Super Sonics HQ

Music Mixing & Mastering

Super Sonics HQ on SoundBetter

We specialize in turning home & professional music recordings into radio-ready magic. Regardless of if it's a stereo file of music and vocals stems or a fully fleshed-out multitrack production, we have you covered with our 20 years of experience in the audio business.

Some of our most notable work includes:

The Award-Winning album from Caxton Press (Shame The Devil),
The Award-Winning album from Kingpin (Art Of Survival),
The UK Top 40 album from The Anchoress (The Art Of Losing - Deluxe Edition),
The BBC Radio 1, Radio 6, 1Xtra & more playlist-est album from Gawd Status (Firmamentum),
The Consensus album in conjunction with CERN (ConCERNed) was covered on several News outlets across the globe as well as used as Particle Physics lectures at some of the world's most prestigious Universities.

Extended Artists / Bands / Labels we have worked with during this time include:

The Anchoress (K-Scope)
Doug Sure (The Voice UK)
Gawd Status (Tru-Thoughts Records)
Gee Bag (Revorg Records)
General Steele (Smif-N-Wessun / Boot Camp Clik / Duckdown Records)
Hasan Salaam (Viper Records - Record label run by Immortal Technique)
Jehst (YNR-Productions)
Kenza Blanka (The Voice UK)
Maverick Sabre (Mercury Records / Virgin / EMI)
Oliver Sudden (Revorg Records)
Strange U (Eglo Records / High Focus Records)

Send me an email through 'Contact' button above and I'll get back to you asap.

Interview with Super Sonics HQ

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: The Anchoress - The Art Of Losing (Deluxe CD Edition) - Which hit the UK Top 40 album chart! Our head engineer Cross Bone T did the only official remix of the single 'Unravel' from that album!

  3. Q: What are you working on at the moment?

  4. A: We just finished a bunch of new singles for Consensus, a few projects & singles for Message Of A Nation Records, and several other things we can not yet say due to legal reasons.

  5. Q: What questions do customers most commonly ask you? What's your answer?

  6. A: How long will this take? Usually between 2 - 5 days per song depending on the current work load. How much will this cost? That depends on the job (An acoustic guitar and vocal will be cheaper than 100+ tracks) Can you do this cheaper? Unfortunately, No.

  7. Q: What advice do you have for a customer looking to hire a provider like you?

  8. A: Have a strong vision for what you want your music to sound like, and find someone who sonically matches your vision. Just because someone has cool credits doesn't mean they are the right person for YOUR music!

  9. Q: Which artist would you like to work with and why?

  10. A: Any of the one's I mentioned below that inspires me plus a whole heap more. How much time do we to list them, a year?!

  11. Q: What was your career path? How long have you been doing this?

  12. A: Over 15 years of experience working in audio. From Radio Broadcasting teaching, to Live Sound (Schools, Theaters, Pubs & Venues), to Studio Recording, Mixing & Mastering. Our head engineer Cross Bone T also spent 5 years touring on and off across the UK as hypeman for some of the most respected names in British Hip Hop (Including King Kashmere, Jehst, & Four Owls members (Fliptrix & Verb T).

  13. Q: What other musicians or music production professionals inspire you?

  14. A: Audio Engineers: Dave Pensado, Bob Power, Manny Marroquin, Tony Maserati, Marcella Araica, Jimmy Douglass Producers: DJ Premier, Quincey Jones, Kuk Harrell, Marco Polo, Nottz Artists: Ellie Goulding, Eminem, Dizzy Rascal, Alicia Keys, H.E.R There are of course loads more!

  15. Q: What's your 'promise' to your clients?

  16. A: To strive to deliver the best work we can for them 100% of the time.

  17. Q: What do you like most about your job?

  18. A: Helping people create the best sounding audio they can.

  19. Q: What's the biggest misconception about what you do?

  20. A: Audio Engineer's don't work and just sit and play with toy's all day.

  21. Q: What's your strongest skill?

  22. A: Mixing & Mastering.

  23. Q: What do you bring to a song?

  24. A: More of the greatness that is already there - with a sprinkle of what never existed before.

  25. Q: Tell us about your studio setup.

  26. A: 100% ITB (In The Box) - Why? Because it makes session recalls and mix revisions so much quicker, smoother, and is more reliable than using a bunch of analog equipment.

  27. Q: How would you describe your style?

  28. A: Big, Clean, Clear & Powerful.

  29. Q: What questions do you ask prospective clients?

  30. A: What do YOU want your music to sound like? How loud to YOU want your music to be? Where is YOUR music likely to be listened to the most? (So we can better cater to your sound)

  31. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  32. A: Laptop - Interface - Mic - Headphones - Ilok (Pro Tools won't run without it)

  33. Q: Can you share one music production tip?

  34. A: If it sounds like garbage on recording day, it will sound like garbage once it's mixed. But just slightly better. In other words, Get things as close to finished as you can before you hand your work off to anyone else to work on it. The more finished it is, the better idea someone like myself will have of how to take your music to that next level.

  35. Q: What type of music do you usually work on?

  36. A: A range from Hip Hop, to Pop, To Rock, To EDM. We enjoy music period!

  37. Q: What's your typical work process?

  38. A: 1.Client books a Mix and or Mastering session (Half payment upfront - Half when job is complete). 2. Client sends the files for their song & a reference to a mix or 2 they would like their song to somewhat similar to. 3. Mix and or Mastering work gets done. 4. Client receives mp3 file to listen and make suggestions (we allow this process to happen twice if needed - second can be done via a 1 hour live stream from our studio to you wherever you are in the world). 5. Once final job is approved, Final payment is made and the client receives their files. 6. Everyone is happy!

  39. Q: Describe the most common type of work you do for your clients.

  40. A: Helping musicians across the globe take their music to the next level through the art of Mixing & Mastering.

  41. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  42. A: I would need to look and see who is on here.

  43. Q: Analog or digital and why?

  44. A: Digital - While I love the analog sound, were so close to being able to emulate it 100% with digital anyway. So why would I give up my DAW?!

Produkt - Married To The Game (Before & After Example)

I was the Mixing & Mastering Engineer in this production

Terms Of Service

Revisions: 2 via email - 1 live stream available upon request
Turnaround: 3-5 Working Days

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