Arthur Migotto is the engineer at Heavytron Studio, former singer/composer of Hazy Hamlet (and upcoming band Coltan Skull). Counting with huge background of 70s/80s hard, heavy and thrash metal (and even 70s jazz!) and well trained pair of ears, he is able to use digital realm to give your album the great vintage/analog feel you are looking for.
Arthur "Arttie" Migotto is well know in underground metal realm, specially for old-school sound lovers. First, for his work as singer, composer, producer he has developed with heavy metal band Hazy Hamlet (BRA) between Oct 2001 and Jan 2016. Second for being the owner/producer of metal records label Arthorium Records, now reborn as Heavytron Studio.
Migotto has initiated on rock/metal in 1995 and joined the first band in 1997. As most teenagers, tried a few more bands until joining the most significant to his career, Hazy Hamlet, from Oct 2001 to Jan 2016, achieving worldwide distribution and repercussion. Recently founded Coltan Skull.
Working independently, raised skills in both graphics & sound production, as well as promotion and coding.
Initiated Mixing and Mastering in 2008, focusing on contextual mixing (timbres, eq, effects according to band genre and years of influence) and specializing in old-school rock/metal, emulating 80s ambiance and vintage/analog sonority with contemporary digital resources. Audio is always processed with a MINIMUM quality of 96kHz/32bit floating point (higher if necessary), only being downsampled in final render.
70s Hard: Rainbow, Purple, Thin Lizzy
80s Heavy: DIO, Iron Maiden, Judas Priest, Accept, Omen, Grave Digger
Thrash: Toxik, Sanctuary, Nuclear Assault, Heathen
NWOBHM & NWOTHM
*He loves 70s jazz too!
Send me a note through the contact button above.
4 Reviews - 2 Repeat ClientsEndorse Arthur Migotto
Excellent work! Very passionate and professional with the job at hand. Highly recommended!
Excellent as usual!!
Really great to work with- attention to detail and excellent customer service! Very knowledgeable about the technical aspects of mixing
"Arthur was able to raise the level of my work with Grey Wolf to another level by mixing sound quality with the sonority of the 80s, fundamental for bands seeking the essence of the old-school."
Fábio Paulinelli ( Grey Wolf)
Interview with Arthur Migotto
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: "Glorious Death" album released in 2016 by GREY WOLF, a Brazilian one-man heavy metal project. It took him from non-selling effort to worldwide recognition with CDs releases selling out one after another. I had the privilege to mix and master the album, as well as designing the booklet layout and even singing some background vocals. The result still makes me proud.
Q: Analog or digital and why?
A: Analog for tracking, for its warmth, and digital for editing, for its practicality.
Q: What do you like most about your job?
A: Music is an art, and that is the most intimate expression of the artist. One's reflections, emotions, synthesis of thoughts. As an audio engineer, I am able to touch those feelings and still contribute, making it sound better, and ready to be exposed as the artist desire: just as a free expression for everyone to contemplate, or as a professional sell-able product. It is like being a hub for dreams.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: A blazing-fast computer, a low-latency interface, one comp/eq channel strip, some no-harsh condenser mic and a trustworthy pair of headphones. No brands cited. With trained ears, all else is desirable, but dispensable.
Q: What was your career path? How long have you been doing this?
A: Singer since '97, composer since 2002, first-contact with mixing between 2007/2008, record label owner from Oct. 2013 to 2019, and remote studio owner since 2017. A recording facility is on its way for 2021 ;)
Q: How would you describe your style?
A: Deeply honest about my workflow and ideas, and really careful about the artists sound. I don't impose myself over the artists, I try to imagine me on his/her place. And that's because I've been an artist too since 97.
Q: Which artist would you like to work with and why?
A: Judas Priest and Iron Maiden. Priest, because of their work with Chris Tsangarides, which added a lot of creative ideas, effects exaggeration, which led to the sound we all learnt to love. Maiden because they went from the best rock engineer ever (Martin Birch) to the worst (Kevin Shirley). And I would kill for a chance to replace Kevin and helping Iron Maiden once again achieve a full-length album where the guitars don't sound synthetic and the drums don't sound like pancakes.
Q: Can you share one music production tip?
A: Sure. Want old-school sound? Don't fear cutting frequencies out with filters. An instrument may sound awesome by itself, but in a mix, sacrifices are necessary, because things sum up and usually get muddy or exagerated. Let the bass-drum speak, breath. It is different from contemporary productions. A deep heavy guitar may sound awesome alone, but it can ruin a mix. A good (usually surprising) amount of hi-pass filter can get the mud out of your sound and help the drums breath and make the mix shine. Ah, and don't ever record the sound clipping. Digital hates clipping. You want the sound punchy? Don't push your interfaces, and let the mix engineer do his job. Trust him.
Q: What type of music do you usually work on?
A: Rock, hard, heavy and thrash metal. Specialized in getting the sound of 70s and 80s metal inside the digital realm. But I am also a 70s jazz fan too, and am eager to work with this kind of music.
Q: What do you bring to a song?
A: I can achieve the sound the band is desiring according to its influences - the bands, the albums, what years and continent were they recorded, which gears were used - Old-school 70s and 80s sound without compromising soundstage and loudness, loud and heavy without compromising dynamics. I sometimes interfere on creative side of mixing/production, suggesting effects, automation, samples that I think would help enrich the arrangements.
Q: Tell us about your studio setup.
A: This is still a remote studio, so: Hardware: Motu 8M interface with Sabre converters, Motu 24ai and Focusrite Clarett Octopre expanders, Focusrite ISA 430MKii channelstrip, Softube Console 1 surface controller, a pair of good 8" near-field monitors, some 80s guitar racks. Software (mixing): Presonus Studio One (preferred), Reaper and Pro Tools; original plugins from Slate Digital, Black Rooster, Native Instruments, ToneBoosters (and many others). Software (mastering): Presonus Studio One, Izotope plugins for finalization and some dark secrets for old-school sound.
Q: What advice do you have for a customer looking to hire a provider like you?
A: We know you artists want to sound great. But do you have a focus? Can you filter among your influences and can you express in words what you are seeking for?
Q: What's your typical work process?
A: First I convert one of the songs project coming from the client, whatever software it comes from, to my preferred daw. Mix one song for the client to check if it is on the desired direction. After confirmation, I convert and import the whole album (when appliable). Client pays and I do my job. I deliver the songs digitally in the preferred quality, and a DDP or physical CD for the finished master. I use to deliver two distinct masters, one for CD and another for streaming services. 3 mix revisions are included. Text "Mixed|Mastered by Arthur Migotto at Heavytron Studio" must be included in credits (disc inlays, platforms, promo material)
Q: What's your strongest skill?
A: Concept/context perception.
Q: What other musicians or music production professionals inspire you?
A: As engineers, Martin Birch and Chris Tsangarides, which helped to create the sound of British hard rock and heavy metal. As musician and producer, Ronnie James Dio.
Q: Describe the most common type of work you do for your clients.
A: Mixing and mastering heavy/thrash metal albums and demos, specially old-school metal. I also do re-master from stem groups and audio cleaning (podcasts, field interviews, etc).