on the current work load. How much will this cost? That depends on the job (An acoustic guitar and vocal will be cheaper than 100+ tracks) Can you do this cheaper? Usually the answer is NO - But if your nice, maybe we can work something out (WARNING - Please be aware these jobs usually take longer to get it and you might not get as much mix revisions. These jobs also require 100% payment upfront.)

  35. Q: What do you like most about your job?

  36. A: Helping people create the nest sounding audio they can.

  37. Q: What's your 'promise' to your clients?

  38. A: To strive to deliver the best work we can for them 100% of the time.

Produkt - Married To The Game (Before & After Example)

I was the Mixing & Mastering Engineer in this production

Terms Of Service

Revisions: 2 via email - 1 live stream available upon request Turnaround: 2 - 3 Working Days

GenresSounds Like
  • Ariana Grande
  • Drake
  • Jay Z and Kayne West
Gear Highlights
  • Pro Tools 12
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