Gruber

Music Producer, Sound Engineer

Gruber on SoundBetter

Electronic Music Producer and Sound Engineer. Currently working with Artlist.io as a producer and audio editor with JoyTunes. I can produce a track from start to finish and mix and master it professionally. On 2018 I participated in a remix contest by metapop.com for the song "Gravity" and took the 1st place out of about 64 participants.

I'm Gruber, sound engineer and music\soundtrack producer.
B.A degree in Music.
Also working as a freelancer producer for Artlist and freelancer for JoyTunes.
Started making music in approximately 2011, one of my biggest inspiration to start producing music was Avicii.
I Specialize in producing these genres: Ambient, Chill, Chill-Step, Soundtracks, Future Bass, Mid-Tempo Cyberpunk, Big Room and Progressive House.
Can do Mixing & Mastering on almost every genre.
Also made some soundtracks for small movies and games in the past.

Would love to hear from you. Click the contact button above to get in touch.

Interview with Gruber

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: Several projects with Artlist. They got to be featured on several videos.

  3. Q: What do you like most about your job?

  4. A: Making something new and making people happy with the outcome :)

  5. Q: What questions do customers most commonly ask you? What's your answer?

  6. A: Usually they ask me which genre can I do, and the answer is that I do most of them.

  7. Q: What's the biggest misconception about what you do?

  8. A: I don't think there is one. Maybe that it's easy to produce?

  9. Q: What questions do you ask prospective clients?

  10. A: Musical background, vision, references...

  11. Q: What advice do you have for a customer looking to hire a provider like you?

  12. A: Give all the possible details as possible + references you like so I can do something that would be close as I can to what you're looking for, hopefully even the exact thing that you're looking for.

  13. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  14. A: Laptop, Headphones. Not need for 5

  15. Q: What are you working on at the moment?

  16. A: Soundtracks, songs and more. :)

  17. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  18. A: I don't know unfortunately

  19. Q: Analog or digital and why?

  20. A: Digital - I'm already used to it

  21. Q: What's your 'promise' to your clients?

  22. A: To make something new and original. Also to have as many revision as they wish.

  23. Q: What was your career path? How long have you been doing this?

  24. A: I've been producing since 2012. I learned how to make soundtracks for games or movies and finished my studies at the university for a B.A degree.

  25. Q: How would you describe your style?

  26. A: There is no certain way to describe my style since I've produced so many genres :)

  27. Q: Which artist would you like to work with and why?

  28. A: I wished to work with Avicii before he passed away. Nowadays I would love to work with Illienium, CMA, Rameses B and many more.

  29. Q: What do you bring to a song?

  30. A: I think I try to give my own unique touch - I also try to add things for different genres.

  31. Q: What's your typical work process?

  32. A: The main thing for me is to have a good melody in mind. I also like a song\track which is not repetitive and I need to think before how to structure it.

  33. Q: Can you share one music production tip?

  34. A: Learn how to do everything, including Mixing and Mastering

  35. Q: What type of music do you usually work on?

  36. A: Ambient, Soundtracks, Future Bass, Pop, Chill step and more

  37. Q: What's your strongest skill?

  38. A: Learning to make new genres pretty fast.

  39. Q: Tell us about your studio setup.

  40. A: Basic Home Studio :)

  41. Q: What other musicians or music production professionals inspire you?

  42. A: Avicii - Because of his unique melodies.

  43. Q: Describe the most common type of work you do for your clients.

  44. A: Soundtracks usually. But Made several tracks including some cool Cyberpunk type ones :)

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Gruber - Various tracks

I was the Producer, Sound Engineer in this production

Terms Of Service

Revisions - Usually unlimited until the customer is satisfied.
Time for work - Will be decided according to the project.
Additional costs - Scale of project and number of extra requests

GenresSounds Like
  • Rameses B
  • ILLENIUM
  • CMA
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More Samples
SoundBetter Deal

5% off on first gig