Sidney Pinto

Mixing and Mastering Engineer

Sidney Pinto on SoundBetter

Mixing and mastering engineer helping artists and producers finish the music they are most excited about. Lets make something you love!

A brief bio:
As a guitar player, I started my career with church gigs while producing a few artists in a small home studio I had.
After that, I shifted to mixing online services and built my own mixing room so that I could offer affordable mixing and mastering to artists and producers.

I'd love to hear about your project. Click the 'Contact' button above to get in touch.

Interview with Sidney Pinto

  1. Q: What's your strongest skill?

  2. A: My strongest skill is creating big snare drum sounds.

  3. Q: Analog or digital and why?

  4. A: Digital! I was born in 1996. I grew up with a keyboard and mouse in my hand. so its more natural to me to mix that way then using a big console

  5. Q: What's your 'promise' to your clients?

  6. A: I promise I will always treat you art with great respect and do my best to make it better.

  7. Q: What do you like most about your job?

  8. A: I love to treat each instrument sound so that it communicates with the rest of the elements in the song.

  9. Q: What's the biggest misconception about what you do?

  10. A: People sometimes think mixing is just a technical job, However the techniques are nothing but tools to express the art, which is the most important thing.

  11. Q: What questions do you ask prospective clients?

  12. A: I ask the story of the song, how it was recorded and where does he/she wants me to bring to the song.

  13. Q: What advice do you have for a customer looking to hire a provider like you?

  14. A: Chose wisely the engineer who is going to mix and master your song. He is the last piece of the puzzle and needs to understand your art to translate that into the mix.

  15. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  16. A: Macbook, iLok, Audio interface, Sennheiser HD650 and probably sunscreen

  17. Q: What was your career path? How long have you been doing this?

  18. A: I started as a guitar player and then moved to audio engineering. I've been doing what I do for 4 years

  19. Q: How would you describe your style?

  20. A: Big drums and big vocals. They are the primary elements that bring emotion to a song.

  21. Q: Which artist would you like to work with and why?

  22. A: I would absolutely love to work with Junior Lima from the group "Sandy e Junior". It would be a childhood dream come true.

  23. Q: Can you share one music production tip?

  24. A: Music is a collaborative art. If you try to do it all by yourself, its probably not going to be as good as it would be if you had done it with a great team of people. (unless you're a genius. I know I'm not one and chances are neither are you)

  25. Q: What type of music do you usually work on?

  26. A: I usually work on pop, worship and chill songs.

  27. Q: What do you bring to a song?

  28. A: I try to bring emotion and movement to the song. My primary goal is to translate the emotion of the song into the mix.

  29. Q: What's your typical work process?

  30. A: I usually have a conversation with the producer or the artist about his/her expectations about the mix. After I understand what the client wants, I take sometime to listen to all the tracks and the rough mix and then I mix the song. I usually takes me 8 to 12 hour of work to mix one song.

  31. Q: Tell us about your studio setup.

  32. A: I mix in the box using Pro Tools and plugins mostly from Waves, Soundtoys, Fabfilter, Slate Digital and Plugin Alliance while monitoring in a acoustically treated room and a pair of Neumann KH120.

  33. Q: What other musicians or music production professionals inspire you?

  34. A: Pedro Peixoto, Tiago D'Errico

  35. Q: Describe the most common type of work you do for your clients.

  36. A: My primary work is mixing and mastering remotely for clients.

"Aconchego" by Julia Ramos

I was the Mixing and Mastering Engineer in this production

Terms Of Service

Mixing: Limit of 3 free revisions Editing and tuning not included // Mastering: Limit of one free revision //
After the free revisions, Recalls are $20 each, or $30 for mix+master

Gear Highlights
  • Neumann KH120
  • Acoustically Ideal Room
  • Soundtoys
  • Fabfilter
  • Slate Digital
  • Plugin Alliance
More Photos
SoundBetter Deal

$180 single mix with mastering